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Diffstat (limited to 'render')
-rw-r--r--render/gles2/pass.c33
-rw-r--r--render/pass.c6
-rw-r--r--render/pixman/pass.c26
-rw-r--r--render/vulkan/pass.c2
4 files changed, 37 insertions, 30 deletions
diff --git a/render/gles2/pass.c b/render/gles2/pass.c
index b1d21616..9003f08c 100644
--- a/render/gles2/pass.c
+++ b/render/gles2/pass.c
@@ -121,6 +121,17 @@ static void set_tex_matrix(GLint loc, enum wl_output_transform trans,
glUniformMatrix3fv(loc, 1, GL_FALSE, tex_matrix);
}
+static void setup_blending(enum wlr_render_blend_mode mode) {
+ switch (mode) {
+ case WLR_RENDER_BLEND_MODE_PREMULTIPLIED:
+ glEnable(GL_BLEND);
+ break;
+ case WLR_RENDER_BLEND_MODE_NONE:
+ glDisable(GL_BLEND);
+ break;
+ }
+}
+
static void render_pass_add_texture(struct wlr_render_pass *wlr_pass,
const struct wlr_render_texture_options *options) {
struct wlr_gles2_render_pass *pass = get_render_pass(wlr_pass);
@@ -159,12 +170,8 @@ static void render_pass_add_texture(struct wlr_render_pass *wlr_pass,
src_fbox.height /= options->texture->height;
push_gles2_debug(renderer);
-
- if (!texture->has_alpha && alpha == 1.0) {
- glDisable(GL_BLEND);
- } else {
- glEnable(GL_BLEND);
- }
+ setup_blending(!texture->has_alpha && alpha == 1.0 ?
+ WLR_RENDER_BLEND_MODE_NONE : options->blend_mode);
glUseProgram(shader->program);
@@ -202,19 +209,7 @@ static void render_pass_add_rect(struct wlr_render_pass *wlr_pass,
const struct wlr_box *box = &options->box;
push_gles2_debug(renderer);
-
- switch (options->blend_mode) {
- case WLR_RENDER_BLEND_MODE_PREMULTIPLIED:
- if (color->a == 1.0) {
- glDisable(GL_BLEND);
- } else {
- glEnable(GL_BLEND);
- }
- break;
- case WLR_RENDER_BLEND_MODE_NONE:
- glDisable(GL_BLEND);
- break;
- }
+ setup_blending(color->a == 1.0 ? WLR_RENDER_BLEND_MODE_NONE : options->blend_mode);
glUseProgram(renderer->shaders.quad.program);
diff --git a/render/pass.c b/render/pass.c
index 026e807b..c64772db 100644
--- a/render/pass.c
+++ b/render/pass.c
@@ -113,10 +113,16 @@ static void legacy_add_texture(struct wlr_render_pass *wlr_pass,
pixman_region32_t clip;
get_clip_region(pass, options->clip, &clip);
+ float black[4] = {0};
int rects_len = 0;
const pixman_box32_t *rects = pixman_region32_rectangles(&clip, &rects_len);
for (int i = 0; i < rects_len; i++) {
scissor(pass->renderer, &rects[i]);
+
+ if (options->blend_mode == WLR_RENDER_BLEND_MODE_NONE) {
+ wlr_renderer_clear(pass->renderer, black);
+ }
+
wlr_render_subtexture_with_matrix(pass->renderer, texture, &src_box, matrix, alpha);
}
diff --git a/render/pixman/pass.c b/render/pixman/pass.c
index 0528d540..4b85889b 100644
--- a/render/pixman/pass.c
+++ b/render/pixman/pass.c
@@ -26,6 +26,16 @@ static bool render_pass_submit(struct wlr_render_pass *wlr_pass) {
return true;
}
+static pixman_op_t get_pixman_blending(enum wlr_render_blend_mode mode) {
+ switch (mode) {
+ case WLR_RENDER_BLEND_MODE_PREMULTIPLIED:
+ return PIXMAN_OP_OVER;
+ case WLR_RENDER_BLEND_MODE_NONE:
+ return PIXMAN_OP_SRC;
+ }
+ abort();
+}
+
static void render_pass_add_texture(struct wlr_render_pass *wlr_pass,
const struct wlr_render_texture_options *options) {
struct wlr_pixman_render_pass *pass = get_render_pass(wlr_pass);
@@ -129,8 +139,10 @@ static void render_pass_add_texture(struct wlr_render_pass *wlr_pass,
break;
}
+ pixman_op_t op = get_pixman_blending(options->blend_mode);
+
pixman_image_set_clip_region32(buffer->image, (pixman_region32_t *)options->clip);
- pixman_image_composite32(PIXMAN_OP_OVER, texture->image, mask,
+ pixman_image_composite32(op, texture->image, mask,
buffer->image, src_box.x, src_box.y, 0, 0, dest_x, dest_y,
width, height);
pixman_image_set_clip_region32(buffer->image, NULL);
@@ -152,16 +164,8 @@ static void render_pass_add_rect(struct wlr_render_pass *wlr_pass,
struct wlr_pixman_buffer *buffer = pass->buffer;
struct wlr_box box = options->box;
- pixman_op_t op = 0;
- switch (options->blend_mode) {
- case WLR_RENDER_BLEND_MODE_PREMULTIPLIED:
- op = options->color.a == 1 ? PIXMAN_OP_SRC : PIXMAN_OP_OVER;
- break;
- case WLR_RENDER_BLEND_MODE_NONE:
- op = PIXMAN_OP_SRC;
- break;
- }
- assert(op != 0);
+ pixman_op_t op = get_pixman_blending(options->color.a == 1 ?
+ WLR_RENDER_BLEND_MODE_NONE : options->blend_mode);
struct pixman_color color = {
.red = options->color.r * 0xFFFF,
diff --git a/render/vulkan/pass.c b/render/vulkan/pass.c
index 7ac5cf95..bfb3628f 100644
--- a/render/vulkan/pass.c
+++ b/render/vulkan/pass.c
@@ -550,6 +550,8 @@ static void render_pass_add_texture(struct wlr_render_pass *wlr_pass,
.filter_mode = options->filter_mode,
},
.texture_transform = texture->transform,
+ .blend_mode = !texture->has_alpha && alpha == 1.0 ?
+ WLR_RENDER_BLEND_MODE_NONE : options->blend_mode,
});
if (!pipe) {
pass->failed = true;