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-rw-r--r--render/gles2/renderer.c6
1 files changed, 5 insertions, 1 deletions
diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c
index 897dc3b8..f2a57a56 100644
--- a/render/gles2/renderer.c
+++ b/render/gles2/renderer.c
@@ -123,7 +123,11 @@ static void draw_quad() {
static bool wlr_gles2_render_surface(struct wlr_renderer_state *state,
struct wlr_surface *surface, const float (*matrix)[16]) {
- assert(surface && surface->valid);
+ if(!surface || !surface->valid) {
+ wlr_log(L_ERROR, "attempt to render invalid surface");
+ return false;
+ }
+
wlr_surface_bind(surface);
GL_CALL(glUniformMatrix4fv(0, 1, GL_FALSE, *matrix));
// TODO: source alpha from somewhere else I guess