diff options
Diffstat (limited to 'render')
-rw-r--r-- | render/egl.c | 132 | ||||
-rw-r--r-- | render/gles2/renderer.c | 137 | ||||
-rw-r--r-- | render/gles2/texture.c | 460 | ||||
-rw-r--r-- | render/wlr_renderer.c | 77 | ||||
-rw-r--r-- | render/wlr_texture.c | 63 |
5 files changed, 429 insertions, 440 deletions
diff --git a/render/egl.c b/render/egl.c index b1bd4884..3c005b24 100644 --- a/render/egl.c +++ b/render/egl.c @@ -2,7 +2,6 @@ #include <stdio.h> #include <EGL/egl.h> #include <EGL/eglext.h> -#include <GLES2/gl2.h> #include <stdlib.h> #include <wlr/render/egl.h> #include <wlr/util/log.h> @@ -96,7 +95,7 @@ static void print_dmabuf_formats(struct wlr_egl *egl) { for (int i = 0; i < num; i++) { snprintf(&str_formats[i*5], (num - i) * 5 + 1, "%.4s ", (char*)&formats[i]); } - wlr_log(L_INFO, "Supported dmabuf buffer formats: %s", str_formats); + wlr_log(L_DEBUG, "Supported dmabuf buffer formats: %s", str_formats); free(formats); } @@ -155,33 +154,31 @@ bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, void *remote_display, } eglMakeCurrent(egl->display, EGL_NO_SURFACE, EGL_NO_SURFACE, egl->context); - egl->egl_exts_str = eglQueryString(egl->display, EGL_EXTENSIONS); - egl->gl_exts_str = (const char*) glGetString(GL_EXTENSIONS); + egl->exts_str = eglQueryString(egl->display, EGL_EXTENSIONS); wlr_log(L_INFO, "Using EGL %d.%d", (int)major, (int)minor); - wlr_log(L_INFO, "Supported EGL extensions: %s", egl->egl_exts_str); + wlr_log(L_INFO, "Supported EGL extensions: %s", egl->exts_str); wlr_log(L_INFO, "EGL vendor: %s", eglQueryString(egl->display, EGL_VENDOR)); - wlr_log(L_INFO, "Using %s", glGetString(GL_VERSION)); - wlr_log(L_INFO, "GL vendor: %s", glGetString(GL_VENDOR)); - wlr_log(L_INFO, "Supported OpenGL ES extensions: %s", egl->gl_exts_str); - if (!check_egl_ext(egl->egl_exts_str, "EGL_WL_bind_wayland_display") || - !check_egl_ext(egl->egl_exts_str, "EGL_KHR_image_base")) { + if (!check_egl_ext(egl->exts_str, "EGL_KHR_image_base")) { wlr_log(L_ERROR, "Required egl extensions not supported"); goto error; } egl->egl_exts.buffer_age = - check_egl_ext(egl->egl_exts_str, "EGL_EXT_buffer_age"); + check_egl_ext(egl->exts_str, "EGL_EXT_buffer_age"); egl->egl_exts.swap_buffers_with_damage = - check_egl_ext(egl->egl_exts_str, "EGL_EXT_swap_buffers_with_damage") || - check_egl_ext(egl->egl_exts_str, "EGL_KHR_swap_buffers_with_damage"); + check_egl_ext(egl->exts_str, "EGL_EXT_swap_buffers_with_damage") || + check_egl_ext(egl->exts_str, "EGL_KHR_swap_buffers_with_damage"); egl->egl_exts.dmabuf_import = - check_egl_ext(egl->egl_exts_str, "EGL_EXT_image_dma_buf_import"); + check_egl_ext(egl->exts_str, "EGL_EXT_image_dma_buf_import"); egl->egl_exts.dmabuf_import_modifiers = - check_egl_ext(egl->egl_exts_str, "EGL_EXT_image_dma_buf_import_modifiers") + check_egl_ext(egl->exts_str, "EGL_EXT_image_dma_buf_import_modifiers") && eglQueryDmaBufFormatsEXT && eglQueryDmaBufModifiersEXT; + + egl->egl_exts.bind_wayland_display = + check_egl_ext(egl->exts_str, "EGL_WL_bind_wayland_display"); print_dmabuf_formats(egl); return true; @@ -223,24 +220,6 @@ bool wlr_egl_bind_display(struct wlr_egl *egl, struct wl_display *local_display) return false; } -bool wlr_egl_query_buffer(struct wlr_egl *egl, struct wl_resource *buf, - int attrib, int *value) { - if (!eglQueryWaylandBufferWL) { - return false; - } - return eglQueryWaylandBufferWL(egl->display, buf, attrib, value); -} - -EGLImage wlr_egl_create_image(struct wlr_egl *egl, EGLenum target, - EGLClientBuffer buffer, const EGLint *attribs) { - if (!eglCreateImageKHR) { - return NULL; - } - - return eglCreateImageKHR(egl->display, egl->context, target, - buffer, attribs); -} - bool wlr_egl_destroy_image(struct wlr_egl *egl, EGLImage image) { if (!eglDestroyImageKHR) { return false; @@ -325,15 +304,6 @@ bool wlr_egl_swap_buffers(struct wlr_egl *egl, EGLSurface surface, EGLImage wlr_egl_create_image_from_dmabuf(struct wlr_egl *egl, struct wlr_dmabuf_buffer_attribs *attributes) { - int atti = 0; - EGLint attribs[20]; - attribs[atti++] = EGL_WIDTH; - attribs[atti++] = attributes->width; - attribs[atti++] = EGL_HEIGHT; - attribs[atti++] = attributes->height; - attribs[atti++] = EGL_LINUX_DRM_FOURCC_EXT; - attribs[atti++] = attributes->format; - bool has_modifier = false; if (attributes->modifier[0] != DRM_FORMAT_MOD_INVALID) { if (!egl->egl_exts.dmabuf_import_modifiers) { @@ -342,25 +312,66 @@ EGLImage wlr_egl_create_image_from_dmabuf(struct wlr_egl *egl, has_modifier = true; } - /* TODO: YUV planes have up four planes but we only support a - single EGLImage for now */ - if (attributes->n_planes > 1) { - return NULL; - } + unsigned int atti = 0; + EGLint attribs[50]; + attribs[atti++] = EGL_WIDTH; + attribs[atti++] = attributes->width; + attribs[atti++] = EGL_HEIGHT; + attribs[atti++] = attributes->height; + attribs[atti++] = EGL_LINUX_DRM_FOURCC_EXT; + attribs[atti++] = attributes->format; - attribs[atti++] = EGL_DMA_BUF_PLANE0_FD_EXT; - attribs[atti++] = attributes->fd[0]; - attribs[atti++] = EGL_DMA_BUF_PLANE0_OFFSET_EXT; - attribs[atti++] = attributes->offset[0]; - attribs[atti++] = EGL_DMA_BUF_PLANE0_PITCH_EXT; - attribs[atti++] = attributes->stride[0]; - if (has_modifier) { - attribs[atti++] = EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT; - attribs[atti++] = attributes->modifier[0] & 0xFFFFFFFF; - attribs[atti++] = EGL_DMA_BUF_PLANE0_MODIFIER_HI_EXT; - attribs[atti++] = attributes->modifier[0] >> 32; + struct { + EGLint fd; + EGLint offset; + EGLint pitch; + EGLint mod_lo; + EGLint mod_hi; + } attr_names[WLR_LINUX_DMABUF_MAX_PLANES] = { + { + EGL_DMA_BUF_PLANE0_FD_EXT, + EGL_DMA_BUF_PLANE0_OFFSET_EXT, + EGL_DMA_BUF_PLANE0_PITCH_EXT, + EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT, + EGL_DMA_BUF_PLANE0_MODIFIER_HI_EXT + }, { + EGL_DMA_BUF_PLANE1_FD_EXT, + EGL_DMA_BUF_PLANE1_OFFSET_EXT, + EGL_DMA_BUF_PLANE1_PITCH_EXT, + EGL_DMA_BUF_PLANE1_MODIFIER_LO_EXT, + EGL_DMA_BUF_PLANE1_MODIFIER_HI_EXT + }, { + EGL_DMA_BUF_PLANE2_FD_EXT, + EGL_DMA_BUF_PLANE2_OFFSET_EXT, + EGL_DMA_BUF_PLANE2_PITCH_EXT, + EGL_DMA_BUF_PLANE2_MODIFIER_LO_EXT, + EGL_DMA_BUF_PLANE2_MODIFIER_HI_EXT + }, { + EGL_DMA_BUF_PLANE3_FD_EXT, + EGL_DMA_BUF_PLANE3_OFFSET_EXT, + EGL_DMA_BUF_PLANE3_PITCH_EXT, + EGL_DMA_BUF_PLANE3_MODIFIER_LO_EXT, + EGL_DMA_BUF_PLANE3_MODIFIER_HI_EXT + } + }; + + for (int i=0; i < attributes->n_planes; i++) { + attribs[atti++] = attr_names[i].fd; + attribs[atti++] = attributes->fd[i]; + attribs[atti++] = attr_names[i].offset; + attribs[atti++] = attributes->offset[i]; + attribs[atti++] = attr_names[i].pitch; + attribs[atti++] = attributes->stride[i]; + if (has_modifier) { + attribs[atti++] = attr_names[i].mod_lo; + attribs[atti++] = attributes->modifier[i] & 0xFFFFFFFF; + attribs[atti++] = attr_names[i].mod_hi; + attribs[atti++] = attributes->modifier[i] >> 32; + } } attribs[atti++] = EGL_NONE; + assert(atti < sizeof(attribs)/sizeof(attribs[0])); + return eglCreateImageKHR(egl->display, EGL_NO_CONTEXT, EGL_LINUX_DMA_BUF_EXT, NULL, attribs); } @@ -371,7 +382,8 @@ EGLImage wlr_egl_create_image_from_dmabuf(struct wlr_egl *egl, bool wlr_egl_check_import_dmabuf(struct wlr_egl *egl, struct wlr_dmabuf_buffer *dmabuf) { switch (dmabuf->attributes.format & ~DRM_FORMAT_BIG_ENDIAN) { - /* YUV based formats not yet supported */ + /* TODO: YUV based formats not yet supported, require multiple + * wlr_create_image_from_dmabuf */ case WL_SHM_FORMAT_YUYV: case WL_SHM_FORMAT_YVYU: case WL_SHM_FORMAT_UYVY: @@ -398,7 +410,7 @@ int wlr_egl_get_dmabuf_formats(struct wlr_egl *egl, int **formats) { if (!egl->egl_exts.dmabuf_import || !egl->egl_exts.dmabuf_import_modifiers) { - wlr_log(L_ERROR, "dmabuf extension not present"); + wlr_log(L_DEBUG, "dmabuf extension not present"); return -1; } diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c index 9403c0ed..f96f468b 100644 --- a/render/gles2/renderer.c +++ b/render/gles2/renderer.c @@ -12,23 +12,27 @@ #include <wlr/render/wlr_renderer.h> #include <wlr/types/wlr_matrix.h> #include <wlr/util/log.h> -#include "render/gles2.h" #include "glapi.h" +#include "render/gles2.h" static const struct wlr_renderer_impl renderer_impl; -static struct wlr_gles2_renderer *gles2_get_renderer( +struct wlr_gles2_renderer *gles2_get_renderer( struct wlr_renderer *wlr_renderer) { assert(wlr_renderer->impl == &renderer_impl); - struct wlr_gles2_renderer *renderer = - (struct wlr_gles2_renderer *)wlr_renderer; + return (struct wlr_gles2_renderer *)wlr_renderer; +} + +struct wlr_gles2_renderer *gles2_get_renderer_in_context( + struct wlr_renderer *wlr_renderer) { + struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer); assert(eglGetCurrentContext() == renderer->egl->context); return renderer; } static void gles2_begin(struct wlr_renderer *wlr_renderer, uint32_t width, uint32_t height) { - gles2_get_renderer(wlr_renderer); + gles2_get_renderer_in_context(wlr_renderer); GLES2_DEBUG_PUSH; @@ -45,13 +49,13 @@ static void gles2_begin(struct wlr_renderer *wlr_renderer, uint32_t width, } static void gles2_end(struct wlr_renderer *wlr_renderer) { - gles2_get_renderer(wlr_renderer); + gles2_get_renderer_in_context(wlr_renderer); // no-op } static void gles2_clear(struct wlr_renderer *wlr_renderer, const float color[static 4]) { - gles2_get_renderer(wlr_renderer); + gles2_get_renderer_in_context(wlr_renderer); GLES2_DEBUG_PUSH; glClearColor(color[0], color[1], color[2], color[3]); @@ -61,7 +65,7 @@ static void gles2_clear(struct wlr_renderer *wlr_renderer, static void gles2_scissor(struct wlr_renderer *wlr_renderer, struct wlr_box *box) { - gles2_get_renderer(wlr_renderer); + gles2_get_renderer_in_context(wlr_renderer); GLES2_DEBUG_PUSH; if (box != NULL) { @@ -73,14 +77,6 @@ static void gles2_scissor(struct wlr_renderer *wlr_renderer, GLES2_DEBUG_POP; } -static struct wlr_texture *gles2_renderer_texture_create( - struct wlr_renderer *wlr_renderer) { - assert(wlr_renderer->impl == &renderer_impl); - struct wlr_gles2_renderer *renderer = - (struct wlr_gles2_renderer *)wlr_renderer; - return gles2_texture_create(renderer->egl); -} - static void draw_quad() { GLfloat verts[] = { 1, 0, // top right @@ -107,21 +103,28 @@ static void draw_quad() { glDisableVertexAttribArray(1); } -static bool gles2_render_texture_with_matrix( - struct wlr_renderer *wlr_renderer, struct wlr_texture *wlr_texture, - const float matrix[static 9], float alpha) { - struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer); - struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture); - if (!wlr_texture->valid) { - wlr_log(L_ERROR, "attempt to render invalid texture"); - return false; - } - - GLuint prog = renderer->shaders.tex_rgba; - if (texture->target == GL_TEXTURE_EXTERNAL_OES) { +static bool gles2_render_texture_with_matrix(struct wlr_renderer *wlr_renderer, + struct wlr_texture *wlr_texture, const float matrix[static 9], + float alpha) { + struct wlr_gles2_renderer *renderer = + gles2_get_renderer_in_context(wlr_renderer); + struct wlr_gles2_texture *texture = + gles2_get_texture_in_context(wlr_texture); + + GLuint prog; + GLenum target; + switch (texture->type) { + case WLR_GLES2_TEXTURE_GLTEX: + case WLR_GLES2_TEXTURE_WL_DRM_GL: + prog = texture->has_alpha ? renderer->shaders.tex_rgba : + renderer->shaders.tex_rgbx; + target = GL_TEXTURE_2D; + break; + case WLR_GLES2_TEXTURE_WL_DRM_EXT: + case WLR_GLES2_TEXTURE_DMABUF: prog = renderer->shaders.tex_ext; - } else if (!texture->pixel_format->has_alpha) { - prog = renderer->shaders.tex_rgbx; + target = GL_TEXTURE_EXTERNAL_OES; + break; } // OpenGL ES 2 requires the glUniformMatrix3fv transpose parameter to be set @@ -130,23 +133,32 @@ static bool gles2_render_texture_with_matrix( wlr_matrix_transpose(transposition, matrix); GLES2_DEBUG_PUSH; - glBindTexture(texture->target, texture->tex_id); - glTexParameteri(texture->target, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexParameteri(texture->target, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + + GLuint tex_id = texture->type == WLR_GLES2_TEXTURE_GLTEX ? + texture->gl_tex : texture->image_tex; + glActiveTexture(GL_TEXTURE0); + glBindTexture(target, tex_id); + + glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glUseProgram(prog); glUniformMatrix3fv(0, 1, GL_FALSE, transposition); - glUniform1i(1, wlr_texture->inverted_y); + glUniform1i(1, texture->inverted_y); glUniform1f(3, alpha); + draw_quad(); + GLES2_DEBUG_POP; return true; } -static void gles2_render_quad(struct wlr_renderer *wlr_renderer, +static void gles2_render_quad_with_matrix(struct wlr_renderer *wlr_renderer, const float color[static 4], const float matrix[static 9]) { - struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer); + struct wlr_gles2_renderer *renderer = + gles2_get_renderer_in_context(wlr_renderer); // OpenGL ES 2 requires the glUniformMatrix3fv transpose parameter to be set // to GL_FALSE @@ -161,9 +173,10 @@ static void gles2_render_quad(struct wlr_renderer *wlr_renderer, GLES2_DEBUG_POP; } -static void gles2_render_ellipse(struct wlr_renderer *wlr_renderer, +static void gles2_render_ellipse_with_matrix(struct wlr_renderer *wlr_renderer, const float color[static 4], const float matrix[static 9]) { - struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer); + struct wlr_gles2_renderer *renderer = + gles2_get_renderer_in_context(wlr_renderer); // OpenGL ES 2 requires the glUniformMatrix3fv transpose parameter to be set // to GL_FALSE @@ -183,20 +196,38 @@ static const enum wl_shm_format *gles2_renderer_formats( return gles2_formats(len); } -static bool gles2_buffer_is_drm(struct wlr_renderer *wlr_renderer, - struct wl_resource *buffer) { - struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer); +static bool gles2_resource_is_wl_drm_buffer(struct wlr_renderer *wlr_renderer, + struct wl_resource *resource) { + struct wlr_gles2_renderer *renderer = + gles2_get_renderer_in_context(wlr_renderer); - EGLint format; - return wlr_egl_query_buffer(renderer->egl, buffer, EGL_TEXTURE_FORMAT, - &format); + if (!eglQueryWaylandBufferWL) { + return false; + } + + EGLint fmt; + return eglQueryWaylandBufferWL(renderer->egl->display, resource, + EGL_TEXTURE_FORMAT, &fmt); +} + +static void gles2_wl_drm_buffer_get_size(struct wlr_renderer *wlr_renderer, + struct wl_resource *buffer, int *width, int *height) { + struct wlr_gles2_renderer *renderer = + gles2_get_renderer_in_context(wlr_renderer); + + if (!eglQueryWaylandBufferWL) { + return; + } + + eglQueryWaylandBufferWL(renderer->egl->display, buffer, EGL_WIDTH, width); + eglQueryWaylandBufferWL(renderer->egl->display, buffer, EGL_HEIGHT, height); } static bool gles2_read_pixels(struct wlr_renderer *wlr_renderer, enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y, void *data) { - gles2_get_renderer(wlr_renderer); + gles2_get_renderer_in_context(wlr_renderer); const struct gles2_pixel_format *fmt = gles2_format_from_wl(wl_fmt); if (fmt == NULL) { @@ -254,14 +285,17 @@ static const struct wlr_renderer_impl renderer_impl = { .end = gles2_end, .clear = gles2_clear, .scissor = gles2_scissor, - .texture_create = gles2_renderer_texture_create, .render_texture_with_matrix = gles2_render_texture_with_matrix, - .render_quad = gles2_render_quad, - .render_ellipse = gles2_render_ellipse, + .render_quad_with_matrix = gles2_render_quad_with_matrix, + .render_ellipse_with_matrix = gles2_render_ellipse_with_matrix, .formats = gles2_renderer_formats, - .buffer_is_drm = gles2_buffer_is_drm, + .resource_is_wl_drm_buffer = gles2_resource_is_wl_drm_buffer, + .wl_drm_buffer_get_size = gles2_wl_drm_buffer_get_size, .read_pixels = gles2_read_pixels, .format_supported = gles2_format_supported, + .texture_from_pixels = gles2_texture_from_pixels, + .texture_from_wl_drm = gles2_texture_from_wl_drm, + .texture_from_dmabuf = gles2_texture_from_dmabuf, }; void gles2_push_marker(const char *file, const char *func) { @@ -377,6 +411,11 @@ struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_backend *backend) { renderer->egl = wlr_backend_get_egl(backend); wlr_egl_make_current(renderer->egl, EGL_NO_SURFACE, NULL); + renderer->exts_str = (const char*) glGetString(GL_EXTENSIONS); + wlr_log(L_INFO, "Using %s", glGetString(GL_VERSION)); + wlr_log(L_INFO, "GL vendor: %s", glGetString(GL_VENDOR)); + wlr_log(L_INFO, "Supported GLES2 extensions: %s", renderer->exts_str); + if (glDebugMessageCallbackKHR && glDebugMessageControlKHR) { glEnable(GL_DEBUG_OUTPUT_KHR); glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR); diff --git a/render/gles2/texture.c b/render/gles2/texture.c index 766c0b15..82effd71 100644 --- a/render/gles2/texture.c +++ b/render/gles2/texture.c @@ -10,360 +10,262 @@ #include <wlr/render/interface.h> #include <wlr/types/wlr_matrix.h> #include <wlr/util/log.h> +#include "glapi.h" #include "render/gles2.h" #include "util/signal.h" -static struct gles2_pixel_format external_pixel_format = { - .wl_format = 0, - .depth = 0, - .bpp = 0, - .gl_format = 0, - .gl_type = 0, -}; - -static void gles2_texture_ensure(struct wlr_gles2_texture *texture, - GLenum target) { - if (texture->tex_id) { - return; - } - texture->target = target; - glGenTextures(1, &texture->tex_id); - glBindTexture(target, texture->tex_id); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); -} - static const struct wlr_texture_impl texture_impl; -struct wlr_gles2_texture *gles2_get_texture(struct wlr_texture *wlr_texture) { +static struct wlr_gles2_texture *gles2_get_texture( + struct wlr_texture *wlr_texture) { assert(wlr_texture->impl == &texture_impl); return (struct wlr_gles2_texture *)wlr_texture; } -static bool gles2_texture_upload_pixels(struct wlr_texture *wlr_texture, - enum wl_shm_format format, int stride, int width, int height, - const unsigned char *pixels) { +struct wlr_gles2_texture *gles2_get_texture_in_context( + struct wlr_texture *wlr_texture) { + struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture); + assert(eglGetCurrentContext() == texture->renderer->egl->context); + return texture; +} + +static void gles2_texture_get_size(struct wlr_texture *wlr_texture, int *width, + int *height) { struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture); + *width = texture->width; + *height = texture->height; +} + +static bool gles2_texture_write_pixels(struct wlr_texture *wlr_texture, + enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, + uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x, + uint32_t dst_y, const void *data) { + struct wlr_gles2_texture *texture = + gles2_get_texture_in_context(wlr_texture); + + if (texture->type != WLR_GLES2_TEXTURE_GLTEX) { + wlr_log(L_ERROR, "Cannot write pixels to immutable texture"); + return false; + } - const struct gles2_pixel_format *fmt = gles2_format_from_wl(format); - if (!fmt || !fmt->gl_format) { - wlr_log(L_ERROR, "No supported pixel format for this texture"); + const struct gles2_pixel_format *fmt = gles2_format_from_wl(wl_fmt); + if (fmt == NULL) { + wlr_log(L_ERROR, "Unsupported pixel format %"PRIu32, wl_fmt); return false; } - texture->wlr_texture.width = width; - texture->wlr_texture.height = height; - texture->wlr_texture.format = format; - texture->pixel_format = fmt; + // TODO: what if the unpack subimage extension isn't supported? GLES2_DEBUG_PUSH; - gles2_texture_ensure(texture, GL_TEXTURE_2D); - glBindTexture(GL_TEXTURE_2D, texture->tex_id); - glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride); - glTexImage2D(GL_TEXTURE_2D, 0, fmt->gl_format, width, height, 0, - fmt->gl_format, fmt->gl_type, pixels); - GLES2_DEBUG_POP; - texture->wlr_texture.valid = true; - return true; -} + glBindTexture(GL_TEXTURE_2D, texture->gl_tex); -static bool gles2_texture_update_pixels(struct wlr_texture *wlr_texture, - enum wl_shm_format format, int stride, int x, int y, - int width, int height, const unsigned char *pixels) { - struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture); + glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride / (fmt->bpp / 8)); + glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, src_x); + glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, src_y); - // TODO: Test if the unpack subimage extension is supported and adjust the - // upload strategy if not - if (!texture->wlr_texture.valid - || texture->wlr_texture.format != format - /* || unpack not supported */) { - return gles2_texture_upload_pixels(&texture->wlr_texture, format, - stride, width, height, pixels); - } - const struct gles2_pixel_format *fmt = texture->pixel_format; - GLES2_DEBUG_PUSH; - glBindTexture(GL_TEXTURE_2D, texture->tex_id); - glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride); - glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, x); - glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, y); - glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height, fmt->gl_format, - fmt->gl_type, pixels); + glTexSubImage2D(GL_TEXTURE_2D, 0, dst_x, dst_y, width, height, + fmt->gl_format, fmt->gl_type, data); + + glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0); glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0); glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0); + GLES2_DEBUG_POP; return true; } -static bool gles2_texture_upload_shm(struct wlr_texture *wlr_texture, - uint32_t format, struct wl_shm_buffer *buffer) { +static void gles2_texture_destroy(struct wlr_texture *wlr_texture) { + if (wlr_texture == NULL) { + return; + } + struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture); - const struct gles2_pixel_format *fmt = gles2_format_from_wl(format); - if (!fmt || !fmt->gl_format) { - wlr_log(L_ERROR, "Unsupported pixel format %"PRIu32" for this texture", - format); - return false; - } - wl_shm_buffer_begin_access(buffer); - uint8_t *pixels = wl_shm_buffer_get_data(buffer); - int width = wl_shm_buffer_get_width(buffer); - int height = wl_shm_buffer_get_height(buffer); - int pitch = wl_shm_buffer_get_stride(buffer) / (fmt->bpp / 8); - texture->wlr_texture.width = width; - texture->wlr_texture.height = height; - texture->wlr_texture.format = format; - texture->pixel_format = fmt; + wlr_egl_make_current(texture->renderer->egl, EGL_NO_SURFACE, NULL); GLES2_DEBUG_PUSH; - gles2_texture_ensure(texture, GL_TEXTURE_2D); - glBindTexture(GL_TEXTURE_2D, texture->tex_id); - glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, pitch); - glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0); - glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0); - glTexImage2D(GL_TEXTURE_2D, 0, fmt->gl_format, width, height, 0, - fmt->gl_format, fmt->gl_type, pixels); + + if (texture->image_tex) { + glDeleteTextures(1, &texture->image_tex); + } + if (texture->image) { + assert(eglDestroyImageKHR); + eglDestroyImageKHR(texture->renderer->egl->display, texture->image); + } + + if (texture->type == WLR_GLES2_TEXTURE_GLTEX) { + glDeleteTextures(1, &texture->gl_tex); + } + GLES2_DEBUG_POP; - texture->wlr_texture.valid = true; - wl_shm_buffer_end_access(buffer); - return true; + free(texture); } -static bool gles2_texture_update_shm(struct wlr_texture *wlr_texture, - uint32_t format, int x, int y, int width, int height, - struct wl_shm_buffer *buffer) { - struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture); +static const struct wlr_texture_impl texture_impl = { + .get_size = gles2_texture_get_size, + .write_pixels = gles2_texture_write_pixels, + .destroy = gles2_texture_destroy, +}; + +struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer, + enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, + uint32_t height, const void *data) { + struct wlr_gles2_renderer *renderer = + gles2_get_renderer_in_context(wlr_renderer); + + const struct gles2_pixel_format *fmt = gles2_format_from_wl(wl_fmt); + if (fmt == NULL) { + wlr_log(L_ERROR, "Unsupported pixel format %"PRIu32, wl_fmt); + return NULL; + } - // TODO: Test if the unpack subimage extension is supported and adjust the - // upload strategy if not - assert(texture); - if (!texture->wlr_texture.valid - || texture->wlr_texture.format != format - /* || unpack not supported */) { - return gles2_texture_upload_shm(&texture->wlr_texture, format, buffer); + struct wlr_gles2_texture *texture = + calloc(1, sizeof(struct wlr_gles2_texture)); + if (texture == NULL) { + wlr_log(L_ERROR, "Allocation failed"); + return NULL; } - const struct gles2_pixel_format *fmt = texture->pixel_format; - wl_shm_buffer_begin_access(buffer); - uint8_t *pixels = wl_shm_buffer_get_data(buffer); - int pitch = wl_shm_buffer_get_stride(buffer) / (fmt->bpp / 8); + wlr_texture_init(&texture->wlr_texture, &texture_impl); + texture->renderer = renderer; + texture->width = width; + texture->height = height; + texture->type = WLR_GLES2_TEXTURE_GLTEX; + texture->has_alpha = fmt->has_alpha; GLES2_DEBUG_PUSH; - glBindTexture(GL_TEXTURE_2D, texture->tex_id); - glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, pitch); - glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, x); - glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, y); - glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height, - fmt->gl_format, fmt->gl_type, pixels); - glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0); - glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0); - GLES2_DEBUG_POP; - wl_shm_buffer_end_access(buffer); + glGenTextures(1, &texture->gl_tex); + glBindTexture(GL_TEXTURE_2D, texture->gl_tex); - return true; + glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride / (fmt->bpp / 8)); + glTexImage2D(GL_TEXTURE_2D, 0, fmt->gl_format, width, height, 0, + fmt->gl_format, fmt->gl_type, data); + glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0); + + GLES2_DEBUG_POP; + return (struct wlr_texture *)texture; } -static bool gles2_texture_upload_drm(struct wlr_texture *wlr_texture, - struct wl_resource *buf) { - struct wlr_gles2_texture *tex = gles2_get_texture(wlr_texture); - if (!glEGLImageTargetTexture2DOES) { - return false; +struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer, + struct wl_resource *data) { + struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer); + + if (!eglQueryWaylandBufferWL || !eglCreateImageKHR || + !glEGLImageTargetTexture2DOES) { + return NULL; } - EGLint format; - if (!wlr_egl_query_buffer(tex->egl, buf, EGL_TEXTURE_FORMAT, &format)) { - wlr_log(L_INFO, "upload_drm called with no drm buffer"); - return false; + EGLint fmt; + if (!eglQueryWaylandBufferWL(renderer->egl->display, data, + EGL_TEXTURE_FORMAT, &fmt)) { + return NULL; } - wlr_egl_query_buffer(tex->egl, buf, EGL_WIDTH, - (EGLint*)&tex->wlr_texture.width); - wlr_egl_query_buffer(tex->egl, buf, EGL_HEIGHT, - (EGLint*)&tex->wlr_texture.height); + EGLint width, height; + eglQueryWaylandBufferWL(renderer->egl->display, data, EGL_WIDTH, &width); + eglQueryWaylandBufferWL(renderer->egl->display, data, EGL_HEIGHT, &height); EGLint inverted_y; - if (wlr_egl_query_buffer(tex->egl, buf, EGL_WAYLAND_Y_INVERTED_WL, - &inverted_y)) { - tex->wlr_texture.inverted_y = !!inverted_y; + if (!eglQueryWaylandBufferWL(renderer->egl->display, data, + EGL_WAYLAND_Y_INVERTED_WL, &inverted_y)) { + inverted_y = 0; } + struct wlr_gles2_texture *texture = + calloc(1, sizeof(struct wlr_gles2_texture)); + if (texture == NULL) { + wlr_log(L_ERROR, "Allocation failed"); + return NULL; + } + wlr_texture_init(&texture->wlr_texture, &texture_impl); + texture->renderer = renderer; + texture->width = width; + texture->height = height; + texture->wl_drm = data; + texture->inverted_y = !!inverted_y; + GLenum target; - const struct gles2_pixel_format *pf; - switch (format) { + switch (fmt) { case EGL_TEXTURE_RGB: case EGL_TEXTURE_RGBA: target = GL_TEXTURE_2D; - pf = gles2_format_from_wl(WL_SHM_FORMAT_ARGB8888); + texture->type = WLR_GLES2_TEXTURE_WL_DRM_GL; + texture->has_alpha = fmt == EGL_TEXTURE_RGBA; break; case EGL_TEXTURE_EXTERNAL_WL: target = GL_TEXTURE_EXTERNAL_OES; - pf = &external_pixel_format; + texture->type = WLR_GLES2_TEXTURE_WL_DRM_EXT; + texture->has_alpha = true; break; default: - wlr_log(L_ERROR, "invalid/unsupported egl buffer format"); - return false; - } - - GLES2_DEBUG_PUSH; - gles2_texture_ensure(tex, target); - glBindTexture(GL_TEXTURE_2D, tex->tex_id); - GLES2_DEBUG_POP; - - EGLint attribs[] = { EGL_WAYLAND_PLANE_WL, 0, EGL_NONE }; - - if (tex->image) { - wlr_egl_destroy_image(tex->egl, tex->image); + wlr_log(L_ERROR, "Invalid or unsupported EGL buffer format"); + free(texture); + return NULL; } - tex->image = wlr_egl_create_image(tex->egl, EGL_WAYLAND_BUFFER_WL, - (EGLClientBuffer*) buf, attribs); - if (!tex->image) { - wlr_log(L_ERROR, "failed to create EGL image"); - return false; + EGLint attribs[] = { + EGL_WAYLAND_PLANE_WL, 0, + EGL_NONE, + }; + texture->image = eglCreateImageKHR(renderer->egl->display, + renderer->egl->context, EGL_WAYLAND_BUFFER_WL, data, attribs); + if (texture->image == NULL) { + free(texture); + return NULL; } GLES2_DEBUG_PUSH; - glActiveTexture(GL_TEXTURE0); - glBindTexture(target, tex->tex_id); - glEGLImageTargetTexture2DOES(target, tex->image); - GLES2_DEBUG_POP; - tex->wlr_texture.valid = true; - tex->pixel_format = pf; - - return true; -} - -static bool gles2_texture_upload_eglimage(struct wlr_texture *wlr_texture, - EGLImageKHR image, uint32_t width, uint32_t height) { - struct wlr_gles2_texture *tex = gles2_get_texture(wlr_texture); - tex->image = image; - tex->pixel_format = &external_pixel_format; - tex->wlr_texture.valid = true; - tex->wlr_texture.width = width; - tex->wlr_texture.height = height; + glGenTextures(1, &texture->image_tex); + glBindTexture(target, texture->image_tex); + glEGLImageTargetTexture2DOES(target, texture->image); - GLES2_DEBUG_PUSH; - gles2_texture_ensure(tex, GL_TEXTURE_2D); - glActiveTexture(GL_TEXTURE0); - glBindTexture(GL_TEXTURE_EXTERNAL_OES, tex->tex_id); - glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, tex->image); GLES2_DEBUG_POP; - - return true; + return (struct wlr_texture *)texture; } -static bool gles2_texture_upload_dmabuf(struct wlr_texture *wlr_texture, - struct wl_resource *dmabuf_resource) { - struct wlr_gles2_texture *tex = gles2_get_texture(wlr_texture); - struct wlr_dmabuf_buffer *dmabuf = - wlr_dmabuf_buffer_from_buffer_resource(dmabuf_resource); - - if (!tex->egl->egl_exts.dmabuf_import) { - wlr_log(L_ERROR, "Want dmabuf but extension not present"); - return false; - } - - tex->wlr_texture.width = dmabuf->attributes.width; - tex->wlr_texture.height = dmabuf->attributes.height; - - if (tex->image) { - wlr_egl_destroy_image(tex->egl, tex->image); - } - - if (wlr_dmabuf_buffer_has_inverted_y(dmabuf)) { - wlr_texture->inverted_y = true; - } +struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer, + struct wlr_dmabuf_buffer_attribs *attribs) { + struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer); - GLenum target = GL_TEXTURE_2D; - const struct gles2_pixel_format *pf = - gles2_format_from_wl(WL_SHM_FORMAT_ARGB8888); - GLES2_DEBUG_PUSH; - gles2_texture_ensure(tex, target); - glBindTexture(target, tex->tex_id); - tex->image = wlr_egl_create_image_from_dmabuf(tex->egl, &dmabuf->attributes); - glActiveTexture(GL_TEXTURE0); - glEGLImageTargetTexture2DOES(target, tex->image); - GLES2_DEBUG_POP; - tex->pixel_format = pf; - tex->wlr_texture.valid = true; - return true; -} - -static bool gles2_texture_get_dmabuf_size(struct wlr_texture *texture, struct - wl_resource *resource, int *width, int *height) { - if (!wlr_dmabuf_resource_is_buffer(resource)) { - return false; + if (!glEGLImageTargetTexture2DOES) { + return NULL; } - struct wlr_dmabuf_buffer *dmabuf = - wlr_dmabuf_buffer_from_buffer_resource(resource); - *width = dmabuf->attributes.width; - *height = dmabuf->attributes.height; - return true; -} - -static void gles2_texture_get_buffer_size(struct wlr_texture *texture, - struct wl_resource *resource, int *width, int *height) { - struct wl_shm_buffer *buffer = wl_shm_buffer_get(resource); - if (!buffer) { - struct wlr_gles2_texture *tex = (struct wlr_gles2_texture *)texture; - if (!glEGLImageTargetTexture2DOES) { - return; - } - if (!wlr_egl_query_buffer(tex->egl, resource, EGL_WIDTH, - (EGLint*)width)) { - if (!gles2_texture_get_dmabuf_size(texture, resource, width, - height)) { - wlr_log(L_ERROR, "could not get size of the buffer"); - return; - } - } - wlr_egl_query_buffer(tex->egl, resource, EGL_HEIGHT, (EGLint*)height); - - return; + if (!renderer->egl->egl_exts.dmabuf_import) { + wlr_log(L_ERROR, "Cannot create DMA-BUF texture: EGL extension " + "unavailable"); + return NULL; } - *width = wl_shm_buffer_get_width(buffer); - *height = wl_shm_buffer_get_height(buffer); -} - -static void gles2_texture_destroy(struct wlr_texture *wlr_texture) { - struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture); - - wlr_signal_emit_safe(&texture->wlr_texture.destroy_signal, - &texture->wlr_texture); - if (texture->tex_id) { - GLES2_DEBUG_PUSH; - glDeleteTextures(1, &texture->tex_id); - GLES2_DEBUG_POP; + struct wlr_gles2_texture *texture = + calloc(1, sizeof(struct wlr_gles2_texture)); + if (texture == NULL) { + wlr_log(L_ERROR, "Allocation failed"); + return NULL; } - - if (texture->image) { - wlr_egl_destroy_image(texture->egl, texture->image); + wlr_texture_init(&texture->wlr_texture, &texture_impl); + texture->renderer = renderer; + texture->width = attribs->width; + texture->height = attribs->height; + texture->type = WLR_GLES2_TEXTURE_DMABUF; + texture->has_alpha = true; + texture->inverted_y = + (attribs->flags & WLR_DMABUF_BUFFER_ATTRIBS_FLAGS_Y_INVERT) != 0; + + texture->image = wlr_egl_create_image_from_dmabuf(renderer->egl, attribs); + if (texture->image == NULL) { + free(texture); + return NULL; } - free(texture); -} + GLES2_DEBUG_PUSH; -static const struct wlr_texture_impl texture_impl = { - .upload_pixels = gles2_texture_upload_pixels, - .update_pixels = gles2_texture_update_pixels, - .upload_shm = gles2_texture_upload_shm, - .update_shm = gles2_texture_update_shm, - .upload_drm = gles2_texture_upload_drm, - .upload_dmabuf = gles2_texture_upload_dmabuf, - .upload_eglimage = gles2_texture_upload_eglimage, - .get_buffer_size = gles2_texture_get_buffer_size, - .destroy = gles2_texture_destroy, -}; + glGenTextures(1, &texture->image_tex); + glBindTexture(GL_TEXTURE_EXTERNAL_OES, texture->image_tex); + glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, texture->image); -struct wlr_texture *gles2_texture_create(struct wlr_egl *egl) { - struct wlr_gles2_texture *texture; - if (!(texture = calloc(1, sizeof(struct wlr_gles2_texture)))) { - return NULL; - } - wlr_texture_init(&texture->wlr_texture, &texture_impl); - texture->egl = egl; - return &texture->wlr_texture; + GLES2_DEBUG_POP; + return (struct wlr_texture *)texture; } diff --git a/render/wlr_renderer.c b/render/wlr_renderer.c index 622aa1dd..e33c2bed 100644 --- a/render/wlr_renderer.c +++ b/render/wlr_renderer.c @@ -1,3 +1,4 @@ +#include <assert.h> #include <stdbool.h> #include <stdlib.h> #include <wlr/render/interface.h> @@ -6,6 +7,15 @@ void wlr_renderer_init(struct wlr_renderer *renderer, const struct wlr_renderer_impl *impl) { + assert(impl->begin); + assert(impl->clear); + assert(impl->scissor); + assert(impl->render_texture_with_matrix); + assert(impl->render_quad_with_matrix); + assert(impl->render_ellipse_with_matrix); + assert(impl->formats); + assert(impl->format_supported); + assert(impl->texture_from_pixels); renderer->impl = impl; } @@ -22,7 +32,9 @@ void wlr_renderer_begin(struct wlr_renderer *r, int width, int height) { } void wlr_renderer_end(struct wlr_renderer *r) { - r->impl->end(r); + if (r->impl->end) { + r->impl->end(r); + } } void wlr_renderer_clear(struct wlr_renderer *r, const float color[static 4]) { @@ -33,19 +45,16 @@ void wlr_renderer_scissor(struct wlr_renderer *r, struct wlr_box *box) { r->impl->scissor(r, box); } -struct wlr_texture *wlr_render_texture_create(struct wlr_renderer *r) { - return r->impl->texture_create(r); -} - bool wlr_render_texture(struct wlr_renderer *r, struct wlr_texture *texture, const float projection[static 9], int x, int y, float alpha) { - float mat[9]; - wlr_matrix_identity(mat); - wlr_matrix_translate(mat, x, y); - wlr_matrix_scale(mat, texture->width, texture->height); - wlr_matrix_multiply(mat, projection, mat); + struct wlr_box box = { .x = x, .y = y }; + wlr_texture_get_size(texture, &box.width, &box.height); + + float matrix[9]; + wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL, 0, + projection); - return wlr_render_texture_with_matrix(r, texture, mat, alpha); + return wlr_render_texture_with_matrix(r, texture, matrix, alpha); } bool wlr_render_texture_with_matrix(struct wlr_renderer *r, @@ -54,14 +63,32 @@ bool wlr_render_texture_with_matrix(struct wlr_renderer *r, return r->impl->render_texture_with_matrix(r, texture, matrix, alpha); } -void wlr_render_colored_quad(struct wlr_renderer *r, +void wlr_render_rect(struct wlr_renderer *r, const struct wlr_box *box, + const float color[static 4], const float projection[static 9]) { + float matrix[9]; + wlr_matrix_project_box(matrix, box, WL_OUTPUT_TRANSFORM_NORMAL, 0, + projection); + + wlr_render_quad_with_matrix(r, color, matrix); +} + +void wlr_render_quad_with_matrix(struct wlr_renderer *r, const float color[static 4], const float matrix[static 9]) { - r->impl->render_quad(r, color, matrix); + r->impl->render_quad_with_matrix(r, color, matrix); } -void wlr_render_colored_ellipse(struct wlr_renderer *r, +void wlr_render_ellipse(struct wlr_renderer *r, const struct wlr_box *box, + const float color[static 4], const float projection[static 9]) { + float matrix[9]; + wlr_matrix_project_box(matrix, box, WL_OUTPUT_TRANSFORM_NORMAL, 0, + projection); + + wlr_render_ellipse_with_matrix(r, color, matrix); +} + +void wlr_render_ellipse_with_matrix(struct wlr_renderer *r, const float color[static 4], const float matrix[static 9]) { - r->impl->render_ellipse(r, color, matrix); + r->impl->render_ellipse_with_matrix(r, color, matrix); } const enum wl_shm_format *wlr_renderer_get_formats( @@ -69,15 +96,29 @@ const enum wl_shm_format *wlr_renderer_get_formats( return r->impl->formats(r, len); } -bool wlr_renderer_buffer_is_drm(struct wlr_renderer *r, - struct wl_resource *buffer) { - return r->impl->buffer_is_drm(r, buffer); +bool wlr_renderer_resource_is_wl_drm_buffer(struct wlr_renderer *r, + struct wl_resource *resource) { + if (!r->impl->resource_is_wl_drm_buffer) { + return false; + } + return r->impl->resource_is_wl_drm_buffer(r, resource); +} + +void wlr_renderer_wl_drm_buffer_get_size(struct wlr_renderer *r, + struct wl_resource *buffer, int *width, int *height) { + if (!r->impl->wl_drm_buffer_get_size) { + return; + } + return r->impl->wl_drm_buffer_get_size(r, buffer, width, height); } bool wlr_renderer_read_pixels(struct wlr_renderer *r, enum wl_shm_format fmt, uint32_t stride, uint32_t width, uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y, void *data) { + if (!r->impl->read_pixels) { + return false; + } return r->impl->read_pixels(r, fmt, stride, width, height, src_x, src_y, dst_x, dst_y, data); } diff --git a/render/wlr_texture.c b/render/wlr_texture.c index 33c91822..9aecfd98 100644 --- a/render/wlr_texture.c +++ b/render/wlr_texture.c @@ -1,3 +1,4 @@ +#include <assert.h> #include <stdbool.h> #include <stdlib.h> #include <wlr/render/interface.h> @@ -5,8 +6,9 @@ void wlr_texture_init(struct wlr_texture *texture, const struct wlr_texture_impl *impl) { + assert(impl->get_size); + assert(impl->write_pixels); texture->impl = impl; - wl_signal_init(&texture->destroy_signal); } void wlr_texture_destroy(struct wlr_texture *texture) { @@ -17,45 +19,38 @@ void wlr_texture_destroy(struct wlr_texture *texture) { } } -bool wlr_texture_upload_pixels(struct wlr_texture *texture, uint32_t format, - int stride, int width, int height, const unsigned char *pixels) { - return texture->impl->upload_pixels(texture, format, stride, - width, height, pixels); +struct wlr_texture *wlr_texture_from_pixels(struct wlr_renderer *renderer, + enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, + uint32_t height, const void *data) { + return renderer->impl->texture_from_pixels(renderer, wl_fmt, stride, width, + height, data); } -bool wlr_texture_update_pixels(struct wlr_texture *texture, - enum wl_shm_format format, int stride, int x, int y, - int width, int height, const unsigned char *pixels) { - return texture->impl->update_pixels(texture, format, stride, x, y, - width, height, pixels); -} - -bool wlr_texture_upload_shm(struct wlr_texture *texture, uint32_t format, - struct wl_shm_buffer *shm) { - return texture->impl->upload_shm(texture, format, shm); -} - -bool wlr_texture_update_shm(struct wlr_texture *texture, uint32_t format, - int x, int y, int width, int height, struct wl_shm_buffer *shm) { - return texture->impl->update_shm(texture, format, x, y, width, height, shm); -} - -bool wlr_texture_upload_drm(struct wlr_texture *texture, - struct wl_resource *drm_buffer) { - return texture->impl->upload_drm(texture, drm_buffer); +struct wlr_texture *wlr_texture_from_wl_drm(struct wlr_renderer *renderer, + struct wl_resource *data) { + if (!renderer->impl->texture_from_wl_drm) { + return NULL; + } + return renderer->impl->texture_from_wl_drm(renderer, data); } -bool wlr_texture_upload_eglimage(struct wlr_texture *texture, - EGLImageKHR image, uint32_t width, uint32_t height) { - return texture->impl->upload_eglimage(texture, image, width, height); +struct wlr_texture *wlr_texture_from_dmabuf(struct wlr_renderer *renderer, + struct wlr_dmabuf_buffer_attribs *attribs) { + if (!renderer->impl->texture_from_dmabuf) { + return NULL; + } + return renderer->impl->texture_from_dmabuf(renderer, attribs); } -bool wlr_texture_upload_dmabuf(struct wlr_texture *texture, - struct wl_resource *dmabuf_resource) { - return texture->impl->upload_dmabuf(texture, dmabuf_resource); +void wlr_texture_get_size(struct wlr_texture *texture, int *width, + int *height) { + return texture->impl->get_size(texture, width, height); } -void wlr_texture_get_buffer_size(struct wlr_texture *texture, struct wl_resource - *resource, int *width, int *height) { - texture->impl->get_buffer_size(texture, resource, width, height); +bool wlr_texture_write_pixels(struct wlr_texture *texture, + enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, + uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x, + uint32_t dst_y, const void *data) { + return texture->impl->write_pixels(texture, wl_fmt, stride, width, height, + src_x, src_y, dst_x, dst_y, data); } |