diff options
Diffstat (limited to 'render/vulkan/shaders')
-rw-r--r-- | render/vulkan/shaders/meson.build | 1 | ||||
-rw-r--r-- | render/vulkan/shaders/output.frag | 21 |
2 files changed, 22 insertions, 0 deletions
diff --git a/render/vulkan/shaders/meson.build b/render/vulkan/shaders/meson.build index 906618c2..50f4a1f0 100644 --- a/render/vulkan/shaders/meson.build +++ b/render/vulkan/shaders/meson.build @@ -2,6 +2,7 @@ vulkan_shaders_src = [ 'common.vert', 'texture.frag', 'quad.frag', + 'output.frag', ] vulkan_shaders = [] diff --git a/render/vulkan/shaders/output.frag b/render/vulkan/shaders/output.frag new file mode 100644 index 00000000..28a8cdc5 --- /dev/null +++ b/render/vulkan/shaders/output.frag @@ -0,0 +1,21 @@ +#version 450 + +layout (input_attachment_index = 0, binding = 0) uniform subpassInput in_color; + +layout(location = 0) in vec2 uv; +layout(location = 0) out vec4 out_color; + +float linear_to_srgb(float x) { + return max(min(x * 12.92, 0.04045), 1.055 * pow(x, 1. / 2.4) - 0.055); +} + +void main() { + vec4 val = subpassLoad(in_color).rgba; + out_color = vec4( + linear_to_srgb(val.r), + linear_to_srgb(val.g), + linear_to_srgb(val.b), + val.a + ); +} + |