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Diffstat (limited to 'render')
-rw-r--r--render/dmabuf.c10
-rw-r--r--render/egl.c36
-rw-r--r--render/glapi.txt2
-rw-r--r--render/gles2/renderer.c97
-rw-r--r--render/gles2/texture.c29
-rw-r--r--render/meson.build1
-rw-r--r--render/wlr_texture.c8
7 files changed, 149 insertions, 34 deletions
diff --git a/render/dmabuf.c b/render/dmabuf.c
new file mode 100644
index 00000000..6b500748
--- /dev/null
+++ b/render/dmabuf.c
@@ -0,0 +1,10 @@
+#include <unistd.h>
+#include <wlr/render/dmabuf.h>
+
+void wlr_dmabuf_attributes_finish( struct wlr_dmabuf_attributes *attribs) {
+ for (int i = 0; i < attribs->n_planes; ++i) {
+ close(attribs->fd[i]);
+ attribs->fd[i] = -1;
+ }
+ attribs->n_planes = 0;
+}
diff --git a/render/egl.c b/render/egl.c
index 450562db..7f910e86 100644
--- a/render/egl.c
+++ b/render/egl.c
@@ -164,6 +164,11 @@ bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, void *remote_display,
egl->exts.image_dmabuf_import_modifiers_ext =
check_egl_ext(egl->exts_str, "EGL_EXT_image_dma_buf_import_modifiers")
&& eglQueryDmaBufFormatsEXT && eglQueryDmaBufModifiersEXT;
+
+ egl->exts.image_dma_buf_export_mesa =
+ check_egl_ext(egl->exts_str, "EGL_MESA_image_dma_buf_export") &&
+ eglExportDMABUFImageQueryMESA && eglExportDMABUFImageMESA;
+
print_dmabuf_formats(egl);
egl->exts.bind_wayland_display_wl =
@@ -511,6 +516,37 @@ int wlr_egl_get_dmabuf_modifiers(struct wlr_egl *egl,
return num;
}
+bool wlr_egl_export_image_to_dmabuf(struct wlr_egl *egl, EGLImageKHR image,
+ int32_t width, int32_t height, uint32_t flags,
+ struct wlr_dmabuf_attributes *attribs) {
+ memset(attribs, 0, sizeof(struct wlr_dmabuf_attributes));
+
+ if (!egl->exts.image_dma_buf_export_mesa) {
+ return false;
+ }
+
+ // Only one set of modifiers is returned for all planes
+ if (!eglExportDMABUFImageQueryMESA(egl->display, image,
+ (int *)&attribs->format, &attribs->n_planes, &attribs->modifier)) {
+ return false;
+ }
+ if (attribs->n_planes > WLR_DMABUF_MAX_PLANES) {
+ wlr_log(L_ERROR, "EGL returned %d planes, but only %d are supported",
+ attribs->n_planes, WLR_DMABUF_MAX_PLANES);
+ return false;
+ }
+
+ if (!eglExportDMABUFImageMESA(egl->display, image, attribs->fd,
+ (EGLint *)attribs->stride, (EGLint *)attribs->offset)) {
+ return false;
+ }
+
+ attribs->width = width;
+ attribs->height = height;
+ attribs->flags = flags;
+ return true;
+}
+
bool wlr_egl_destroy_surface(struct wlr_egl *egl, EGLSurface surface) {
if (!surface) {
return true;
diff --git a/render/glapi.txt b/render/glapi.txt
index a8e4aaba..b1166f27 100644
--- a/render/glapi.txt
+++ b/render/glapi.txt
@@ -10,6 +10,8 @@ eglCreatePlatformWindowSurfaceEXT
-eglSwapBuffersWithDamageKHR
-eglQueryDmaBufFormatsEXT
-eglQueryDmaBufModifiersEXT
+-eglExportDMABUFImageQueryMESA
+-eglExportDMABUFImageMESA
-eglDebugMessageControlKHR
-glDebugMessageCallbackKHR
-glDebugMessageControlKHR
diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c
index 1eeb915e..05426fa9 100644
--- a/render/gles2/renderer.c
+++ b/render/gles2/renderer.c
@@ -118,18 +118,22 @@ static bool gles2_render_texture_with_matrix(struct wlr_renderer *wlr_renderer,
struct wlr_gles2_texture *texture =
get_gles2_texture_in_context(wlr_texture);
- GLuint prog = 0;
+ struct wlr_gles2_tex_shader *shader = NULL;
GLenum target = 0;
+
switch (texture->type) {
case WLR_GLES2_TEXTURE_GLTEX:
case WLR_GLES2_TEXTURE_WL_DRM_GL:
- prog = texture->has_alpha ? renderer->shaders.tex_rgba :
- renderer->shaders.tex_rgbx;
+ if (texture->has_alpha) {
+ shader = &renderer->shaders.tex_rgba;
+ } else {
+ shader = &renderer->shaders.tex_rgbx;
+ }
target = GL_TEXTURE_2D;
break;
case WLR_GLES2_TEXTURE_WL_DRM_EXT:
case WLR_GLES2_TEXTURE_DMABUF:
- prog = renderer->shaders.tex_ext;
+ shader = &renderer->shaders.tex_ext;
target = GL_TEXTURE_EXTERNAL_OES;
break;
}
@@ -149,11 +153,12 @@ static bool gles2_render_texture_with_matrix(struct wlr_renderer *wlr_renderer,
glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glUseProgram(prog);
+ glUseProgram(shader->program);
- glUniformMatrix3fv(0, 1, GL_FALSE, transposition);
- glUniform1i(1, texture->inverted_y);
- glUniform1f(3, alpha);
+ glUniformMatrix3fv(shader->proj, 1, GL_FALSE, transposition);
+ glUniform1i(shader->invert_y, texture->inverted_y);
+ glUniform1i(shader->tex, 0);
+ glUniform1f(shader->alpha, alpha);
draw_quad();
@@ -173,9 +178,10 @@ static void gles2_render_quad_with_matrix(struct wlr_renderer *wlr_renderer,
wlr_matrix_transpose(transposition, matrix);
PUSH_GLES2_DEBUG;
- glUseProgram(renderer->shaders.quad);
- glUniformMatrix3fv(0, 1, GL_FALSE, transposition);
- glUniform4f(1, color[0], color[1], color[2], color[3]);
+ glUseProgram(renderer->shaders.quad.program);
+
+ glUniformMatrix3fv(renderer->shaders.quad.proj, 1, GL_FALSE, transposition);
+ glUniform4f(renderer->shaders.quad.color, color[0], color[1], color[2], color[3]);
draw_quad();
POP_GLES2_DEBUG;
}
@@ -191,9 +197,10 @@ static void gles2_render_ellipse_with_matrix(struct wlr_renderer *wlr_renderer,
wlr_matrix_transpose(transposition, matrix);
PUSH_GLES2_DEBUG;
- glUseProgram(renderer->shaders.ellipse);
- glUniformMatrix3fv(0, 1, GL_FALSE, transposition);
- glUniform4f(1, color[0], color[1], color[2], color[3]);
+ glUseProgram(renderer->shaders.ellipse.program);
+
+ glUniformMatrix3fv(renderer->shaders.ellipse.proj, 1, GL_FALSE, transposition);
+ glUniform4f(renderer->shaders.ellipse.color, color[0], color[1], color[2], color[3]);
draw_quad();
POP_GLES2_DEBUG;
}
@@ -313,11 +320,11 @@ static void gles2_destroy(struct wlr_renderer *wlr_renderer) {
wlr_egl_make_current(renderer->egl, EGL_NO_SURFACE, NULL);
PUSH_GLES2_DEBUG;
- glDeleteProgram(renderer->shaders.quad);
- glDeleteProgram(renderer->shaders.ellipse);
- glDeleteProgram(renderer->shaders.tex_rgba);
- glDeleteProgram(renderer->shaders.tex_rgbx);
- glDeleteProgram(renderer->shaders.tex_ext);
+ glDeleteProgram(renderer->shaders.quad.program);
+ glDeleteProgram(renderer->shaders.ellipse.program);
+ glDeleteProgram(renderer->shaders.tex_rgba.program);
+ glDeleteProgram(renderer->shaders.tex_rgbx.program);
+ glDeleteProgram(renderer->shaders.tex_ext.program);
POP_GLES2_DEBUG;
if (glDebugMessageCallbackKHR) {
@@ -486,31 +493,53 @@ struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) {
PUSH_GLES2_DEBUG;
- renderer->shaders.quad = link_program(quad_vertex_src, quad_fragment_src);
- if (!renderer->shaders.quad) {
+ GLuint prog;
+ renderer->shaders.quad.program = prog =
+ link_program(quad_vertex_src, quad_fragment_src);
+ if (!renderer->shaders.quad.program) {
goto error;
}
- renderer->shaders.ellipse =
+ renderer->shaders.quad.proj = glGetUniformLocation(prog, "proj");
+ renderer->shaders.quad.color = glGetUniformLocation(prog, "color");
+
+ renderer->shaders.ellipse.program = prog =
link_program(quad_vertex_src, ellipse_fragment_src);
- if (!renderer->shaders.ellipse) {
+ if (!renderer->shaders.ellipse.program) {
goto error;
}
- renderer->shaders.tex_rgba =
+ renderer->shaders.ellipse.proj = glGetUniformLocation(prog, "proj");
+ renderer->shaders.ellipse.color = glGetUniformLocation(prog, "color");
+
+ renderer->shaders.tex_rgba.program = prog =
link_program(tex_vertex_src, tex_fragment_src_rgba);
- if (!renderer->shaders.tex_rgba) {
+ if (!renderer->shaders.tex_rgba.program) {
goto error;
}
- renderer->shaders.tex_rgbx =
+ renderer->shaders.tex_rgba.proj = glGetUniformLocation(prog, "proj");
+ renderer->shaders.tex_rgba.invert_y = glGetUniformLocation(prog, "invert_y");
+ renderer->shaders.tex_rgba.tex = glGetUniformLocation(prog, "tex");
+ renderer->shaders.tex_rgba.alpha = glGetUniformLocation(prog, "alpha");
+
+ renderer->shaders.tex_rgbx.program = prog =
link_program(tex_vertex_src, tex_fragment_src_rgbx);
- if (!renderer->shaders.tex_rgbx) {
+ if (!renderer->shaders.tex_rgbx.program) {
goto error;
}
+ renderer->shaders.tex_rgbx.proj = glGetUniformLocation(prog, "proj");
+ renderer->shaders.tex_rgbx.invert_y = glGetUniformLocation(prog, "invert_y");
+ renderer->shaders.tex_rgbx.tex = glGetUniformLocation(prog, "tex");
+ renderer->shaders.tex_rgbx.alpha = glGetUniformLocation(prog, "alpha");
+
if (glEGLImageTargetTexture2DOES) {
- renderer->shaders.tex_ext =
+ renderer->shaders.tex_ext.program = prog =
link_program(tex_vertex_src, tex_fragment_src_external);
- if (!renderer->shaders.tex_ext) {
+ if (!renderer->shaders.tex_ext.program) {
goto error;
}
+ renderer->shaders.tex_ext.proj = glGetUniformLocation(prog, "proj");
+ renderer->shaders.tex_ext.invert_y = glGetUniformLocation(prog, "invert_y");
+ renderer->shaders.tex_ext.tex = glGetUniformLocation(prog, "tex");
+ renderer->shaders.tex_ext.alpha = glGetUniformLocation(prog, "alpha");
}
POP_GLES2_DEBUG;
@@ -518,11 +547,11 @@ struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) {
return &renderer->wlr_renderer;
error:
- glDeleteProgram(renderer->shaders.quad);
- glDeleteProgram(renderer->shaders.ellipse);
- glDeleteProgram(renderer->shaders.tex_rgba);
- glDeleteProgram(renderer->shaders.tex_rgbx);
- glDeleteProgram(renderer->shaders.tex_ext);
+ glDeleteProgram(renderer->shaders.quad.program);
+ glDeleteProgram(renderer->shaders.ellipse.program);
+ glDeleteProgram(renderer->shaders.tex_rgba.program);
+ glDeleteProgram(renderer->shaders.tex_rgbx.program);
+ glDeleteProgram(renderer->shaders.tex_ext.program);
POP_GLES2_DEBUG;
diff --git a/render/gles2/texture.c b/render/gles2/texture.c
index da98a523..0ef9d759 100644
--- a/render/gles2/texture.c
+++ b/render/gles2/texture.c
@@ -74,6 +74,34 @@ static bool gles2_texture_write_pixels(struct wlr_texture *wlr_texture,
return true;
}
+static bool gles2_texture_to_dmabuf(struct wlr_texture *wlr_texture,
+ struct wlr_dmabuf_attributes *attribs) {
+ struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
+
+ if (!texture->image) {
+ assert(texture->type == WLR_GLES2_TEXTURE_GLTEX);
+
+ if (!eglCreateImageKHR) {
+ return false;
+ }
+
+ texture->image = eglCreateImageKHR(texture->egl->display,
+ texture->egl->context, EGL_GL_TEXTURE_2D_KHR,
+ (EGLClientBuffer)(uintptr_t)texture->gl_tex, NULL);
+ if (texture->image == EGL_NO_IMAGE_KHR) {
+ return false;
+ }
+ }
+
+ uint32_t flags = 0;
+ if (texture->inverted_y) {
+ flags |= WLR_DMABUF_ATTRIBUTES_FLAGS_Y_INVERT;
+ }
+
+ return wlr_egl_export_image_to_dmabuf(texture->egl, texture->image,
+ texture->width, texture->height, flags, attribs);
+}
+
static void gles2_texture_destroy(struct wlr_texture *wlr_texture) {
if (wlr_texture == NULL) {
return;
@@ -102,6 +130,7 @@ static void gles2_texture_destroy(struct wlr_texture *wlr_texture) {
static const struct wlr_texture_impl texture_impl = {
.get_size = gles2_texture_get_size,
.write_pixels = gles2_texture_write_pixels,
+ .to_dmabuf = gles2_texture_to_dmabuf,
.destroy = gles2_texture_destroy,
};
diff --git a/render/meson.build b/render/meson.build
index 4fe9ea67..4b90c229 100644
--- a/render/meson.build
+++ b/render/meson.build
@@ -9,6 +9,7 @@ glapi = custom_target('glapi',
lib_wlr_render = static_library(
'wlr_render',
files(
+ 'dmabuf.c',
'egl.c',
'gles2/pixel_format.c',
'gles2/renderer.c',
diff --git a/render/wlr_texture.c b/render/wlr_texture.c
index 38c75d28..76986920 100644
--- a/render/wlr_texture.c
+++ b/render/wlr_texture.c
@@ -54,3 +54,11 @@ bool wlr_texture_write_pixels(struct wlr_texture *texture,
return texture->impl->write_pixels(texture, wl_fmt, stride, width, height,
src_x, src_y, dst_x, dst_y, data);
}
+
+bool wlr_texture_to_dmabuf(struct wlr_texture *texture,
+ struct wlr_dmabuf_attributes *attribs) {
+ if (!texture->impl->to_dmabuf) {
+ return false;
+ }
+ return texture->impl->to_dmabuf(texture, attribs);
+}