diff options
Diffstat (limited to 'render/gles2')
-rw-r--r-- | render/gles2/texture.c | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/render/gles2/texture.c b/render/gles2/texture.c index 22d02cde..d32cd458 100644 --- a/render/gles2/texture.c +++ b/render/gles2/texture.c @@ -44,9 +44,9 @@ static bool gles2_texture_is_opaque(struct wlr_texture *wlr_texture) { } static bool gles2_texture_write_pixels(struct wlr_texture *wlr_texture, - enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, - uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x, - uint32_t dst_y, const void *data) { + uint32_t stride, uint32_t width, uint32_t height, + uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y, + const void *data) { struct wlr_gles2_texture *texture = get_gles2_texture_in_context(wlr_texture); @@ -55,11 +55,9 @@ static bool gles2_texture_write_pixels(struct wlr_texture *wlr_texture, return false; } - const struct wlr_gles2_pixel_format *fmt = get_gles2_format_from_wl(wl_fmt); - if (fmt == NULL) { - wlr_log(WLR_ERROR, "Unsupported pixel format %"PRIu32, wl_fmt); - return false; - } + const struct wlr_gles2_pixel_format *fmt = get_gles2_format_from_wl( + texture->wl_format); + assert(fmt); // TODO: what if the unpack subimage extension isn't supported? PUSH_GLES2_DEBUG; @@ -167,6 +165,7 @@ struct wlr_texture *wlr_gles2_texture_from_pixels(struct wlr_egl *egl, texture->height = height; texture->type = WLR_GLES2_TEXTURE_GLTEX; texture->has_alpha = fmt->has_alpha; + texture->wl_format = fmt->wl_format; PUSH_GLES2_DEBUG; @@ -203,6 +202,7 @@ struct wlr_texture *wlr_gles2_texture_from_wl_drm(struct wlr_egl *egl, texture->wl_drm = data; EGLint fmt; + texture->wl_format = 0xFFFFFFFF; // texture can't be written anyways texture->image = wlr_egl_create_image_from_wl_drm(egl, data, &fmt, &texture->width, &texture->height, &texture->inverted_y); if (texture->image == NULL) { @@ -283,6 +283,7 @@ struct wlr_texture *wlr_gles2_texture_from_dmabuf(struct wlr_egl *egl, texture->height = attribs->height; texture->type = WLR_GLES2_TEXTURE_DMABUF; texture->has_alpha = true; + texture->wl_format = 0xFFFFFFFF; // texture can't be written anyways texture->inverted_y = (attribs->flags & WLR_DMABUF_ATTRIBUTES_FLAGS_Y_INVERT) != 0; |