diff options
Diffstat (limited to 'render/wlr_renderer.c')
-rw-r--r-- | render/wlr_renderer.c | 32 |
1 files changed, 23 insertions, 9 deletions
diff --git a/render/wlr_renderer.c b/render/wlr_renderer.c index ce8fbe36..622aa1dd 100644 --- a/render/wlr_renderer.c +++ b/render/wlr_renderer.c @@ -1,9 +1,11 @@ #include <stdbool.h> #include <stdlib.h> #include <wlr/render/interface.h> +#include <wlr/render/wlr_renderer.h> +#include <wlr/types/wlr_matrix.h> void wlr_renderer_init(struct wlr_renderer *renderer, - struct wlr_renderer_impl *impl) { + const struct wlr_renderer_impl *impl) { renderer->impl = impl; } @@ -15,15 +17,15 @@ void wlr_renderer_destroy(struct wlr_renderer *r) { } } -void wlr_renderer_begin(struct wlr_renderer *r, struct wlr_output *o) { - r->impl->begin(r, o); +void wlr_renderer_begin(struct wlr_renderer *r, int width, int height) { + r->impl->begin(r, width, height); } void wlr_renderer_end(struct wlr_renderer *r) { r->impl->end(r); } -void wlr_renderer_clear(struct wlr_renderer *r, const float (*color)[4]) { +void wlr_renderer_clear(struct wlr_renderer *r, const float color[static 4]) { r->impl->clear(r, color); } @@ -35,18 +37,30 @@ struct wlr_texture *wlr_render_texture_create(struct wlr_renderer *r) { return r->impl->texture_create(r); } -bool wlr_render_with_matrix(struct wlr_renderer *r, - struct wlr_texture *texture, const float (*matrix)[16], float alpha) { - return r->impl->render_with_matrix(r, texture, matrix, alpha); +bool wlr_render_texture(struct wlr_renderer *r, struct wlr_texture *texture, + const float projection[static 9], int x, int y, float alpha) { + float mat[9]; + wlr_matrix_identity(mat); + wlr_matrix_translate(mat, x, y); + wlr_matrix_scale(mat, texture->width, texture->height); + wlr_matrix_multiply(mat, projection, mat); + + return wlr_render_texture_with_matrix(r, texture, mat, alpha); +} + +bool wlr_render_texture_with_matrix(struct wlr_renderer *r, + struct wlr_texture *texture, const float matrix[static 9], + float alpha) { + return r->impl->render_texture_with_matrix(r, texture, matrix, alpha); } void wlr_render_colored_quad(struct wlr_renderer *r, - const float (*color)[4], const float (*matrix)[16]) { + const float color[static 4], const float matrix[static 9]) { r->impl->render_quad(r, color, matrix); } void wlr_render_colored_ellipse(struct wlr_renderer *r, - const float (*color)[4], const float (*matrix)[16]) { + const float color[static 4], const float matrix[static 9]) { r->impl->render_ellipse(r, color, matrix); } |