diff options
Diffstat (limited to 'render')
-rw-r--r-- | render/dmabuf.c | 10 | ||||
-rw-r--r-- | render/egl.c | 36 | ||||
-rw-r--r-- | render/glapi.txt | 2 | ||||
-rw-r--r-- | render/gles2/renderer.c | 97 | ||||
-rw-r--r-- | render/gles2/texture.c | 29 | ||||
-rw-r--r-- | render/meson.build | 1 | ||||
-rw-r--r-- | render/wlr_texture.c | 8 |
7 files changed, 149 insertions, 34 deletions
diff --git a/render/dmabuf.c b/render/dmabuf.c new file mode 100644 index 00000000..6b500748 --- /dev/null +++ b/render/dmabuf.c @@ -0,0 +1,10 @@ +#include <unistd.h> +#include <wlr/render/dmabuf.h> + +void wlr_dmabuf_attributes_finish( struct wlr_dmabuf_attributes *attribs) { + for (int i = 0; i < attribs->n_planes; ++i) { + close(attribs->fd[i]); + attribs->fd[i] = -1; + } + attribs->n_planes = 0; +} diff --git a/render/egl.c b/render/egl.c index 450562db..7f910e86 100644 --- a/render/egl.c +++ b/render/egl.c @@ -164,6 +164,11 @@ bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, void *remote_display, egl->exts.image_dmabuf_import_modifiers_ext = check_egl_ext(egl->exts_str, "EGL_EXT_image_dma_buf_import_modifiers") && eglQueryDmaBufFormatsEXT && eglQueryDmaBufModifiersEXT; + + egl->exts.image_dma_buf_export_mesa = + check_egl_ext(egl->exts_str, "EGL_MESA_image_dma_buf_export") && + eglExportDMABUFImageQueryMESA && eglExportDMABUFImageMESA; + print_dmabuf_formats(egl); egl->exts.bind_wayland_display_wl = @@ -511,6 +516,37 @@ int wlr_egl_get_dmabuf_modifiers(struct wlr_egl *egl, return num; } +bool wlr_egl_export_image_to_dmabuf(struct wlr_egl *egl, EGLImageKHR image, + int32_t width, int32_t height, uint32_t flags, + struct wlr_dmabuf_attributes *attribs) { + memset(attribs, 0, sizeof(struct wlr_dmabuf_attributes)); + + if (!egl->exts.image_dma_buf_export_mesa) { + return false; + } + + // Only one set of modifiers is returned for all planes + if (!eglExportDMABUFImageQueryMESA(egl->display, image, + (int *)&attribs->format, &attribs->n_planes, &attribs->modifier)) { + return false; + } + if (attribs->n_planes > WLR_DMABUF_MAX_PLANES) { + wlr_log(L_ERROR, "EGL returned %d planes, but only %d are supported", + attribs->n_planes, WLR_DMABUF_MAX_PLANES); + return false; + } + + if (!eglExportDMABUFImageMESA(egl->display, image, attribs->fd, + (EGLint *)attribs->stride, (EGLint *)attribs->offset)) { + return false; + } + + attribs->width = width; + attribs->height = height; + attribs->flags = flags; + return true; +} + bool wlr_egl_destroy_surface(struct wlr_egl *egl, EGLSurface surface) { if (!surface) { return true; diff --git a/render/glapi.txt b/render/glapi.txt index a8e4aaba..b1166f27 100644 --- a/render/glapi.txt +++ b/render/glapi.txt @@ -10,6 +10,8 @@ eglCreatePlatformWindowSurfaceEXT -eglSwapBuffersWithDamageKHR -eglQueryDmaBufFormatsEXT -eglQueryDmaBufModifiersEXT +-eglExportDMABUFImageQueryMESA +-eglExportDMABUFImageMESA -eglDebugMessageControlKHR -glDebugMessageCallbackKHR -glDebugMessageControlKHR diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c index 1eeb915e..05426fa9 100644 --- a/render/gles2/renderer.c +++ b/render/gles2/renderer.c @@ -118,18 +118,22 @@ static bool gles2_render_texture_with_matrix(struct wlr_renderer *wlr_renderer, struct wlr_gles2_texture *texture = get_gles2_texture_in_context(wlr_texture); - GLuint prog = 0; + struct wlr_gles2_tex_shader *shader = NULL; GLenum target = 0; + switch (texture->type) { case WLR_GLES2_TEXTURE_GLTEX: case WLR_GLES2_TEXTURE_WL_DRM_GL: - prog = texture->has_alpha ? renderer->shaders.tex_rgba : - renderer->shaders.tex_rgbx; + if (texture->has_alpha) { + shader = &renderer->shaders.tex_rgba; + } else { + shader = &renderer->shaders.tex_rgbx; + } target = GL_TEXTURE_2D; break; case WLR_GLES2_TEXTURE_WL_DRM_EXT: case WLR_GLES2_TEXTURE_DMABUF: - prog = renderer->shaders.tex_ext; + shader = &renderer->shaders.tex_ext; target = GL_TEXTURE_EXTERNAL_OES; break; } @@ -149,11 +153,12 @@ static bool gles2_render_texture_with_matrix(struct wlr_renderer *wlr_renderer, glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glUseProgram(prog); + glUseProgram(shader->program); - glUniformMatrix3fv(0, 1, GL_FALSE, transposition); - glUniform1i(1, texture->inverted_y); - glUniform1f(3, alpha); + glUniformMatrix3fv(shader->proj, 1, GL_FALSE, transposition); + glUniform1i(shader->invert_y, texture->inverted_y); + glUniform1i(shader->tex, 0); + glUniform1f(shader->alpha, alpha); draw_quad(); @@ -173,9 +178,10 @@ static void gles2_render_quad_with_matrix(struct wlr_renderer *wlr_renderer, wlr_matrix_transpose(transposition, matrix); PUSH_GLES2_DEBUG; - glUseProgram(renderer->shaders.quad); - glUniformMatrix3fv(0, 1, GL_FALSE, transposition); - glUniform4f(1, color[0], color[1], color[2], color[3]); + glUseProgram(renderer->shaders.quad.program); + + glUniformMatrix3fv(renderer->shaders.quad.proj, 1, GL_FALSE, transposition); + glUniform4f(renderer->shaders.quad.color, color[0], color[1], color[2], color[3]); draw_quad(); POP_GLES2_DEBUG; } @@ -191,9 +197,10 @@ static void gles2_render_ellipse_with_matrix(struct wlr_renderer *wlr_renderer, wlr_matrix_transpose(transposition, matrix); PUSH_GLES2_DEBUG; - glUseProgram(renderer->shaders.ellipse); - glUniformMatrix3fv(0, 1, GL_FALSE, transposition); - glUniform4f(1, color[0], color[1], color[2], color[3]); + glUseProgram(renderer->shaders.ellipse.program); + + glUniformMatrix3fv(renderer->shaders.ellipse.proj, 1, GL_FALSE, transposition); + glUniform4f(renderer->shaders.ellipse.color, color[0], color[1], color[2], color[3]); draw_quad(); POP_GLES2_DEBUG; } @@ -313,11 +320,11 @@ static void gles2_destroy(struct wlr_renderer *wlr_renderer) { wlr_egl_make_current(renderer->egl, EGL_NO_SURFACE, NULL); PUSH_GLES2_DEBUG; - glDeleteProgram(renderer->shaders.quad); - glDeleteProgram(renderer->shaders.ellipse); - glDeleteProgram(renderer->shaders.tex_rgba); - glDeleteProgram(renderer->shaders.tex_rgbx); - glDeleteProgram(renderer->shaders.tex_ext); + glDeleteProgram(renderer->shaders.quad.program); + glDeleteProgram(renderer->shaders.ellipse.program); + glDeleteProgram(renderer->shaders.tex_rgba.program); + glDeleteProgram(renderer->shaders.tex_rgbx.program); + glDeleteProgram(renderer->shaders.tex_ext.program); POP_GLES2_DEBUG; if (glDebugMessageCallbackKHR) { @@ -486,31 +493,53 @@ struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) { PUSH_GLES2_DEBUG; - renderer->shaders.quad = link_program(quad_vertex_src, quad_fragment_src); - if (!renderer->shaders.quad) { + GLuint prog; + renderer->shaders.quad.program = prog = + link_program(quad_vertex_src, quad_fragment_src); + if (!renderer->shaders.quad.program) { goto error; } - renderer->shaders.ellipse = + renderer->shaders.quad.proj = glGetUniformLocation(prog, "proj"); + renderer->shaders.quad.color = glGetUniformLocation(prog, "color"); + + renderer->shaders.ellipse.program = prog = link_program(quad_vertex_src, ellipse_fragment_src); - if (!renderer->shaders.ellipse) { + if (!renderer->shaders.ellipse.program) { goto error; } - renderer->shaders.tex_rgba = + renderer->shaders.ellipse.proj = glGetUniformLocation(prog, "proj"); + renderer->shaders.ellipse.color = glGetUniformLocation(prog, "color"); + + renderer->shaders.tex_rgba.program = prog = link_program(tex_vertex_src, tex_fragment_src_rgba); - if (!renderer->shaders.tex_rgba) { + if (!renderer->shaders.tex_rgba.program) { goto error; } - renderer->shaders.tex_rgbx = + renderer->shaders.tex_rgba.proj = glGetUniformLocation(prog, "proj"); + renderer->shaders.tex_rgba.invert_y = glGetUniformLocation(prog, "invert_y"); + renderer->shaders.tex_rgba.tex = glGetUniformLocation(prog, "tex"); + renderer->shaders.tex_rgba.alpha = glGetUniformLocation(prog, "alpha"); + + renderer->shaders.tex_rgbx.program = prog = link_program(tex_vertex_src, tex_fragment_src_rgbx); - if (!renderer->shaders.tex_rgbx) { + if (!renderer->shaders.tex_rgbx.program) { goto error; } + renderer->shaders.tex_rgbx.proj = glGetUniformLocation(prog, "proj"); + renderer->shaders.tex_rgbx.invert_y = glGetUniformLocation(prog, "invert_y"); + renderer->shaders.tex_rgbx.tex = glGetUniformLocation(prog, "tex"); + renderer->shaders.tex_rgbx.alpha = glGetUniformLocation(prog, "alpha"); + if (glEGLImageTargetTexture2DOES) { - renderer->shaders.tex_ext = + renderer->shaders.tex_ext.program = prog = link_program(tex_vertex_src, tex_fragment_src_external); - if (!renderer->shaders.tex_ext) { + if (!renderer->shaders.tex_ext.program) { goto error; } + renderer->shaders.tex_ext.proj = glGetUniformLocation(prog, "proj"); + renderer->shaders.tex_ext.invert_y = glGetUniformLocation(prog, "invert_y"); + renderer->shaders.tex_ext.tex = glGetUniformLocation(prog, "tex"); + renderer->shaders.tex_ext.alpha = glGetUniformLocation(prog, "alpha"); } POP_GLES2_DEBUG; @@ -518,11 +547,11 @@ struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) { return &renderer->wlr_renderer; error: - glDeleteProgram(renderer->shaders.quad); - glDeleteProgram(renderer->shaders.ellipse); - glDeleteProgram(renderer->shaders.tex_rgba); - glDeleteProgram(renderer->shaders.tex_rgbx); - glDeleteProgram(renderer->shaders.tex_ext); + glDeleteProgram(renderer->shaders.quad.program); + glDeleteProgram(renderer->shaders.ellipse.program); + glDeleteProgram(renderer->shaders.tex_rgba.program); + glDeleteProgram(renderer->shaders.tex_rgbx.program); + glDeleteProgram(renderer->shaders.tex_ext.program); POP_GLES2_DEBUG; diff --git a/render/gles2/texture.c b/render/gles2/texture.c index da98a523..0ef9d759 100644 --- a/render/gles2/texture.c +++ b/render/gles2/texture.c @@ -74,6 +74,34 @@ static bool gles2_texture_write_pixels(struct wlr_texture *wlr_texture, return true; } +static bool gles2_texture_to_dmabuf(struct wlr_texture *wlr_texture, + struct wlr_dmabuf_attributes *attribs) { + struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture); + + if (!texture->image) { + assert(texture->type == WLR_GLES2_TEXTURE_GLTEX); + + if (!eglCreateImageKHR) { + return false; + } + + texture->image = eglCreateImageKHR(texture->egl->display, + texture->egl->context, EGL_GL_TEXTURE_2D_KHR, + (EGLClientBuffer)(uintptr_t)texture->gl_tex, NULL); + if (texture->image == EGL_NO_IMAGE_KHR) { + return false; + } + } + + uint32_t flags = 0; + if (texture->inverted_y) { + flags |= WLR_DMABUF_ATTRIBUTES_FLAGS_Y_INVERT; + } + + return wlr_egl_export_image_to_dmabuf(texture->egl, texture->image, + texture->width, texture->height, flags, attribs); +} + static void gles2_texture_destroy(struct wlr_texture *wlr_texture) { if (wlr_texture == NULL) { return; @@ -102,6 +130,7 @@ static void gles2_texture_destroy(struct wlr_texture *wlr_texture) { static const struct wlr_texture_impl texture_impl = { .get_size = gles2_texture_get_size, .write_pixels = gles2_texture_write_pixels, + .to_dmabuf = gles2_texture_to_dmabuf, .destroy = gles2_texture_destroy, }; diff --git a/render/meson.build b/render/meson.build index 4fe9ea67..4b90c229 100644 --- a/render/meson.build +++ b/render/meson.build @@ -9,6 +9,7 @@ glapi = custom_target('glapi', lib_wlr_render = static_library( 'wlr_render', files( + 'dmabuf.c', 'egl.c', 'gles2/pixel_format.c', 'gles2/renderer.c', diff --git a/render/wlr_texture.c b/render/wlr_texture.c index 38c75d28..76986920 100644 --- a/render/wlr_texture.c +++ b/render/wlr_texture.c @@ -54,3 +54,11 @@ bool wlr_texture_write_pixels(struct wlr_texture *texture, return texture->impl->write_pixels(texture, wl_fmt, stride, width, height, src_x, src_y, dst_x, dst_y, data); } + +bool wlr_texture_to_dmabuf(struct wlr_texture *texture, + struct wlr_dmabuf_attributes *attribs) { + if (!texture->impl->to_dmabuf) { + return false; + } + return texture->impl->to_dmabuf(texture, attribs); +} |