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-rw-r--r--render/gles2/renderer.c6
-rw-r--r--render/gles2/shaders.c2
-rw-r--r--render/gles2/texture.c9
-rw-r--r--render/gles2/util.c4
4 files changed, 11 insertions, 10 deletions
diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c
index f57e9dae..81a932e6 100644
--- a/render/gles2/renderer.c
+++ b/render/gles2/renderer.c
@@ -1,10 +1,10 @@
-#include <stdint.h>
-#include <stdlib.h>
#include <assert.h>
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
-#include <wayland-util.h>
+#include <stdint.h>
+#include <stdlib.h>
#include <wayland-server-protocol.h>
+#include <wayland-util.h>
#include <wlr/backend.h>
#include <wlr/render.h>
#include <wlr/render/egl.h>
diff --git a/render/gles2/shaders.c b/render/gles2/shaders.c
index ff6fba9c..46a10248 100644
--- a/render/gles2/shaders.c
+++ b/render/gles2/shaders.c
@@ -1,5 +1,5 @@
-#include "render/gles2.h"
#include <GLES2/gl2.h>
+#include "render/gles2.h"
// Colored quads
const GLchar quad_vertex_src[] =
diff --git a/render/gles2/texture.c b/render/gles2/texture.c
index ff71cb08..688a51d8 100644
--- a/render/gles2/texture.c
+++ b/render/gles2/texture.c
@@ -1,16 +1,17 @@
-#include <stdint.h>
-#include <stdlib.h>
#include <assert.h>
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
-#include <wayland-util.h>
+#include <stdint.h>
+#include <stdlib.h>
#include <wayland-server-protocol.h>
+#include <wayland-util.h>
#include <wlr/render.h>
#include <wlr/render/egl.h>
#include <wlr/render/interface.h>
#include <wlr/render/matrix.h>
#include <wlr/util/log.h>
#include "render/gles2.h"
+#include "util/signal.h"
static struct pixel_format external_pixel_format = {
.wl_format = 0,
@@ -271,7 +272,7 @@ static void gles2_texture_bind(struct wlr_texture *_texture) {
static void gles2_texture_destroy(struct wlr_texture *_texture) {
struct wlr_gles2_texture *texture = (struct wlr_gles2_texture *)_texture;
- wl_signal_emit(&texture->wlr_texture.destroy_signal, &texture->wlr_texture);
+ wlr_signal_emit_safe(&texture->wlr_texture.destroy_signal, &texture->wlr_texture);
if (texture->tex_id) {
GL_CALL(glDeleteTextures(1, &texture->tex_id));
}
diff --git a/render/gles2/util.c b/render/gles2/util.c
index 9498a1cd..c291f533 100644
--- a/render/gles2/util.c
+++ b/render/gles2/util.c
@@ -1,6 +1,6 @@
-#include <stdlib.h>
-#include <stdbool.h>
#include <GLES2/gl2.h>
+#include <stdbool.h>
+#include <stdlib.h>
#include <wlr/util/log.h>
#include "render/gles2.h"