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Diffstat (limited to 'render')
-rw-r--r--render/egl.c91
-rw-r--r--render/gles2/renderer.c165
-rw-r--r--render/gles2/texture.c442
-rw-r--r--render/wlr_renderer.c44
-rw-r--r--render/wlr_texture.c63
5 files changed, 385 insertions, 420 deletions
diff --git a/render/egl.c b/render/egl.c
index e582b6d3..473d1319 100644
--- a/render/egl.c
+++ b/render/egl.c
@@ -2,7 +2,6 @@
#include <stdio.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
-#include <GLES2/gl2.h>
#include <stdlib.h>
#include <wlr/render/egl.h>
#include <wlr/util/log.h>
@@ -94,9 +93,10 @@ static void print_dmabuf_formats(struct wlr_egl *egl) {
char str_formats[num * 5 + 1];
for (int i = 0; i < num; i++) {
- snprintf(&str_formats[i*5], (num - i) * 5 + 1, "%.4s ", (char*)&formats[i]);
+ snprintf(&str_formats[i*5], (num - i) * 5 + 1, "%.4s ",
+ (char*)&formats[i]);
}
- wlr_log(L_INFO, "Supported dmabuf buffer formats: %s", str_formats);
+ wlr_log(L_DEBUG, "Supported dmabuf buffer formats: %s", str_formats);
free(formats);
}
@@ -155,33 +155,31 @@ bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, void *remote_display,
}
eglMakeCurrent(egl->display, EGL_NO_SURFACE, EGL_NO_SURFACE, egl->context);
- egl->egl_exts_str = eglQueryString(egl->display, EGL_EXTENSIONS);
- egl->gl_exts_str = (const char*) glGetString(GL_EXTENSIONS);
+ egl->exts_str = eglQueryString(egl->display, EGL_EXTENSIONS);
wlr_log(L_INFO, "Using EGL %d.%d", (int)major, (int)minor);
- wlr_log(L_INFO, "Supported EGL extensions: %s", egl->egl_exts_str);
+ wlr_log(L_INFO, "Supported EGL extensions: %s", egl->exts_str);
wlr_log(L_INFO, "EGL vendor: %s", eglQueryString(egl->display, EGL_VENDOR));
- wlr_log(L_INFO, "Using %s", glGetString(GL_VERSION));
- wlr_log(L_INFO, "GL vendor: %s", glGetString(GL_VENDOR));
- wlr_log(L_INFO, "Supported OpenGL ES extensions: %s", egl->gl_exts_str);
- if (!check_egl_ext(egl->egl_exts_str, "EGL_WL_bind_wayland_display") ||
- !check_egl_ext(egl->egl_exts_str, "EGL_KHR_image_base")) {
+ if (!check_egl_ext(egl->exts_str, "EGL_KHR_image_base")) {
wlr_log(L_ERROR, "Required egl extensions not supported");
goto error;
}
egl->egl_exts.buffer_age =
- check_egl_ext(egl->egl_exts_str, "EGL_EXT_buffer_age");
+ check_egl_ext(egl->exts_str, "EGL_EXT_buffer_age");
egl->egl_exts.swap_buffers_with_damage =
- check_egl_ext(egl->egl_exts_str, "EGL_EXT_swap_buffers_with_damage") ||
- check_egl_ext(egl->egl_exts_str, "EGL_KHR_swap_buffers_with_damage");
+ check_egl_ext(egl->exts_str, "EGL_EXT_swap_buffers_with_damage") ||
+ check_egl_ext(egl->exts_str, "EGL_KHR_swap_buffers_with_damage");
egl->egl_exts.dmabuf_import =
- check_egl_ext(egl->egl_exts_str, "EGL_EXT_image_dma_buf_import");
+ check_egl_ext(egl->exts_str, "EGL_EXT_image_dma_buf_import");
egl->egl_exts.dmabuf_import_modifiers =
- check_egl_ext(egl->egl_exts_str, "EGL_EXT_image_dma_buf_import_modifiers")
+ check_egl_ext(egl->exts_str, "EGL_EXT_image_dma_buf_import_modifiers")
&& eglQueryDmaBufFormatsEXT && eglQueryDmaBufModifiersEXT;
+
+ egl->egl_exts.bind_wayland_display =
+ check_egl_ext(egl->exts_str, "EGL_WL_bind_wayland_display");
print_dmabuf_formats(egl);
return true;
@@ -223,24 +221,6 @@ bool wlr_egl_bind_display(struct wlr_egl *egl, struct wl_display *local_display)
return false;
}
-bool wlr_egl_query_buffer(struct wlr_egl *egl, struct wl_resource *buf,
- int attrib, int *value) {
- if (!eglQueryWaylandBufferWL) {
- return false;
- }
- return eglQueryWaylandBufferWL(egl->display, buf, attrib, value);
-}
-
-EGLImage wlr_egl_create_image(struct wlr_egl *egl, EGLenum target,
- EGLClientBuffer buffer, const EGLint *attribs) {
- if (!eglCreateImageKHR) {
- return NULL;
- }
-
- return eglCreateImageKHR(egl->display, egl->context, target,
- buffer, attribs);
-}
-
bool wlr_egl_destroy_image(struct wlr_egl *egl, EGLImage image) {
if (!eglDestroyImageKHR) {
return false;
@@ -251,8 +231,9 @@ bool wlr_egl_destroy_image(struct wlr_egl *egl, EGLImage image) {
}
EGLSurface wlr_egl_create_surface(struct wlr_egl *egl, void *window) {
- EGLSurface surf = eglCreatePlatformWindowSurfaceEXT(egl->display, egl->config,
- window, NULL);
+ assert(eglCreatePlatformWindowSurfaceEXT);
+ EGLSurface surf = eglCreatePlatformWindowSurfaceEXT(egl->display,
+ egl->config, window, NULL);
if (surf == EGL_NO_SURFACE) {
wlr_log(L_ERROR, "Failed to create EGL surface");
return EGL_NO_SURFACE;
@@ -289,6 +270,10 @@ bool wlr_egl_make_current(struct wlr_egl *egl, EGLSurface surface,
return true;
}
+bool wlr_egl_is_current(struct wlr_egl *egl) {
+ return eglGetCurrentContext() == egl->context;
+}
+
bool wlr_egl_swap_buffers(struct wlr_egl *egl, EGLSurface surface,
pixman_region32_t *damage) {
EGLBoolean ret;
@@ -323,7 +308,37 @@ bool wlr_egl_swap_buffers(struct wlr_egl *egl, EGLSurface surface,
return true;
}
-EGLImage wlr_egl_create_image_from_dmabuf(struct wlr_egl *egl,
+EGLImageKHR wlr_egl_create_image_from_wl_drm(struct wlr_egl *egl,
+ struct wl_resource *data, EGLint *fmt, int *width, int *height,
+ bool *inverted_y) {
+ if (!eglQueryWaylandBufferWL || !eglCreateImageKHR) {
+ return NULL;
+ }
+
+ if (!eglQueryWaylandBufferWL(egl->display, data, EGL_TEXTURE_FORMAT, fmt)) {
+ return NULL;
+ }
+
+ eglQueryWaylandBufferWL(egl->display, data, EGL_WIDTH, width);
+ eglQueryWaylandBufferWL(egl->display, data, EGL_HEIGHT, height);
+
+ EGLint _inverted_y;
+ if (eglQueryWaylandBufferWL(egl->display, data, EGL_WAYLAND_Y_INVERTED_WL,
+ &_inverted_y)) {
+ *inverted_y = !!_inverted_y;
+ } else {
+ *inverted_y = false;
+ }
+
+ const EGLint attribs[] = {
+ EGL_WAYLAND_PLANE_WL, 0,
+ EGL_NONE,
+ };
+ return eglCreateImageKHR(egl->display, egl->context, EGL_WAYLAND_BUFFER_WL,
+ data, attribs);
+}
+
+EGLImageKHR wlr_egl_create_image_from_dmabuf(struct wlr_egl *egl,
struct wlr_dmabuf_buffer_attribs *attributes) {
bool has_modifier = false;
if (attributes->modifier[0] != DRM_FORMAT_MOD_INVALID) {
@@ -431,7 +446,7 @@ int wlr_egl_get_dmabuf_formats(struct wlr_egl *egl,
int **formats) {
if (!egl->egl_exts.dmabuf_import ||
!egl->egl_exts.dmabuf_import_modifiers) {
- wlr_log(L_ERROR, "dmabuf extension not present");
+ wlr_log(L_DEBUG, "dmabuf extension not present");
return -1;
}
diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c
index 61665a07..b8bce98d 100644
--- a/render/gles2/renderer.c
+++ b/render/gles2/renderer.c
@@ -6,29 +6,32 @@
#include <stdlib.h>
#include <wayland-server-protocol.h>
#include <wayland-util.h>
-#include <wlr/backend.h>
#include <wlr/render/egl.h>
#include <wlr/render/interface.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/util/log.h>
-#include "render/gles2.h"
#include "glapi.h"
+#include "render/gles2.h"
static const struct wlr_renderer_impl renderer_impl;
static struct wlr_gles2_renderer *gles2_get_renderer(
struct wlr_renderer *wlr_renderer) {
assert(wlr_renderer->impl == &renderer_impl);
- struct wlr_gles2_renderer *renderer =
- (struct wlr_gles2_renderer *)wlr_renderer;
- assert(eglGetCurrentContext() == renderer->egl->context);
+ return (struct wlr_gles2_renderer *)wlr_renderer;
+}
+
+static struct wlr_gles2_renderer *gles2_get_renderer_in_context(
+ struct wlr_renderer *wlr_renderer) {
+ struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
+ assert(wlr_egl_is_current(renderer->egl));
return renderer;
}
static void gles2_begin(struct wlr_renderer *wlr_renderer, uint32_t width,
uint32_t height) {
- gles2_get_renderer(wlr_renderer);
+ gles2_get_renderer_in_context(wlr_renderer);
GLES2_DEBUG_PUSH;
@@ -45,13 +48,13 @@ static void gles2_begin(struct wlr_renderer *wlr_renderer, uint32_t width,
}
static void gles2_end(struct wlr_renderer *wlr_renderer) {
- gles2_get_renderer(wlr_renderer);
+ gles2_get_renderer_in_context(wlr_renderer);
// no-op
}
static void gles2_clear(struct wlr_renderer *wlr_renderer,
const float color[static 4]) {
- gles2_get_renderer(wlr_renderer);
+ gles2_get_renderer_in_context(wlr_renderer);
GLES2_DEBUG_PUSH;
glClearColor(color[0], color[1], color[2], color[3]);
@@ -61,7 +64,7 @@ static void gles2_clear(struct wlr_renderer *wlr_renderer,
static void gles2_scissor(struct wlr_renderer *wlr_renderer,
struct wlr_box *box) {
- gles2_get_renderer(wlr_renderer);
+ gles2_get_renderer_in_context(wlr_renderer);
GLES2_DEBUG_PUSH;
if (box != NULL) {
@@ -73,14 +76,6 @@ static void gles2_scissor(struct wlr_renderer *wlr_renderer,
GLES2_DEBUG_POP;
}
-static struct wlr_texture *gles2_renderer_texture_create(
- struct wlr_renderer *wlr_renderer) {
- assert(wlr_renderer->impl == &renderer_impl);
- struct wlr_gles2_renderer *renderer =
- (struct wlr_gles2_renderer *)wlr_renderer;
- return gles2_texture_create(renderer->egl);
-}
-
static void draw_quad() {
GLfloat verts[] = {
1, 0, // top right
@@ -107,21 +102,28 @@ static void draw_quad() {
glDisableVertexAttribArray(1);
}
-static bool gles2_render_texture_with_matrix(
- struct wlr_renderer *wlr_renderer, struct wlr_texture *wlr_texture,
- const float matrix[static 9], float alpha) {
- struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
- struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
- if (!wlr_texture->valid) {
- wlr_log(L_ERROR, "attempt to render invalid texture");
- return false;
- }
-
- GLuint prog = renderer->shaders.tex_rgba;
- if (texture->target == GL_TEXTURE_EXTERNAL_OES) {
+static bool gles2_render_texture_with_matrix(struct wlr_renderer *wlr_renderer,
+ struct wlr_texture *wlr_texture, const float matrix[static 9],
+ float alpha) {
+ struct wlr_gles2_renderer *renderer =
+ gles2_get_renderer_in_context(wlr_renderer);
+ struct wlr_gles2_texture *texture =
+ gles2_get_texture_in_context(wlr_texture);
+
+ GLuint prog = 0;
+ GLenum target = 0;
+ switch (texture->type) {
+ case WLR_GLES2_TEXTURE_GLTEX:
+ case WLR_GLES2_TEXTURE_WL_DRM_GL:
+ prog = texture->has_alpha ? renderer->shaders.tex_rgba :
+ renderer->shaders.tex_rgbx;
+ target = GL_TEXTURE_2D;
+ break;
+ case WLR_GLES2_TEXTURE_WL_DRM_EXT:
+ case WLR_GLES2_TEXTURE_DMABUF:
prog = renderer->shaders.tex_ext;
- } else if (!texture->pixel_format->has_alpha) {
- prog = renderer->shaders.tex_rgbx;
+ target = GL_TEXTURE_EXTERNAL_OES;
+ break;
}
// OpenGL ES 2 requires the glUniformMatrix3fv transpose parameter to be set
@@ -130,15 +132,23 @@ static bool gles2_render_texture_with_matrix(
wlr_matrix_transpose(transposition, matrix);
GLES2_DEBUG_PUSH;
- glBindTexture(texture->target, texture->tex_id);
- glTexParameteri(texture->target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glTexParameteri(texture->target, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+
+ GLuint tex_id = texture->type == WLR_GLES2_TEXTURE_GLTEX ?
+ texture->gl_tex : texture->image_tex;
+ glActiveTexture(GL_TEXTURE0);
+ glBindTexture(target, tex_id);
+
+ glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+
glUseProgram(prog);
glUniformMatrix3fv(0, 1, GL_FALSE, transposition);
- glUniform1i(1, wlr_texture->inverted_y);
+ glUniform1i(1, texture->inverted_y);
glUniform1f(3, alpha);
+
draw_quad();
+
GLES2_DEBUG_POP;
return true;
}
@@ -146,7 +156,8 @@ static bool gles2_render_texture_with_matrix(
static void gles2_render_quad_with_matrix(struct wlr_renderer *wlr_renderer,
const float color[static 4], const float matrix[static 9]) {
- struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
+ struct wlr_gles2_renderer *renderer =
+ gles2_get_renderer_in_context(wlr_renderer);
// OpenGL ES 2 requires the glUniformMatrix3fv transpose parameter to be set
// to GL_FALSE
@@ -163,7 +174,8 @@ static void gles2_render_quad_with_matrix(struct wlr_renderer *wlr_renderer,
static void gles2_render_ellipse_with_matrix(struct wlr_renderer *wlr_renderer,
const float color[static 4], const float matrix[static 9]) {
- struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
+ struct wlr_gles2_renderer *renderer =
+ gles2_get_renderer_in_context(wlr_renderer);
// OpenGL ES 2 requires the glUniformMatrix3fv transpose parameter to be set
// to GL_FALSE
@@ -183,20 +195,38 @@ static const enum wl_shm_format *gles2_renderer_formats(
return gles2_formats(len);
}
-static bool gles2_buffer_is_drm(struct wlr_renderer *wlr_renderer,
- struct wl_resource *buffer) {
- struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
+static bool gles2_resource_is_wl_drm_buffer(struct wlr_renderer *wlr_renderer,
+ struct wl_resource *resource) {
+ struct wlr_gles2_renderer *renderer =
+ gles2_get_renderer_in_context(wlr_renderer);
- EGLint format;
- return wlr_egl_query_buffer(renderer->egl, buffer, EGL_TEXTURE_FORMAT,
- &format);
+ if (!eglQueryWaylandBufferWL) {
+ return false;
+ }
+
+ EGLint fmt;
+ return eglQueryWaylandBufferWL(renderer->egl->display, resource,
+ EGL_TEXTURE_FORMAT, &fmt);
+}
+
+static void gles2_wl_drm_buffer_get_size(struct wlr_renderer *wlr_renderer,
+ struct wl_resource *buffer, int *width, int *height) {
+ struct wlr_gles2_renderer *renderer =
+ gles2_get_renderer_in_context(wlr_renderer);
+
+ if (!eglQueryWaylandBufferWL) {
+ return;
+ }
+
+ eglQueryWaylandBufferWL(renderer->egl->display, buffer, EGL_WIDTH, width);
+ eglQueryWaylandBufferWL(renderer->egl->display, buffer, EGL_HEIGHT, height);
}
static bool gles2_read_pixels(struct wlr_renderer *wlr_renderer,
enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x,
uint32_t dst_y, void *data) {
- gles2_get_renderer(wlr_renderer);
+ gles2_get_renderer_in_context(wlr_renderer);
const struct gles2_pixel_format *fmt = gles2_format_from_wl(wl_fmt);
if (fmt == NULL) {
@@ -222,11 +252,32 @@ static bool gles2_read_pixels(struct wlr_renderer *wlr_renderer,
return true;
}
-static bool gles2_format_supported(struct wlr_renderer *r,
+static bool gles2_format_supported(struct wlr_renderer *wlr_renderer,
enum wl_shm_format wl_fmt) {
return gles2_format_from_wl(wl_fmt) != NULL;
}
+static struct wlr_texture *gles2_texture_from_pixels(
+ struct wlr_renderer *wlr_renderer, enum wl_shm_format wl_fmt,
+ uint32_t stride, uint32_t width, uint32_t height, const void *data) {
+ struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
+ return wlr_gles2_texture_from_pixels(renderer->egl, wl_fmt, stride, width,
+ height, data);
+}
+
+static struct wlr_texture *gles2_texture_from_wl_drm(
+ struct wlr_renderer *wlr_renderer, struct wl_resource *data) {
+ struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
+ return wlr_gles2_texture_from_wl_drm(renderer->egl, data);
+}
+
+static struct wlr_texture *gles2_texture_from_dmabuf(
+ struct wlr_renderer *wlr_renderer,
+ struct wlr_dmabuf_buffer_attribs *attribs) {
+ struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
+ return wlr_gles2_texture_from_dmabuf(renderer->egl, attribs);
+}
+
static void gles2_destroy(struct wlr_renderer *wlr_renderer) {
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
@@ -254,14 +305,17 @@ static const struct wlr_renderer_impl renderer_impl = {
.end = gles2_end,
.clear = gles2_clear,
.scissor = gles2_scissor,
- .texture_create = gles2_renderer_texture_create,
.render_texture_with_matrix = gles2_render_texture_with_matrix,
.render_quad_with_matrix = gles2_render_quad_with_matrix,
.render_ellipse_with_matrix = gles2_render_ellipse_with_matrix,
.formats = gles2_renderer_formats,
- .buffer_is_drm = gles2_buffer_is_drm,
+ .resource_is_wl_drm_buffer = gles2_resource_is_wl_drm_buffer,
+ .wl_drm_buffer_get_size = gles2_wl_drm_buffer_get_size,
.read_pixels = gles2_read_pixels,
.format_supported = gles2_format_supported,
+ .texture_from_pixels = gles2_texture_from_pixels,
+ .texture_from_wl_drm = gles2_texture_from_wl_drm,
+ .texture_from_dmabuf = gles2_texture_from_dmabuf,
};
void gles2_push_marker(const char *file, const char *func) {
@@ -288,11 +342,11 @@ static log_importance_t gles2_log_importance_to_wlr(GLenum type) {
case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR: return L_ERROR;
case GL_DEBUG_TYPE_PORTABILITY_KHR: return L_DEBUG;
case GL_DEBUG_TYPE_PERFORMANCE_KHR: return L_DEBUG;
- case GL_DEBUG_TYPE_OTHER_KHR: return L_INFO;
+ case GL_DEBUG_TYPE_OTHER_KHR: return L_DEBUG;
case GL_DEBUG_TYPE_MARKER_KHR: return L_DEBUG;
case GL_DEBUG_TYPE_PUSH_GROUP_KHR: return L_DEBUG;
case GL_DEBUG_TYPE_POP_GROUP_KHR: return L_DEBUG;
- default: return L_INFO;
+ default: return L_DEBUG;
}
}
@@ -366,7 +420,11 @@ extern const GLchar tex_fragment_src_rgba[];
extern const GLchar tex_fragment_src_rgbx[];
extern const GLchar tex_fragment_src_external[];
-struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_backend *backend) {
+struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) {
+ if (!load_glapi()) {
+ return NULL;
+ }
+
struct wlr_gles2_renderer *renderer =
calloc(1, sizeof(struct wlr_gles2_renderer));
if (renderer == NULL) {
@@ -374,9 +432,14 @@ struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_backend *backend) {
}
wlr_renderer_init(&renderer->wlr_renderer, &renderer_impl);
- renderer->egl = wlr_backend_get_egl(backend);
+ renderer->egl = egl;
wlr_egl_make_current(renderer->egl, EGL_NO_SURFACE, NULL);
+ renderer->exts_str = (const char*) glGetString(GL_EXTENSIONS);
+ wlr_log(L_INFO, "Using %s", glGetString(GL_VERSION));
+ wlr_log(L_INFO, "GL vendor: %s", glGetString(GL_VENDOR));
+ wlr_log(L_INFO, "Supported GLES2 extensions: %s", renderer->exts_str);
+
if (glDebugMessageCallbackKHR && glDebugMessageControlKHR) {
glEnable(GL_DEBUG_OUTPUT_KHR);
glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR);
diff --git a/render/gles2/texture.c b/render/gles2/texture.c
index 46193c78..45169daf 100644
--- a/render/gles2/texture.c
+++ b/render/gles2/texture.c
@@ -10,366 +10,238 @@
#include <wlr/render/interface.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/util/log.h>
+#include "glapi.h"
#include "render/gles2.h"
#include "util/signal.h"
-static struct gles2_pixel_format external_pixel_format = {
- .wl_format = 0,
- .depth = 0,
- .bpp = 0,
- .gl_format = 0,
- .gl_type = 0,
-};
-
-static void gles2_texture_ensure(struct wlr_gles2_texture *texture,
- GLenum target) {
- if (texture->tex_id) {
- return;
- }
- texture->target = target;
- glGenTextures(1, &texture->tex_id);
- glBindTexture(target, texture->tex_id);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
-}
-
static const struct wlr_texture_impl texture_impl;
-struct wlr_gles2_texture *gles2_get_texture(struct wlr_texture *wlr_texture) {
+static struct wlr_gles2_texture *gles2_get_texture(
+ struct wlr_texture *wlr_texture) {
assert(wlr_texture->impl == &texture_impl);
return (struct wlr_gles2_texture *)wlr_texture;
}
-static bool gles2_texture_upload_pixels(struct wlr_texture *wlr_texture,
- enum wl_shm_format format, int stride, int width, int height,
- const unsigned char *pixels) {
+struct wlr_gles2_texture *gles2_get_texture_in_context(
+ struct wlr_texture *wlr_texture) {
struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
-
- const struct gles2_pixel_format *fmt = gles2_format_from_wl(format);
- if (!fmt || !fmt->gl_format) {
- wlr_log(L_ERROR, "No supported pixel format for this texture");
- return false;
- }
- texture->wlr_texture.width = width;
- texture->wlr_texture.height = height;
- texture->wlr_texture.format = format;
- texture->pixel_format = fmt;
-
- GLES2_DEBUG_PUSH;
- gles2_texture_ensure(texture, GL_TEXTURE_2D);
- glBindTexture(GL_TEXTURE_2D, texture->tex_id);
- glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride);
- glTexImage2D(GL_TEXTURE_2D, 0, fmt->gl_format, width, height, 0,
- fmt->gl_format, fmt->gl_type, pixels);
- GLES2_DEBUG_POP;
-
- texture->wlr_texture.valid = true;
- return true;
+ assert(wlr_egl_is_current(texture->egl));
+ return texture;
}
-static bool gles2_texture_update_pixels(struct wlr_texture *wlr_texture,
- enum wl_shm_format format, int stride, int x, int y,
- int width, int height, const unsigned char *pixels) {
+static void gles2_texture_get_size(struct wlr_texture *wlr_texture, int *width,
+ int *height) {
struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
-
- // TODO: Test if the unpack subimage extension is supported and adjust the
- // upload strategy if not
- if (!texture->wlr_texture.valid
- || texture->wlr_texture.format != format
- /* || unpack not supported */) {
- return gles2_texture_upload_pixels(&texture->wlr_texture, format,
- stride, width, height, pixels);
- }
- const struct gles2_pixel_format *fmt = texture->pixel_format;
- GLES2_DEBUG_PUSH;
- glBindTexture(GL_TEXTURE_2D, texture->tex_id);
- glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride);
- glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, x);
- glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, y);
- glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height, fmt->gl_format,
- fmt->gl_type, pixels);
- glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0);
- glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0);
- GLES2_DEBUG_POP;
- return true;
+ *width = texture->width;
+ *height = texture->height;
}
-static bool gles2_texture_upload_shm(struct wlr_texture *wlr_texture,
- uint32_t format, struct wl_shm_buffer *buffer) {
- struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
+static bool gles2_texture_write_pixels(struct wlr_texture *wlr_texture,
+ enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
+ uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x,
+ uint32_t dst_y, const void *data) {
+ struct wlr_gles2_texture *texture =
+ gles2_get_texture_in_context(wlr_texture);
+
+ if (texture->type != WLR_GLES2_TEXTURE_GLTEX) {
+ wlr_log(L_ERROR, "Cannot write pixels to immutable texture");
+ return false;
+ }
- const struct gles2_pixel_format *fmt = gles2_format_from_wl(format);
- if (!fmt || !fmt->gl_format) {
- wlr_log(L_ERROR, "Unsupported pixel format %"PRIu32" for this texture",
- format);
+ const struct gles2_pixel_format *fmt = gles2_format_from_wl(wl_fmt);
+ if (fmt == NULL) {
+ wlr_log(L_ERROR, "Unsupported pixel format %"PRIu32, wl_fmt);
return false;
}
- wl_shm_buffer_begin_access(buffer);
- uint8_t *pixels = wl_shm_buffer_get_data(buffer);
- int width = wl_shm_buffer_get_width(buffer);
- int height = wl_shm_buffer_get_height(buffer);
- int pitch = wl_shm_buffer_get_stride(buffer) / (fmt->bpp / 8);
- texture->wlr_texture.width = width;
- texture->wlr_texture.height = height;
- texture->wlr_texture.format = format;
- texture->pixel_format = fmt;
+ // TODO: what if the unpack subimage extension isn't supported?
GLES2_DEBUG_PUSH;
- gles2_texture_ensure(texture, GL_TEXTURE_2D);
- glBindTexture(GL_TEXTURE_2D, texture->tex_id);
- glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, pitch);
- glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0);
- glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0);
- glTexImage2D(GL_TEXTURE_2D, 0, fmt->gl_format, width, height, 0,
- fmt->gl_format, fmt->gl_type, pixels);
- GLES2_DEBUG_POP;
- texture->wlr_texture.valid = true;
- wl_shm_buffer_end_access(buffer);
- return true;
-}
+ glBindTexture(GL_TEXTURE_2D, texture->gl_tex);
-static bool gles2_texture_update_shm(struct wlr_texture *wlr_texture,
- uint32_t format, int x, int y, int width, int height,
- struct wl_shm_buffer *buffer) {
- struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride / (fmt->bpp / 8));
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, src_x);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, src_y);
- // TODO: Test if the unpack subimage extension is supported and adjust the
- // upload strategy if not
- assert(texture);
- if (!texture->wlr_texture.valid
- || texture->wlr_texture.format != format
- /* || unpack not supported */) {
- return gles2_texture_upload_shm(&texture->wlr_texture, format, buffer);
- }
- const struct gles2_pixel_format *fmt = texture->pixel_format;
- wl_shm_buffer_begin_access(buffer);
- uint8_t *pixels = wl_shm_buffer_get_data(buffer);
- int pitch = wl_shm_buffer_get_stride(buffer) / (fmt->bpp / 8);
+ glTexSubImage2D(GL_TEXTURE_2D, 0, dst_x, dst_y, width, height,
+ fmt->gl_format, fmt->gl_type, data);
- GLES2_DEBUG_PUSH;
- glBindTexture(GL_TEXTURE_2D, texture->tex_id);
- glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, pitch);
- glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, x);
- glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, y);
- glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height,
- fmt->gl_format, fmt->gl_type, pixels);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0);
glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0);
glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0);
- GLES2_DEBUG_POP;
-
- wl_shm_buffer_end_access(buffer);
+ GLES2_DEBUG_POP;
return true;
}
-static bool gles2_texture_upload_drm(struct wlr_texture *wlr_texture,
- struct wl_resource *buf) {
- struct wlr_gles2_texture *tex = gles2_get_texture(wlr_texture);
- if (!glEGLImageTargetTexture2DOES) {
- return false;
+static void gles2_texture_destroy(struct wlr_texture *wlr_texture) {
+ if (wlr_texture == NULL) {
+ return;
}
- EGLint format;
- if (!wlr_egl_query_buffer(tex->egl, buf, EGL_TEXTURE_FORMAT, &format)) {
- wlr_log(L_INFO, "upload_drm called with no drm buffer");
- return false;
- }
+ struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
- wlr_egl_query_buffer(tex->egl, buf, EGL_WIDTH,
- (EGLint*)&tex->wlr_texture.width);
- wlr_egl_query_buffer(tex->egl, buf, EGL_HEIGHT,
- (EGLint*)&tex->wlr_texture.height);
+ wlr_egl_make_current(texture->egl, EGL_NO_SURFACE, NULL);
+
+ GLES2_DEBUG_PUSH;
- EGLint inverted_y;
- if (wlr_egl_query_buffer(tex->egl, buf, EGL_WAYLAND_Y_INVERTED_WL,
- &inverted_y)) {
- tex->wlr_texture.inverted_y = !!inverted_y;
+ if (texture->image_tex) {
+ glDeleteTextures(1, &texture->image_tex);
+ }
+ if (texture->image) {
+ assert(eglDestroyImageKHR);
+ wlr_egl_destroy_image(texture->egl, texture->image);
}
- GLenum target;
- const struct gles2_pixel_format *pf;
- switch (format) {
- case EGL_TEXTURE_RGB:
- case EGL_TEXTURE_RGBA:
- target = GL_TEXTURE_2D;
- pf = gles2_format_from_wl(WL_SHM_FORMAT_ARGB8888);
- break;
- case EGL_TEXTURE_EXTERNAL_WL:
- target = GL_TEXTURE_EXTERNAL_OES;
- pf = &external_pixel_format;
- break;
- default:
- wlr_log(L_ERROR, "invalid/unsupported egl buffer format");
- return false;
+ if (texture->type == WLR_GLES2_TEXTURE_GLTEX) {
+ glDeleteTextures(1, &texture->gl_tex);
}
- GLES2_DEBUG_PUSH;
- gles2_texture_ensure(tex, target);
- glBindTexture(GL_TEXTURE_2D, tex->tex_id);
GLES2_DEBUG_POP;
- EGLint attribs[] = { EGL_WAYLAND_PLANE_WL, 0, EGL_NONE };
+ free(texture);
+}
+
+static const struct wlr_texture_impl texture_impl = {
+ .get_size = gles2_texture_get_size,
+ .write_pixels = gles2_texture_write_pixels,
+ .destroy = gles2_texture_destroy,
+};
+
+struct wlr_texture *wlr_gles2_texture_from_pixels(struct wlr_egl *egl,
+ enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
+ uint32_t height, const void *data) {
+ assert(wlr_egl_is_current(egl));
- if (tex->image) {
- wlr_egl_destroy_image(tex->egl, tex->image);
+ const struct gles2_pixel_format *fmt = gles2_format_from_wl(wl_fmt);
+ if (fmt == NULL) {
+ wlr_log(L_ERROR, "Unsupported pixel format %"PRIu32, wl_fmt);
+ return NULL;
}
- tex->image = wlr_egl_create_image(tex->egl, EGL_WAYLAND_BUFFER_WL,
- (EGLClientBuffer*) buf, attribs);
- if (!tex->image) {
- wlr_log(L_ERROR, "failed to create EGL image");
- return false;
+ struct wlr_gles2_texture *texture =
+ calloc(1, sizeof(struct wlr_gles2_texture));
+ if (texture == NULL) {
+ wlr_log(L_ERROR, "Allocation failed");
+ return NULL;
}
+ wlr_texture_init(&texture->wlr_texture, &texture_impl);
+ texture->egl = egl;
+ texture->width = width;
+ texture->height = height;
+ texture->type = WLR_GLES2_TEXTURE_GLTEX;
+ texture->has_alpha = fmt->has_alpha;
GLES2_DEBUG_PUSH;
- glActiveTexture(GL_TEXTURE0);
- glBindTexture(target, tex->tex_id);
- glEGLImageTargetTexture2DOES(target, tex->image);
- GLES2_DEBUG_POP;
- tex->wlr_texture.valid = true;
- tex->pixel_format = pf;
-
- return true;
-}
-static bool gles2_texture_upload_eglimage(struct wlr_texture *wlr_texture,
- EGLImageKHR image, uint32_t width, uint32_t height) {
- struct wlr_gles2_texture *tex = gles2_get_texture(wlr_texture);
+ glGenTextures(1, &texture->gl_tex);
+ glBindTexture(GL_TEXTURE_2D, texture->gl_tex);
- tex->image = image;
- tex->pixel_format = &external_pixel_format;
- tex->wlr_texture.valid = true;
- tex->wlr_texture.width = width;
- tex->wlr_texture.height = height;
+ glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride / (fmt->bpp / 8));
+ glTexImage2D(GL_TEXTURE_2D, 0, fmt->gl_format, width, height, 0,
+ fmt->gl_format, fmt->gl_type, data);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0);
- GLES2_DEBUG_PUSH;
- gles2_texture_ensure(tex, GL_TEXTURE_2D);
- glActiveTexture(GL_TEXTURE0);
- glBindTexture(GL_TEXTURE_EXTERNAL_OES, tex->tex_id);
- glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, tex->image);
GLES2_DEBUG_POP;
-
- return true;
+ return &texture->wlr_texture;
}
-static bool gles2_texture_upload_dmabuf(struct wlr_texture *wlr_texture,
- struct wl_resource *dmabuf_resource) {
- struct wlr_gles2_texture *tex = gles2_get_texture(wlr_texture);
- struct wlr_dmabuf_buffer *dmabuf =
- wlr_dmabuf_buffer_from_buffer_resource(dmabuf_resource);
+struct wlr_texture *wlr_gles2_texture_from_wl_drm(struct wlr_egl *egl,
+ struct wl_resource *data) {
+ assert(wlr_egl_is_current(egl));
- if (!tex->egl->egl_exts.dmabuf_import) {
- wlr_log(L_ERROR, "Want dmabuf but extension not present");
- return false;
+ if (!glEGLImageTargetTexture2DOES) {
+ return NULL;
}
- tex->wlr_texture.width = dmabuf->attributes.width;
- tex->wlr_texture.height = dmabuf->attributes.height;
-
- if (tex->image) {
- wlr_egl_destroy_image(tex->egl, tex->image);
+ struct wlr_gles2_texture *texture =
+ calloc(1, sizeof(struct wlr_gles2_texture));
+ if (texture == NULL) {
+ wlr_log(L_ERROR, "Allocation failed");
+ return NULL;
}
+ wlr_texture_init(&texture->wlr_texture, &texture_impl);
+ texture->egl = egl;
+ texture->wl_drm = data;
- if (wlr_dmabuf_buffer_has_inverted_y(dmabuf)) {
- wlr_texture->inverted_y = true;
+ EGLint fmt;
+ texture->image = wlr_egl_create_image_from_wl_drm(egl, data, &fmt,
+ &texture->width, &texture->height, &texture->inverted_y);
+ if (texture->image == NULL) {
+ free(texture);
+ return NULL;
}
GLenum target;
- const struct gles2_pixel_format *pf;
- if (dmabuf->attributes.n_planes > 1) {
- target = GL_TEXTURE_EXTERNAL_OES;
- pf = &external_pixel_format;
- } else {
+ switch (fmt) {
+ case EGL_TEXTURE_RGB:
+ case EGL_TEXTURE_RGBA:
target = GL_TEXTURE_2D;
- pf = gles2_format_from_wl(WL_SHM_FORMAT_ARGB8888);
- }
- GLES2_DEBUG_PUSH;
- gles2_texture_ensure(tex, target);
- glBindTexture(target, tex->tex_id);
- tex->image = wlr_egl_create_image_from_dmabuf(tex->egl, &dmabuf->attributes);
- glActiveTexture(GL_TEXTURE0);
- glEGLImageTargetTexture2DOES(target, tex->image);
- GLES2_DEBUG_POP;
- tex->pixel_format = pf;
- tex->wlr_texture.valid = true;
- return true;
-}
-
-static bool gles2_texture_get_dmabuf_size(struct wlr_texture *texture, struct
- wl_resource *resource, int *width, int *height) {
- if (!wlr_dmabuf_resource_is_buffer(resource)) {
- return false;
+ texture->type = WLR_GLES2_TEXTURE_WL_DRM_GL;
+ texture->has_alpha = fmt == EGL_TEXTURE_RGBA;
+ break;
+ case EGL_TEXTURE_EXTERNAL_WL:
+ target = GL_TEXTURE_EXTERNAL_OES;
+ texture->type = WLR_GLES2_TEXTURE_WL_DRM_EXT;
+ texture->has_alpha = true;
+ break;
+ default:
+ wlr_log(L_ERROR, "Invalid or unsupported EGL buffer format");
+ free(texture);
+ return NULL;
}
- struct wlr_dmabuf_buffer *dmabuf =
- wlr_dmabuf_buffer_from_buffer_resource(resource);
- *width = dmabuf->attributes.width;
- *height = dmabuf->attributes.height;
- return true;
-}
+ GLES2_DEBUG_PUSH;
-static void gles2_texture_get_buffer_size(struct wlr_texture *texture,
- struct wl_resource *resource, int *width, int *height) {
- struct wl_shm_buffer *buffer = wl_shm_buffer_get(resource);
- if (!buffer) {
- struct wlr_gles2_texture *tex = (struct wlr_gles2_texture *)texture;
- if (!glEGLImageTargetTexture2DOES) {
- return;
- }
- if (!wlr_egl_query_buffer(tex->egl, resource, EGL_WIDTH,
- (EGLint*)width)) {
- if (!gles2_texture_get_dmabuf_size(texture, resource, width,
- height)) {
- wlr_log(L_ERROR, "could not get size of the buffer");
- return;
- }
- }
- wlr_egl_query_buffer(tex->egl, resource, EGL_HEIGHT, (EGLint*)height);
+ glGenTextures(1, &texture->image_tex);
+ glBindTexture(target, texture->image_tex);
+ glEGLImageTargetTexture2DOES(target, texture->image);
- return;
- }
-
- *width = wl_shm_buffer_get_width(buffer);
- *height = wl_shm_buffer_get_height(buffer);
+ GLES2_DEBUG_POP;
+ return &texture->wlr_texture;
}
-static void gles2_texture_destroy(struct wlr_texture *wlr_texture) {
- struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
+struct wlr_texture *wlr_gles2_texture_from_dmabuf(struct wlr_egl *egl,
+ struct wlr_dmabuf_buffer_attribs *attribs) {
+ assert(wlr_egl_is_current(egl));
- wlr_signal_emit_safe(&texture->wlr_texture.destroy_signal,
- &texture->wlr_texture);
- if (texture->tex_id) {
- GLES2_DEBUG_PUSH;
- glDeleteTextures(1, &texture->tex_id);
- GLES2_DEBUG_POP;
+ if (!glEGLImageTargetTexture2DOES) {
+ return NULL;
}
- if (texture->image) {
- wlr_egl_destroy_image(texture->egl, texture->image);
+ if (!egl->egl_exts.dmabuf_import) {
+ wlr_log(L_ERROR, "Cannot create DMA-BUF texture: EGL extension "
+ "unavailable");
+ return NULL;
}
- free(texture);
-}
-
-static const struct wlr_texture_impl texture_impl = {
- .upload_pixels = gles2_texture_upload_pixels,
- .update_pixels = gles2_texture_update_pixels,
- .upload_shm = gles2_texture_upload_shm,
- .update_shm = gles2_texture_update_shm,
- .upload_drm = gles2_texture_upload_drm,
- .upload_dmabuf = gles2_texture_upload_dmabuf,
- .upload_eglimage = gles2_texture_upload_eglimage,
- .get_buffer_size = gles2_texture_get_buffer_size,
- .destroy = gles2_texture_destroy,
-};
-
-struct wlr_texture *gles2_texture_create(struct wlr_egl *egl) {
- struct wlr_gles2_texture *texture;
- if (!(texture = calloc(1, sizeof(struct wlr_gles2_texture)))) {
+ struct wlr_gles2_texture *texture =
+ calloc(1, sizeof(struct wlr_gles2_texture));
+ if (texture == NULL) {
+ wlr_log(L_ERROR, "Allocation failed");
return NULL;
}
wlr_texture_init(&texture->wlr_texture, &texture_impl);
texture->egl = egl;
+ texture->width = attribs->width;
+ texture->height = attribs->height;
+ texture->type = WLR_GLES2_TEXTURE_DMABUF;
+ texture->has_alpha = true;
+ texture->inverted_y =
+ (attribs->flags & WLR_DMABUF_BUFFER_ATTRIBS_FLAGS_Y_INVERT) != 0;
+
+ texture->image = wlr_egl_create_image_from_dmabuf(egl, attribs);
+ if (texture->image == NULL) {
+ free(texture);
+ return NULL;
+ }
+
+ GLES2_DEBUG_PUSH;
+
+ glGenTextures(1, &texture->image_tex);
+ glBindTexture(GL_TEXTURE_EXTERNAL_OES, texture->image_tex);
+ glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, texture->image);
+
+ GLES2_DEBUG_POP;
return &texture->wlr_texture;
}
diff --git a/render/wlr_renderer.c b/render/wlr_renderer.c
index 5598a0e7..e33c2bed 100644
--- a/render/wlr_renderer.c
+++ b/render/wlr_renderer.c
@@ -1,3 +1,4 @@
+#include <assert.h>
#include <stdbool.h>
#include <stdlib.h>
#include <wlr/render/interface.h>
@@ -6,6 +7,15 @@
void wlr_renderer_init(struct wlr_renderer *renderer,
const struct wlr_renderer_impl *impl) {
+ assert(impl->begin);
+ assert(impl->clear);
+ assert(impl->scissor);
+ assert(impl->render_texture_with_matrix);
+ assert(impl->render_quad_with_matrix);
+ assert(impl->render_ellipse_with_matrix);
+ assert(impl->formats);
+ assert(impl->format_supported);
+ assert(impl->texture_from_pixels);
renderer->impl = impl;
}
@@ -22,7 +32,9 @@ void wlr_renderer_begin(struct wlr_renderer *r, int width, int height) {
}
void wlr_renderer_end(struct wlr_renderer *r) {
- r->impl->end(r);
+ if (r->impl->end) {
+ r->impl->end(r);
+ }
}
void wlr_renderer_clear(struct wlr_renderer *r, const float color[static 4]) {
@@ -33,16 +45,10 @@ void wlr_renderer_scissor(struct wlr_renderer *r, struct wlr_box *box) {
r->impl->scissor(r, box);
}
-struct wlr_texture *wlr_render_texture_create(struct wlr_renderer *r) {
- return r->impl->texture_create(r);
-}
-
bool wlr_render_texture(struct wlr_renderer *r, struct wlr_texture *texture,
const float projection[static 9], int x, int y, float alpha) {
- const struct wlr_box box = {
- .x = x, .y = y,
- .width = texture->width, .height = texture->height,
- };
+ struct wlr_box box = { .x = x, .y = y };
+ wlr_texture_get_size(texture, &box.width, &box.height);
float matrix[9];
wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL, 0,
@@ -90,15 +96,29 @@ const enum wl_shm_format *wlr_renderer_get_formats(
return r->impl->formats(r, len);
}
-bool wlr_renderer_buffer_is_drm(struct wlr_renderer *r,
- struct wl_resource *buffer) {
- return r->impl->buffer_is_drm(r, buffer);
+bool wlr_renderer_resource_is_wl_drm_buffer(struct wlr_renderer *r,
+ struct wl_resource *resource) {
+ if (!r->impl->resource_is_wl_drm_buffer) {
+ return false;
+ }
+ return r->impl->resource_is_wl_drm_buffer(r, resource);
+}
+
+void wlr_renderer_wl_drm_buffer_get_size(struct wlr_renderer *r,
+ struct wl_resource *buffer, int *width, int *height) {
+ if (!r->impl->wl_drm_buffer_get_size) {
+ return;
+ }
+ return r->impl->wl_drm_buffer_get_size(r, buffer, width, height);
}
bool wlr_renderer_read_pixels(struct wlr_renderer *r, enum wl_shm_format fmt,
uint32_t stride, uint32_t width, uint32_t height,
uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y,
void *data) {
+ if (!r->impl->read_pixels) {
+ return false;
+ }
return r->impl->read_pixels(r, fmt, stride, width, height, src_x, src_y,
dst_x, dst_y, data);
}
diff --git a/render/wlr_texture.c b/render/wlr_texture.c
index 33c91822..9aecfd98 100644
--- a/render/wlr_texture.c
+++ b/render/wlr_texture.c
@@ -1,3 +1,4 @@
+#include <assert.h>
#include <stdbool.h>
#include <stdlib.h>
#include <wlr/render/interface.h>
@@ -5,8 +6,9 @@
void wlr_texture_init(struct wlr_texture *texture,
const struct wlr_texture_impl *impl) {
+ assert(impl->get_size);
+ assert(impl->write_pixels);
texture->impl = impl;
- wl_signal_init(&texture->destroy_signal);
}
void wlr_texture_destroy(struct wlr_texture *texture) {
@@ -17,45 +19,38 @@ void wlr_texture_destroy(struct wlr_texture *texture) {
}
}
-bool wlr_texture_upload_pixels(struct wlr_texture *texture, uint32_t format,
- int stride, int width, int height, const unsigned char *pixels) {
- return texture->impl->upload_pixels(texture, format, stride,
- width, height, pixels);
+struct wlr_texture *wlr_texture_from_pixels(struct wlr_renderer *renderer,
+ enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
+ uint32_t height, const void *data) {
+ return renderer->impl->texture_from_pixels(renderer, wl_fmt, stride, width,
+ height, data);
}
-bool wlr_texture_update_pixels(struct wlr_texture *texture,
- enum wl_shm_format format, int stride, int x, int y,
- int width, int height, const unsigned char *pixels) {
- return texture->impl->update_pixels(texture, format, stride, x, y,
- width, height, pixels);
-}
-
-bool wlr_texture_upload_shm(struct wlr_texture *texture, uint32_t format,
- struct wl_shm_buffer *shm) {
- return texture->impl->upload_shm(texture, format, shm);
-}
-
-bool wlr_texture_update_shm(struct wlr_texture *texture, uint32_t format,
- int x, int y, int width, int height, struct wl_shm_buffer *shm) {
- return texture->impl->update_shm(texture, format, x, y, width, height, shm);
-}
-
-bool wlr_texture_upload_drm(struct wlr_texture *texture,
- struct wl_resource *drm_buffer) {
- return texture->impl->upload_drm(texture, drm_buffer);
+struct wlr_texture *wlr_texture_from_wl_drm(struct wlr_renderer *renderer,
+ struct wl_resource *data) {
+ if (!renderer->impl->texture_from_wl_drm) {
+ return NULL;
+ }
+ return renderer->impl->texture_from_wl_drm(renderer, data);
}
-bool wlr_texture_upload_eglimage(struct wlr_texture *texture,
- EGLImageKHR image, uint32_t width, uint32_t height) {
- return texture->impl->upload_eglimage(texture, image, width, height);
+struct wlr_texture *wlr_texture_from_dmabuf(struct wlr_renderer *renderer,
+ struct wlr_dmabuf_buffer_attribs *attribs) {
+ if (!renderer->impl->texture_from_dmabuf) {
+ return NULL;
+ }
+ return renderer->impl->texture_from_dmabuf(renderer, attribs);
}
-bool wlr_texture_upload_dmabuf(struct wlr_texture *texture,
- struct wl_resource *dmabuf_resource) {
- return texture->impl->upload_dmabuf(texture, dmabuf_resource);
+void wlr_texture_get_size(struct wlr_texture *texture, int *width,
+ int *height) {
+ return texture->impl->get_size(texture, width, height);
}
-void wlr_texture_get_buffer_size(struct wlr_texture *texture, struct wl_resource
- *resource, int *width, int *height) {
- texture->impl->get_buffer_size(texture, resource, width, height);
+bool wlr_texture_write_pixels(struct wlr_texture *texture,
+ enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
+ uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x,
+ uint32_t dst_y, const void *data) {
+ return texture->impl->write_pixels(texture, wl_fmt, stride, width, height,
+ src_x, src_y, dst_x, dst_y, data);
}