diff options
Diffstat (limited to 'render/vulkan')
-rw-r--r-- | render/vulkan/texture.c | 47 |
1 files changed, 40 insertions, 7 deletions
diff --git a/render/vulkan/texture.c b/render/vulkan/texture.c index 35b9562e..88298d93 100644 --- a/render/vulkan/texture.c +++ b/render/vulkan/texture.c @@ -136,12 +136,45 @@ static bool write_pixels(struct wlr_texture *wlr_texture, return true; } -static bool vulkan_texture_write_pixels(struct wlr_texture *wlr_texture, - uint32_t stride, uint32_t width, uint32_t height, uint32_t src_x, - uint32_t src_y, uint32_t dst_x, uint32_t dst_y, const void *vdata) { - return write_pixels(wlr_texture, stride, width, height, src_x, src_y, - dst_x, dst_y, vdata, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, - VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_ACCESS_SHADER_READ_BIT); +static bool vulkan_texture_update_from_buffer(struct wlr_texture *wlr_texture, + struct wlr_buffer *buffer, pixman_region32_t *damage) { + struct wlr_vk_texture *texture = vulkan_get_texture(wlr_texture); + + void *data; + uint32_t format; + size_t stride; + if (!wlr_buffer_begin_data_ptr_access(buffer, + WLR_BUFFER_DATA_PTR_ACCESS_READ, &data, &format, &stride)) { + return false; + } + + bool ok = true; + + if (format != texture->format->drm_format) { + ok = false; + goto out; + } + + int rects_len = 0; + pixman_box32_t *rects = pixman_region32_rectangles(damage, &rects_len); + + for (int i = 0; i < rects_len; i++) { + pixman_box32_t rect = rects[i]; + uint32_t width = rect.x2 - rect.x1; + uint32_t height = rect.y2 - rect.y1; + + // TODO: only map memory once + ok = write_pixels(wlr_texture, stride, width, height, rect.x1, rect.y1, + rect.x1, rect.y1, data, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, + VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_ACCESS_SHADER_READ_BIT); + if (!ok) { + goto out; + } + } + +out: + wlr_buffer_end_data_ptr_access(buffer); + return ok; } void vulkan_texture_destroy(struct wlr_vk_texture *texture) { @@ -191,7 +224,7 @@ static void vulkan_texture_unref(struct wlr_texture *wlr_texture) { } static const struct wlr_texture_impl texture_impl = { - .write_pixels = vulkan_texture_write_pixels, + .update_from_buffer = vulkan_texture_update_from_buffer, .destroy = vulkan_texture_unref, }; |