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Diffstat (limited to 'render/gles2')
-rw-r--r--render/gles2/renderer.c8
-rw-r--r--render/gles2/texture.c13
2 files changed, 17 insertions, 4 deletions
diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c
index 1c8b4878..518068a3 100644
--- a/render/gles2/renderer.c
+++ b/render/gles2/renderer.c
@@ -464,6 +464,10 @@ static bool gles2_read_pixels(struct wlr_renderer *wlr_renderer,
const struct wlr_pixel_format_info *drm_fmt =
drm_get_pixel_format_info(fmt->drm_format);
assert(drm_fmt);
+ if (pixel_format_info_pixels_per_block(drm_fmt) != 1) {
+ wlr_log(WLR_ERROR, "Cannot read pixels: block formats are not supported");
+ return false;
+ }
push_gles2_debug(renderer);
@@ -474,7 +478,7 @@ static bool gles2_read_pixels(struct wlr_renderer *wlr_renderer,
unsigned char *p = (unsigned char *)data + dst_y * stride;
glPixelStorei(GL_PACK_ALIGNMENT, 1);
- uint32_t pack_stride = width * drm_fmt->bpp / 8;
+ uint32_t pack_stride = pixel_format_info_min_stride(drm_fmt, width);
if (pack_stride == stride && dst_x == 0) {
// Under these particular conditions, we can read the pixels with only
// one glReadPixels call
@@ -486,7 +490,7 @@ static bool gles2_read_pixels(struct wlr_renderer *wlr_renderer,
for (size_t i = 0; i < height; ++i) {
uint32_t y = src_y + i;
glReadPixels(src_x, y, width, 1, fmt->gl_format,
- fmt->gl_type, p + i * stride + dst_x * drm_fmt->bpp / 8);
+ fmt->gl_type, p + i * stride + dst_x * drm_fmt->bytes_per_block);
}
}
diff --git a/render/gles2/texture.c b/render/gles2/texture.c
index 63360d48..5faa54a2 100644
--- a/render/gles2/texture.c
+++ b/render/gles2/texture.c
@@ -56,6 +56,11 @@ static bool gles2_texture_update_from_buffer(struct wlr_texture *wlr_texture,
const struct wlr_pixel_format_info *drm_fmt =
drm_get_pixel_format_info(texture->drm_format);
assert(drm_fmt);
+ if (pixel_format_info_pixels_per_block(drm_fmt) != 1) {
+ wlr_buffer_end_data_ptr_access(buffer);
+ wlr_log(WLR_ERROR, "Cannot update texture: block formats are not supported");
+ return false;
+ }
if (!pixel_format_info_check_stride(drm_fmt, stride, buffer->width)) {
wlr_buffer_end_data_ptr_access(buffer);
@@ -76,7 +81,7 @@ static bool gles2_texture_update_from_buffer(struct wlr_texture *wlr_texture,
for (int i = 0; i < rects_len; i++) {
pixman_box32_t rect = rects[i];
- glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride / (drm_fmt->bpp / 8));
+ glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride / drm_fmt->bytes_per_block);
glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, rect.x1);
glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, rect.y1);
@@ -197,6 +202,10 @@ static struct wlr_texture *gles2_texture_from_pixels(
const struct wlr_pixel_format_info *drm_fmt =
drm_get_pixel_format_info(drm_format);
assert(drm_fmt);
+ if (pixel_format_info_pixels_per_block(drm_fmt) != 1) {
+ wlr_log(WLR_ERROR, "Cannot upload texture: block formats are not supported");
+ return NULL;
+ }
if (!pixel_format_info_check_stride(drm_fmt, stride, width)) {
return NULL;
@@ -227,7 +236,7 @@ static struct wlr_texture *gles2_texture_from_pixels(
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride / (drm_fmt->bpp / 8));
+ glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride / drm_fmt->bytes_per_block);
glTexImage2D(GL_TEXTURE_2D, 0, internal_format, width, height, 0,
fmt->gl_format, fmt->gl_type, data);
glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0);