diff options
Diffstat (limited to 'render/vulkan')
-rw-r--r-- | render/vulkan/pixel_format.c | 3 | ||||
-rw-r--r-- | render/vulkan/renderer.c | 30 | ||||
-rw-r--r-- | render/vulkan/texture.c | 8 | ||||
-rw-r--r-- | render/vulkan/vulkan.c | 11 |
4 files changed, 0 insertions, 52 deletions
diff --git a/render/vulkan/pixel_format.c b/render/vulkan/pixel_format.c index 02442e39..2239c9d5 100644 --- a/render/vulkan/pixel_format.c +++ b/render/vulkan/pixel_format.c @@ -263,9 +263,6 @@ static bool query_modifier_support(struct wlr_vk_device *dev, .pNext = &modp, }; - // the first call to vkGetPhysicalDeviceFormatProperties2 did only - // retrieve the number of modifiers, we now have to retrieve - // the modifiers modp.pDrmFormatModifierProperties = calloc(modifier_count, sizeof(*modp.pDrmFormatModifierProperties)); if (!modp.pDrmFormatModifierProperties) { diff --git a/render/vulkan/renderer.c b/render/vulkan/renderer.c index dcb19c32..399ed885 100644 --- a/render/vulkan/renderer.c +++ b/render/vulkan/renderer.c @@ -71,8 +71,6 @@ static float color_to_linear(float non_linear) { non_linear / 12.92; } -// renderer -// util static void mat3_to_mat4(const float mat3[9], float mat4[4][4]) { memset(mat4, 0, sizeof(float) * 16); mat4[0][0] = mat3[0]; @@ -578,7 +576,6 @@ static uint64_t end_command_buffer(struct wlr_vk_command_buffer *cb, return cb->timeline_point; } -// buffer import static void destroy_render_buffer(struct wlr_vk_render_buffer *buffer) { wl_list_remove(&buffer->link); wlr_addon_finish(&buffer->addon); @@ -867,7 +864,6 @@ static struct wlr_vk_render_buffer *get_render_buffer( return buffer; } -// interface implementation static bool vulkan_bind_buffer(struct wlr_renderer *wlr_renderer, struct wlr_buffer *wlr_buffer) { struct wlr_vk_renderer *renderer = vulkan_get_renderer(wlr_renderer); @@ -1139,7 +1135,6 @@ static void vulkan_end(struct wlr_renderer *wlr_renderer) { texture->transitioned = true; } - // acquire acquire_barriers[idx] = (VkImageMemoryBarrier){ .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, .srcQueueFamilyIndex = VK_QUEUE_FAMILY_FOREIGN_EXT, @@ -1154,7 +1149,6 @@ static void vulkan_end(struct wlr_renderer *wlr_renderer) { .subresourceRange.levelCount = 1, }; - // release release_barriers[idx] = (VkImageMemoryBarrier){ .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, .srcQueueFamilyIndex = renderer->dev->queue_family, @@ -1965,8 +1959,6 @@ static bool init_tex_layouts(struct wlr_vk_renderer *renderer, VkResult res; VkDevice dev = renderer->dev->dev; - // layouts - // descriptor set VkDescriptorSetLayoutBinding ds_binding = { .binding = 0, .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, @@ -1987,7 +1979,6 @@ static bool init_tex_layouts(struct wlr_vk_renderer *renderer, return false; } - // pipeline layout VkPushConstantRange pc_ranges[2] = { { .size = sizeof(struct vert_pcr_data), @@ -2023,7 +2014,6 @@ static bool init_blend_to_output_layouts(struct wlr_vk_renderer *renderer, VkResult res; VkDevice dev = renderer->dev->dev; - // layouts, descriptor set VkDescriptorSetLayoutBinding ds_binding = { .binding = 0, .descriptorType = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, @@ -2092,7 +2082,6 @@ static bool init_tex_pipeline(struct wlr_vk_renderer *renderer, .pData = &color_transform_type, }; - // shaders VkPipelineShaderStageCreateInfo tex_stages[2] = { { .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, @@ -2109,7 +2098,6 @@ static bool init_tex_pipeline(struct wlr_vk_renderer *renderer, }, }; - // info VkPipelineInputAssemblyStateCreateInfo assembly = { .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, .topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN, @@ -2187,8 +2175,6 @@ static bool init_tex_pipeline(struct wlr_vk_renderer *renderer, .pVertexInputState = &vertex, }; - // NOTE: use could use a cache here for faster loading - // store it somewhere like $XDG_CACHE_HOME/wlroots/vk_pipe_cache VkPipelineCache cache = VK_NULL_HANDLE; res = vkCreateGraphicsPipelines(dev, cache, 1, &pinfo, NULL, pipe); if (res != VK_SUCCESS) { @@ -2204,7 +2190,6 @@ static bool init_blend_to_output_pipeline(struct wlr_vk_renderer *renderer, VkResult res; VkDevice dev = renderer->dev->dev; - // shaders VkPipelineShaderStageCreateInfo tex_stages[2] = { { .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, @@ -2220,7 +2205,6 @@ static bool init_blend_to_output_pipeline(struct wlr_vk_renderer *renderer, }, }; - // info VkPipelineInputAssemblyStateCreateInfo assembly = { .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, .topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN, @@ -2291,8 +2275,6 @@ static bool init_blend_to_output_pipeline(struct wlr_vk_renderer *renderer, .pVertexInputState = &vertex, }; - // NOTE: use could use a cache here for faster loading - // store it somewhere like $XDG_CACHE_HOME/wlroots/vk_pipe_cache VkPipelineCache cache = VK_NULL_HANDLE; res = vkCreateGraphicsPipelines(dev, cache, 1, &pinfo, NULL, pipe); if (res != VK_SUCCESS) { @@ -2362,7 +2344,6 @@ static bool init_static_render_data(struct wlr_vk_renderer *renderer) { return false; } - // tex frags sinfo = (VkShaderModuleCreateInfo){ .sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO, .codeSize = sizeof(texture_frag_data), @@ -2374,7 +2355,6 @@ static bool init_static_render_data(struct wlr_vk_renderer *renderer) { return false; } - // quad frag sinfo = (VkShaderModuleCreateInfo){ .sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO, .codeSize = sizeof(quad_frag_data), @@ -2386,7 +2366,6 @@ static bool init_static_render_data(struct wlr_vk_renderer *renderer) { return false; } - // quad frag sinfo = (VkShaderModuleCreateInfo){ .sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO, .codeSize = sizeof(output_frag_data), @@ -2418,7 +2397,6 @@ static struct wlr_vk_render_format_setup *find_or_create_render_setup( setup->render_format = format; - // util VkDevice dev = renderer->dev->dev; VkResult res; @@ -2638,7 +2616,6 @@ static struct wlr_vk_render_format_setup *find_or_create_render_setup( }, }; - // info VkPipelineInputAssemblyStateCreateInfo assembly = { .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, .topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN, @@ -2715,8 +2692,6 @@ static struct wlr_vk_render_format_setup *find_or_create_render_setup( .pVertexInputState = &vertex, }; - // NOTE: use could use a cache here for faster loading - // store it somewhere like $XDG_CACHE_HOME/wlroots/vk_pipe_cache.bin VkPipelineCache cache = VK_NULL_HANDLE; res = vkCreateGraphicsPipelines(dev, cache, 1, &pinfo, NULL, &setup->quad_pipe); if (res != VK_SUCCESS) { @@ -2754,7 +2729,6 @@ struct wlr_renderer *vulkan_renderer_create_for_device(struct wlr_vk_device *dev goto error; } - // command pool VkCommandPoolCreateInfo cpool_info = { .sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, .flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT, @@ -2796,9 +2770,6 @@ struct wlr_renderer *wlr_vk_renderer_create_with_drm_fd(int drm_fd) { wlr_log(WLR_INFO, "Run with VK_INSTANCE_LAYERS=VK_LAYER_KHRONOS_validation " "to enable the validation layer"); - // NOTE: we could add functionality to allow the compositor passing its - // name and version to this function. Just use dummies until then, - // shouldn't be relevant to the driver anyways struct wlr_vk_instance *ini = vulkan_instance_create(default_debug); if (!ini) { wlr_log(WLR_ERROR, "creating vulkan instance for renderer failed"); @@ -2812,7 +2783,6 @@ struct wlr_renderer *wlr_vk_renderer_create_with_drm_fd(int drm_fd) { return NULL; } - // queue families uint32_t qfam_count; vkGetPhysicalDeviceQueueFamilyProperties(phdev, &qfam_count, NULL); VkQueueFamilyProperties queue_props[qfam_count]; diff --git a/render/vulkan/texture.c b/render/vulkan/texture.c index 2518db05..f87341ac 100644 --- a/render/vulkan/texture.c +++ b/render/vulkan/texture.c @@ -283,7 +283,6 @@ static struct wlr_texture *vulkan_texture_from_pixels( texture->format = &fmt->format; - // create image VkImageCreateInfo img_info = { .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, .imageType = VK_IMAGE_TYPE_2D, @@ -304,7 +303,6 @@ static struct wlr_texture *vulkan_texture_from_pixels( goto error; } - // memory VkMemoryRequirements mem_reqs; vkGetImageMemoryRequirements(dev, texture->image, &mem_reqs); @@ -338,7 +336,6 @@ static struct wlr_texture *vulkan_texture_from_pixels( assert(format_info); texture->has_alpha = format_info->has_alpha; - // view VkImageViewCreateInfo view_info = { .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, .viewType = VK_IMAGE_VIEW_TYPE_2D, @@ -367,7 +364,6 @@ static struct wlr_texture *vulkan_texture_from_pixels( goto error; } - // descriptor texture->ds_pool = vulkan_alloc_texture_ds(renderer, renderer->ds_layout, &texture->ds); if (!texture->ds_pool) { wlr_log(WLR_ERROR, "failed to allocate descriptor"); @@ -389,7 +385,6 @@ static struct wlr_texture *vulkan_texture_from_pixels( vkUpdateDescriptorSets(dev, 1, &ds_write, 0, NULL); - // write data pixman_region32_t region; pixman_region32_init_rect(®ion, 0, 0, width, height); if (!write_pixels(texture, stride, ®ion, data, VK_IMAGE_LAYOUT_UNDEFINED, @@ -483,7 +478,6 @@ VkImage vulkan_import_dmabuf(struct wlr_vk_renderer *renderer, return VK_NULL_HANDLE; } - // image VkExternalMemoryHandleTypeFlagBits htype = VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT; @@ -680,7 +674,6 @@ static struct wlr_vk_texture *vulkan_texture_from_dmabuf( texture->has_alpha = format_info->has_alpha; } - // view VkImageViewCreateInfo view_info = { .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, .viewType = VK_IMAGE_VIEW_TYPE_2D, @@ -719,7 +712,6 @@ static struct wlr_vk_texture *vulkan_texture_from_dmabuf( goto error; } - // descriptor texture->ds_pool = vulkan_alloc_texture_ds(renderer, ds_layout, &texture->ds); if (!texture->ds_pool) { wlr_log(WLR_ERROR, "failed to allocate descriptor"); diff --git a/render/vulkan/vulkan.c b/render/vulkan/vulkan.c index 8ac9c7f5..39a6769b 100644 --- a/render/vulkan/vulkan.c +++ b/render/vulkan/vulkan.c @@ -80,8 +80,6 @@ static VkBool32 debug_callback(VkDebugUtilsMessageSeverityFlagBitsEXT severity, return false; } - -// instance struct wlr_vk_instance *vulkan_instance_create(bool debug) { // we require vulkan 1.1 PFN_vkEnumerateInstanceVersion pfEnumInstanceVersion = @@ -99,7 +97,6 @@ struct wlr_vk_instance *vulkan_instance_create(bool debug) { return NULL; } - // query extension support uint32_t avail_extc = 0; VkResult res; res = vkEnumerateInstanceExtensionProperties(NULL, &avail_extc, NULL); @@ -121,7 +118,6 @@ struct wlr_vk_instance *vulkan_instance_create(bool debug) { avail_ext_props[j].extensionName, avail_ext_props[j].specVersion); } - // create instance struct wlr_vk_instance *ini = calloc(1, sizeof(*ini)); if (!ini) { wlr_log_errno(WLR_ERROR, "allocation failed"); @@ -187,7 +183,6 @@ struct wlr_vk_instance *vulkan_instance_create(bool debug) { goto error; } - // debug callback if (debug_utils_found) { ini->api.createDebugUtilsMessengerEXT = (PFN_vkCreateDebugUtilsMessengerEXT) vkGetInstanceProcAddr( @@ -228,7 +223,6 @@ void vulkan_instance_destroy(struct wlr_vk_instance *ini) { free(ini); } -// physical device matching static void log_phdev(const VkPhysicalDeviceProperties *props) { uint32_t vv_major = VK_VERSION_MAJOR(props->apiVersion); uint32_t vv_minor = VK_VERSION_MINOR(props->apiVersion); @@ -429,7 +423,6 @@ struct wlr_vk_device *vulkan_device_create(struct wlr_vk_instance *ini, VkPhysicalDevice phdev) { VkResult res; - // check for extensions uint32_t avail_extc = 0; res = vkEnumerateDeviceExtensionProperties(phdev, NULL, &avail_extc, NULL); @@ -451,7 +444,6 @@ struct wlr_vk_device *vulkan_device_create(struct wlr_vk_instance *ini, avail_ext_props[j].extensionName, avail_ext_props[j].specVersion); } - // create device struct wlr_vk_device *dev = calloc(1, sizeof(*dev)); if (!dev) { wlr_log_errno(WLR_ERROR, "allocation failed"); @@ -485,7 +477,6 @@ struct wlr_vk_device *vulkan_device_create(struct wlr_vk_instance *ini, } } - // queue families { uint32_t qfam_count; vkGetPhysicalDeviceQueueFamilyProperties(phdev, &qfam_count, NULL); @@ -502,7 +493,6 @@ struct wlr_vk_device *vulkan_device_create(struct wlr_vk_instance *ini, break; } } - assert(graphics_found); } @@ -601,7 +591,6 @@ struct wlr_vk_device *vulkan_device_create(struct wlr_vk_instance *ini, load_device_proc(dev, "vkImportSemaphoreFdKHR", &dev->api.vkImportSemaphoreFdKHR); load_device_proc(dev, "vkQueueSubmit2KHR", &dev->api.vkQueueSubmit2KHR); - // - check device format support - size_t max_fmts; const struct wlr_vk_format *fmts = vulkan_get_format_list(&max_fmts); dev->shm_formats = calloc(max_fmts, sizeof(*dev->shm_formats)); |