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-rw-r--r--render/wlr_texture.c32
1 files changed, 15 insertions, 17 deletions
diff --git a/render/wlr_texture.c b/render/wlr_texture.c
index 0d4362dc..d2bcca07 100644
--- a/render/wlr_texture.c
+++ b/render/wlr_texture.c
@@ -2,53 +2,51 @@
#include <stdbool.h>
#include <wlr/render/interface.h>
-struct wlr_texture *wlr_texture_init(struct wlr_texture_state *state,
+void wlr_texture_init(struct wlr_texture *texture,
struct wlr_texture_impl *impl) {
- struct wlr_texture *t = calloc(sizeof(struct wlr_texture), 1);
- t->state = state;
- t->impl = impl;
- return t;
+ texture->impl = impl;
+ wl_signal_init(&texture->destroy_signal);
}
void wlr_texture_destroy(struct wlr_texture *texture) {
- texture->impl->destroy(texture->state);
- free(texture);
+ if (texture->impl->destroy) {
+ texture->impl->destroy(texture);
+ }
}
void wlr_texture_bind(struct wlr_texture *texture) {
- texture->impl->bind(texture->state);
+ texture->impl->bind(texture);
}
bool wlr_texture_upload_pixels(struct wlr_texture *texture, uint32_t format,
int stride, int width, int height, const unsigned char *pixels) {
- return texture->impl->upload_pixels(texture->state,
- format, stride, width, height, pixels);
+ return texture->impl->upload_pixels(texture, format, stride,
+ width, height, pixels);
}
bool wlr_texture_update_pixels(struct wlr_texture *texture,
enum wl_shm_format format, int stride, int x, int y,
int width, int height, const unsigned char *pixels) {
- return texture->impl->update_pixels(texture->state,
- format, stride, x, y, width, height, pixels);
+ return texture->impl->update_pixels(texture, format, stride, x, y,
+ width, height, pixels);
}
bool wlr_texture_upload_shm(struct wlr_texture *texture, uint32_t format,
struct wl_shm_buffer *shm) {
- return texture->impl->upload_shm(texture->state, format, shm);
+ return texture->impl->upload_shm(texture, format, shm);
}
bool wlr_texture_update_shm(struct wlr_texture *texture, uint32_t format,
int x, int y, int width, int height, struct wl_shm_buffer *shm) {
- return texture->impl->update_shm(texture->state, format,
- x, y, width, height, shm);
+ return texture->impl->update_shm(texture, format, x, y, width, height, shm);
}
bool wlr_texture_upload_drm(struct wlr_texture *texture,
struct wl_resource *drm_buffer) {
- return texture->impl->upload_drm(texture->state, drm_buffer);
+ return texture->impl->upload_drm(texture, drm_buffer);
}
void wlr_texture_get_matrix(struct wlr_texture *texture,
float (*matrix)[16], const float (*projection)[16], int x, int y) {
- texture->impl->get_matrix(texture->state, matrix, projection, x, y);
+ texture->impl->get_matrix(texture, matrix, projection, x, y);
}