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Diffstat (limited to 'render')
-rw-r--r--render/egl.c30
-rw-r--r--render/gles2/renderer.c6
-rw-r--r--render/gles2/texture.c3
-rw-r--r--render/wlr_renderer.c4
4 files changed, 31 insertions, 12 deletions
diff --git a/render/egl.c b/render/egl.c
index 21c446f1..0a68d6e5 100644
--- a/render/egl.c
+++ b/render/egl.c
@@ -83,6 +83,24 @@ static bool egl_get_config(EGLDisplay disp, EGLint *attribs, EGLConfig *out,
return false;
}
+static bool check_egl_ext(const char *egl_exts, const char *ext) {
+ size_t extlen = strlen(ext);
+ const char *end = egl_exts + strlen(egl_exts);
+
+ while (egl_exts < end) {
+ if (*egl_exts == ' ') {
+ egl_exts++;
+ continue;
+ }
+ size_t n = strcspn(egl_exts, " ");
+ if (n == extlen && strncmp(ext, egl_exts, n) == 0) {
+ return true;
+ }
+ egl_exts += n;
+ }
+ return false;
+}
+
bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, void *remote_display,
EGLint *config_attribs, EGLint visual_id) {
if (!load_glapi()) {
@@ -137,17 +155,17 @@ bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, void *remote_display,
wlr_log(L_INFO, "GL vendor: %s", glGetString(GL_VENDOR));
wlr_log(L_INFO, "Supported OpenGL ES extensions: %s", egl->gl_exts_str);
- if (strstr(egl->egl_exts_str, "EGL_WL_bind_wayland_display") == NULL ||
- strstr(egl->egl_exts_str, "EGL_KHR_image_base") == NULL) {
+ if (!check_egl_ext(egl->egl_exts_str, "EGL_WL_bind_wayland_display") ||
+ !check_egl_ext(egl->egl_exts_str, "EGL_KHR_image_base")) {
wlr_log(L_ERROR, "Required egl extensions not supported");
goto error;
}
egl->egl_exts.buffer_age =
- strstr(egl->egl_exts_str, "EGL_EXT_buffer_age") != NULL;
+ check_egl_ext(egl->egl_exts_str, "EGL_EXT_buffer_age");
egl->egl_exts.swap_buffers_with_damage =
- strstr(egl->egl_exts_str, "EGL_EXT_swap_buffers_with_damage") != NULL ||
- strstr(egl->egl_exts_str, "EGL_KHR_swap_buffers_with_damage") != NULL;
+ check_egl_ext(egl->egl_exts_str, "EGL_EXT_swap_buffers_with_damage") ||
+ check_egl_ext(egl->egl_exts_str, "EGL_KHR_swap_buffers_with_damage");
return true;
@@ -193,7 +211,7 @@ bool wlr_egl_query_buffer(struct wlr_egl *egl, struct wl_resource *buf,
EGLImage wlr_egl_create_image(struct wlr_egl *egl, EGLenum target,
EGLClientBuffer buffer, const EGLint *attribs) {
if (!eglCreateImageKHR) {
- return false;
+ return NULL;
}
return eglCreateImageKHR(egl->display, egl->context, target,
diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c
index 81a932e6..ad739cf8 100644
--- a/render/gles2/renderer.c
+++ b/render/gles2/renderer.c
@@ -171,7 +171,7 @@ static void draw_quad() {
}
static bool wlr_gles2_render_texture(struct wlr_renderer *wlr_renderer,
- struct wlr_texture *texture, const float (*matrix)[16]) {
+ struct wlr_texture *texture, const float (*matrix)[16], float alpha) {
if (!texture || !texture->valid) {
wlr_log(L_ERROR, "attempt to render invalid texture");
return false;
@@ -179,12 +179,12 @@ static bool wlr_gles2_render_texture(struct wlr_renderer *wlr_renderer,
wlr_texture_bind(texture);
GL_CALL(glUniformMatrix4fv(0, 1, GL_FALSE, *matrix));
- // TODO: source alpha from somewhere else I guess
- GL_CALL(glUniform1f(2, 1.0f));
+ GL_CALL(glUniform1f(2, alpha));
draw_quad();
return true;
}
+
static void wlr_gles2_render_quad(struct wlr_renderer *wlr_renderer,
const float (*color)[4], const float (*matrix)[16]) {
GL_CALL(glUseProgram(shaders.quad));
diff --git a/render/gles2/texture.c b/render/gles2/texture.c
index 688a51d8..241b94a8 100644
--- a/render/gles2/texture.c
+++ b/render/gles2/texture.c
@@ -86,7 +86,8 @@ static bool gles2_texture_upload_shm(struct wlr_texture *_texture,
struct wlr_gles2_texture *texture = (struct wlr_gles2_texture *)_texture;
const struct pixel_format *fmt = gl_format_for_wl_format(format);
if (!fmt || !fmt->gl_format) {
- wlr_log(L_ERROR, "No supported pixel format for this texture");
+ wlr_log(L_ERROR, "Unsupported pixel format %"PRIu32" for this texture",
+ format);
return false;
}
wl_shm_buffer_begin_access(buffer);
diff --git a/render/wlr_renderer.c b/render/wlr_renderer.c
index fa6c6fc3..ce8fbe36 100644
--- a/render/wlr_renderer.c
+++ b/render/wlr_renderer.c
@@ -36,8 +36,8 @@ struct wlr_texture *wlr_render_texture_create(struct wlr_renderer *r) {
}
bool wlr_render_with_matrix(struct wlr_renderer *r,
- struct wlr_texture *texture, const float (*matrix)[16]) {
- return r->impl->render_with_matrix(r, texture, matrix);
+ struct wlr_texture *texture, const float (*matrix)[16], float alpha) {
+ return r->impl->render_with_matrix(r, texture, matrix, alpha);
}
void wlr_render_colored_quad(struct wlr_renderer *r,