diff options
Diffstat (limited to 'render')
-rw-r--r-- | render/gles2/surface.c | 33 |
1 files changed, 32 insertions, 1 deletions
diff --git a/render/gles2/surface.c b/render/gles2/surface.c index f730a499..33d8b0dc 100644 --- a/render/gles2/surface.c +++ b/render/gles2/surface.c @@ -34,6 +34,35 @@ static bool gles2_surface_attach_pixels(struct wlr_surface_state *surface, return true; } +static bool gles2_surface_attach_shm(struct wlr_surface_state *surface, + uint32_t format, struct wl_shm_buffer *buffer) { + const struct pixel_format *fmt = gl_format_for_wl_format(format); + if (!fmt || !fmt->gl_format) { + wlr_log(L_ERROR, "No supported pixel format for this surface"); + return false; + } + wl_shm_buffer_begin_access(buffer); + uint8_t *pixels = wl_shm_buffer_get_data(buffer); + int width = wl_shm_buffer_get_width(buffer); + int height = wl_shm_buffer_get_height(buffer); + int pitch = wl_shm_buffer_get_stride(buffer) / (fmt->bpp / 8); + surface->wlr_surface->width = width; + surface->wlr_surface->height = height; + surface->wlr_surface->format = format; + surface->pixel_format = fmt; + + GL_CALL(glActiveTexture(GL_TEXTURE0)); + GL_CALL(glGenTextures(1, &surface->tex_id)); + GL_CALL(glBindTexture(GL_TEXTURE_2D, surface->tex_id)); + GL_CALL(glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, pitch)); + GL_CALL(glTexImage2D(GL_TEXTURE_2D, 0, fmt->gl_format, width, height, 0, + fmt->gl_format, fmt->gl_type, pixels)); + + surface->wlr_surface->valid = true; + wl_shm_buffer_end_access(buffer); + return true; +} + static void gles2_surface_get_matrix(struct wlr_surface_state *surface, float (*matrix)[16], const float (*projection)[16], int x, int y) { struct wlr_surface *_surface = surface->wlr_surface; @@ -55,13 +84,14 @@ static void gles2_surface_bind(struct wlr_surface_state *surface) { } static void gles2_surface_destroy(struct wlr_surface_state *surface) { + wl_signal_emit(&surface->wlr_surface->destroy_signal, surface->wlr_surface); GL_CALL(glDeleteTextures(1, &surface->tex_id)); free(surface); } static struct wlr_surface_impl wlr_surface_impl = { .attach_pixels = gles2_surface_attach_pixels, - // .attach_shm = TODO + .attach_shm = gles2_surface_attach_shm, .get_matrix = gles2_surface_get_matrix, .bind = gles2_surface_bind, .destroy = gles2_surface_destroy, @@ -71,5 +101,6 @@ struct wlr_surface *gles2_surface_init() { struct wlr_surface_state *state = calloc(sizeof(struct wlr_surface_state), 1); struct wlr_surface *surface = wlr_surface_init(state, &wlr_surface_impl); state->wlr_surface = surface; + wl_signal_init(&surface->destroy_signal); return surface; } |