diff options
Diffstat (limited to 'rootston/output.c')
-rw-r--r-- | rootston/output.c | 29 |
1 files changed, 19 insertions, 10 deletions
diff --git a/rootston/output.c b/rootston/output.c index b5b277cf..96e466a7 100644 --- a/rootston/output.c +++ b/rootston/output.c @@ -2,6 +2,7 @@ #include <time.h> #include <stdlib.h> #include <stdbool.h> +#include <assert.h> #include <wlr/types/wlr_output_layout.h> #include <wlr/types/wlr_compositor.h> #include <wlr/types/wlr_wl_shell.h> @@ -177,6 +178,8 @@ static bool surface_intersect_output(struct wlr_surface *surface, static void scissor_output(struct roots_output *output, pixman_box32_t *rect) { struct wlr_output *wlr_output = output->wlr_output; + struct wlr_renderer *renderer = wlr_backend_get_renderer(wlr_output->backend); + assert(renderer); struct wlr_box box = { .x = rect->x1, @@ -194,7 +197,7 @@ static void scissor_output(struct roots_output *output, pixman_box32_t *rect) { WL_OUTPUT_TRANSFORM_FLIPPED_180); wlr_box_transform(&box, transform, ow, oh, &box); - wlr_renderer_scissor(output->desktop->server->renderer, &box); + wlr_renderer_scissor(renderer, &box); } static void render_surface(struct wlr_surface *surface, double lx, double ly, @@ -202,6 +205,9 @@ static void render_surface(struct wlr_surface *surface, double lx, double ly, struct render_data *data = _data; struct roots_output *output = data->output; struct timespec *when = data->when; + struct wlr_renderer *renderer = + wlr_backend_get_renderer(output->wlr_output->backend); + assert(renderer); if (!wlr_surface_has_buffer(surface)) { return; @@ -237,8 +243,7 @@ static void render_surface(struct wlr_surface *surface, double lx, double ly, pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects); for (int i = 0; i < nrects; ++i) { scissor_output(output, &rects[i]); - wlr_render_with_matrix(output->desktop->server->renderer, - surface->texture, &matrix); + wlr_render_with_matrix(renderer, surface->texture, &matrix); } wlr_surface_send_frame_done(surface, when); @@ -276,6 +281,9 @@ static void render_decorations(struct roots_view *view, } struct roots_output *output = data->output; + struct wlr_renderer *renderer = + wlr_backend_get_renderer(output->wlr_output->backend); + assert(renderer); struct wlr_box box; get_decoration_box(view, output, &box); @@ -303,8 +311,7 @@ static void render_decorations(struct roots_view *view, pixman_region32_rectangles(&damage, &nrects); for (int i = 0; i < nrects; ++i) { scissor_output(output, &rects[i]); - wlr_render_colored_quad(output->desktop->server->renderer, &color, - &matrix); + wlr_render_colored_quad(renderer, &color, &matrix); } damage_finish: @@ -344,6 +351,8 @@ static void render_output(struct roots_output *output) { struct wlr_output *wlr_output = output->wlr_output; struct roots_desktop *desktop = output->desktop; struct roots_server *server = desktop->server; + struct wlr_renderer *renderer = wlr_backend_get_renderer(wlr_output->backend); + assert(renderer); if (!wlr_output->enabled) { return; @@ -418,7 +427,7 @@ static void render_output(struct roots_output *output) { .damage = &damage, }; - wlr_renderer_begin(server->renderer, wlr_output); + wlr_renderer_begin(renderer, wlr_output); if (!pixman_region32_not_empty(&damage)) { // Output isn't damaged but needs buffer swap @@ -429,8 +438,8 @@ static void render_output(struct roots_output *output) { pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects); for (int i = 0; i < nrects; ++i) { scissor_output(output, &rects[i]); - wlr_renderer_clear(output->desktop->server->renderer, - clear_color[0], clear_color[1], clear_color[2], 1); + wlr_renderer_clear(renderer, clear_color[0], clear_color[1], + clear_color[2], 1); } // If a view is fullscreen on this output, render it @@ -477,8 +486,8 @@ static void render_output(struct roots_output *output) { } renderer_end: - wlr_renderer_scissor(output->desktop->server->renderer, NULL); - wlr_renderer_end(server->renderer); + wlr_renderer_scissor(renderer, NULL); + wlr_renderer_end(renderer); if (!wlr_output_swap_buffers(wlr_output, &now, &damage)) { goto damage_finish; } |