diff options
Diffstat (limited to 'render')
-rw-r--r-- | render/egl.c | 50 | ||||
-rw-r--r-- | render/gles2/renderer.c | 43 | ||||
-rw-r--r-- | render/matrix.c | 33 | ||||
-rw-r--r-- | render/meson.build | 2 | ||||
-rw-r--r-- | render/wlr_renderer.c | 9 |
5 files changed, 97 insertions, 40 deletions
diff --git a/render/egl.c b/render/egl.c index fe20973c..9ac0b307 100644 --- a/render/egl.c +++ b/render/egl.c @@ -127,18 +127,23 @@ bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, void *remote_display, } eglMakeCurrent(egl->display, EGL_NO_SURFACE, EGL_NO_SURFACE, egl->context); - egl->egl_exts = eglQueryString(egl->display, EGL_EXTENSIONS); - if (strstr(egl->egl_exts, "EGL_WL_bind_wayland_display") == NULL || - strstr(egl->egl_exts, "EGL_KHR_image_base") == NULL) { + egl->egl_exts_str = eglQueryString(egl->display, EGL_EXTENSIONS); + egl->gl_exts_str = (const char*) glGetString(GL_EXTENSIONS); + + wlr_log(L_INFO, "Using EGL %d.%d", (int)major, (int)minor); + wlr_log(L_INFO, "Supported EGL extensions: %s", egl->egl_exts_str); + wlr_log(L_INFO, "Using %s", glGetString(GL_VERSION)); + wlr_log(L_INFO, "Supported OpenGL ES extensions: %s", egl->gl_exts_str); + + if (strstr(egl->egl_exts_str, "EGL_WL_bind_wayland_display") == NULL || + strstr(egl->egl_exts_str, "EGL_KHR_image_base") == NULL) { wlr_log(L_ERROR, "Required egl extensions not supported"); goto error; } - egl->gl_exts = (const char*) glGetString(GL_EXTENSIONS); - wlr_log(L_INFO, "Using EGL %d.%d", (int)major, (int)minor); - wlr_log(L_INFO, "Supported EGL extensions: %s", egl->egl_exts); - wlr_log(L_INFO, "Using %s", glGetString(GL_VERSION)); - wlr_log(L_INFO, "Supported OpenGL ES extensions: %s", egl->gl_exts); + egl->egl_exts.buffer_age = + strstr(egl->egl_exts_str, "EGL_EXT_buffer_age") != NULL; + return true; error: @@ -208,3 +213,32 @@ EGLSurface wlr_egl_create_surface(struct wlr_egl *egl, void *window) { } return surf; } + +int wlr_egl_get_buffer_age(struct wlr_egl *egl, EGLSurface surface) { + if (!egl->egl_exts.buffer_age) { + return -1; + } + + EGLint buffer_age; + EGLBoolean ok = eglQuerySurface(egl->display, surface, + EGL_BUFFER_AGE_EXT, &buffer_age); + if (!ok) { + wlr_log(L_ERROR, "Failed to get EGL surface buffer age: %s", egl_error()); + return -1; + } + + return buffer_age; +} + +bool wlr_egl_make_current(struct wlr_egl *egl, EGLSurface surface, + int *buffer_age) { + if (!eglMakeCurrent(egl->display, surface, surface, egl->context)) { + wlr_log(L_ERROR, "eglMakeCurrent failed: %s", egl_error()); + return false; + } + + if (buffer_age != NULL) { + *buffer_age = wlr_egl_get_buffer_age(egl, surface); + } + return true; +} diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c index 8c5b81ad..bdb62ff3 100644 --- a/render/gles2/renderer.c +++ b/render/gles2/renderer.c @@ -105,14 +105,9 @@ static void init_globals() { init_default_shaders(); } -static void wlr_gles2_begin(struct wlr_renderer *_renderer, +static void wlr_gles2_begin(struct wlr_renderer *wlr_renderer, struct wlr_output *output) { - // TODO: let users customize the clear color? - GL_CALL(glClearColor(0.25f, 0.25f, 0.25f, 1)); - GL_CALL(glClear(GL_COLOR_BUFFER_BIT)); - int32_t width = output->width; - int32_t height = output->height; - GL_CALL(glViewport(0, 0, width, height)); + GL_CALL(glViewport(0, 0, output->width, output->height)); // enable transparency GL_CALL(glEnable(GL_BLEND)); @@ -122,14 +117,30 @@ static void wlr_gles2_begin(struct wlr_renderer *_renderer, // for users to sling matricies themselves } -static void wlr_gles2_end(struct wlr_renderer *renderer) { +static void wlr_gles2_end(struct wlr_renderer *wlr_renderer) { // no-op } +static void wlr_gles2_clear(struct wlr_renderer *wlr_renderer, float red, + float green, float blue, float alpha) { + glClearColor(red, green, blue, alpha); + glClear(GL_COLOR_BUFFER_BIT); +} + +static void wlr_gles2_scissor(struct wlr_renderer *wlr_renderer, + struct wlr_box *box) { + if (box != NULL) { + glScissor(box->x, box->y, box->width, box->height); + glEnable(GL_SCISSOR_TEST); + } else { + glDisable(GL_SCISSOR_TEST); + } +} + static struct wlr_texture *wlr_gles2_texture_create( - struct wlr_renderer *_renderer) { + struct wlr_renderer *wlr_renderer) { struct wlr_gles2_renderer *renderer = - (struct wlr_gles2_renderer *)_renderer; + (struct wlr_gles2_renderer *)wlr_renderer; return gles2_texture_create(renderer->egl); } @@ -159,7 +170,7 @@ static void draw_quad() { GL_CALL(glDisableVertexAttribArray(1)); } -static bool wlr_gles2_render_texture(struct wlr_renderer *_renderer, +static bool wlr_gles2_render_texture(struct wlr_renderer *wlr_renderer, struct wlr_texture *texture, const float (*matrix)[16]) { if (!texture || !texture->valid) { wlr_log(L_ERROR, "attempt to render invalid texture"); @@ -174,7 +185,7 @@ static bool wlr_gles2_render_texture(struct wlr_renderer *_renderer, return true; } -static void wlr_gles2_render_quad(struct wlr_renderer *renderer, +static void wlr_gles2_render_quad(struct wlr_renderer *wlr_renderer, const float (*color)[4], const float (*matrix)[16]) { GL_CALL(glUseProgram(shaders.quad)); GL_CALL(glUniformMatrix4fv(0, 1, GL_FALSE, *matrix)); @@ -182,7 +193,7 @@ static void wlr_gles2_render_quad(struct wlr_renderer *renderer, draw_quad(); } -static void wlr_gles2_render_ellipse(struct wlr_renderer *renderer, +static void wlr_gles2_render_ellipse(struct wlr_renderer *wlr_renderer, const float (*color)[4], const float (*matrix)[16]) { GL_CALL(glUseProgram(shaders.ellipse)); GL_CALL(glUniformMatrix4fv(0, 1, GL_TRUE, *matrix)); @@ -202,10 +213,10 @@ static const enum wl_shm_format *wlr_gles2_formats( return formats; } -static bool wlr_gles2_buffer_is_drm(struct wlr_renderer *_renderer, +static bool wlr_gles2_buffer_is_drm(struct wlr_renderer *wlr_renderer, struct wl_resource *buffer) { struct wlr_gles2_renderer *renderer = - (struct wlr_gles2_renderer *)_renderer; + (struct wlr_gles2_renderer *)wlr_renderer; EGLint format; return wlr_egl_query_buffer(renderer->egl, buffer, EGL_TEXTURE_FORMAT, &format); @@ -243,6 +254,8 @@ static bool wlr_gles2_format_supported(struct wlr_renderer *r, static struct wlr_renderer_impl wlr_renderer_impl = { .begin = wlr_gles2_begin, .end = wlr_gles2_end, + .clear = wlr_gles2_clear, + .scissor = wlr_gles2_scissor, .texture_create = wlr_gles2_texture_create, .render_with_matrix = wlr_gles2_render_texture, .render_quad = wlr_gles2_render_quad, diff --git a/render/matrix.c b/render/matrix.c index 9a1b2bb4..fa45dd04 100644 --- a/render/matrix.c +++ b/render/matrix.c @@ -169,22 +169,26 @@ void wlr_matrix_project_box(float (*mat)[16], struct wlr_box *box, int width = box->width; int height = box->height; - float translate_center[16]; - wlr_matrix_translate(&translate_center, - (int)x + width / 2, (int)y + height / 2, 0); + wlr_matrix_translate(mat, x, y, 0); - float rotate[16]; - wlr_matrix_rotate(&rotate, rotation); + if (rotation != 0) { + float translate_center[16]; + wlr_matrix_translate(&translate_center, width/2, height/2, 0); - float translate_origin[16]; - wlr_matrix_translate(&translate_origin, -width / 2, - -height / 2, 0); + float rotate[16]; + wlr_matrix_rotate(&rotate, rotation); + + float translate_origin[16]; + wlr_matrix_translate(&translate_origin, -width/2, -height/2, 0); + + wlr_matrix_mul(mat, &translate_center, mat); + wlr_matrix_mul(mat, &rotate, mat); + wlr_matrix_mul(mat, &translate_origin, mat); + } float scale[16]; wlr_matrix_scale(&scale, width, height, 1); - wlr_matrix_mul(&translate_center, &rotate, mat); - wlr_matrix_mul(mat, &translate_origin, mat); wlr_matrix_mul(mat, &scale, mat); if (transform != WL_OUTPUT_TRANSFORM_NORMAL) { @@ -192,17 +196,14 @@ void wlr_matrix_project_box(float (*mat)[16], struct wlr_box *box, wlr_matrix_translate(&surface_translate_center, 0.5, 0.5, 0); float surface_transform[16]; - wlr_matrix_transform(surface_transform, - wlr_output_transform_invert(transform)); + wlr_matrix_transform(surface_transform, transform); float surface_translate_origin[16]; wlr_matrix_translate(&surface_translate_origin, -0.5, -0.5, 0); - wlr_matrix_mul(mat, &surface_translate_center, - mat); + wlr_matrix_mul(mat, &surface_translate_center, mat); wlr_matrix_mul(mat, &surface_transform, mat); - wlr_matrix_mul(mat, &surface_translate_origin, - mat); + wlr_matrix_mul(mat, &surface_translate_origin, mat); } wlr_matrix_mul(projection, mat, mat); diff --git a/render/meson.build b/render/meson.build index 1eea9a83..309e83cd 100644 --- a/render/meson.build +++ b/render/meson.build @@ -22,7 +22,7 @@ lib_wlr_render = static_library( glapi[0], glapi[1], include_directories: wlr_inc, - dependencies: [glesv2, egl], + dependencies: [glesv2, egl, pixman], ) wlr_render = declare_dependency( diff --git a/render/wlr_renderer.c b/render/wlr_renderer.c index 711f11ef..b60a3f73 100644 --- a/render/wlr_renderer.c +++ b/render/wlr_renderer.c @@ -23,6 +23,15 @@ void wlr_renderer_end(struct wlr_renderer *r) { r->impl->end(r); } +void wlr_renderer_clear(struct wlr_renderer *r, float red, float green, + float blue, float alpha) { + r->impl->clear(r, red, green, blue, alpha); +} + +void wlr_renderer_scissor(struct wlr_renderer *r, struct wlr_box *box) { + r->impl->scissor(r, box); +} + struct wlr_texture *wlr_render_texture_create(struct wlr_renderer *r) { return r->impl->texture_create(r); } |