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-rw-r--r--render/gles2/surface.c31
1 files changed, 30 insertions, 1 deletions
diff --git a/render/gles2/surface.c b/render/gles2/surface.c
index f730a499..300e1e46 100644
--- a/render/gles2/surface.c
+++ b/render/gles2/surface.c
@@ -34,6 +34,35 @@ static bool gles2_surface_attach_pixels(struct wlr_surface_state *surface,
return true;
}
+static bool gles2_surface_attach_shm(struct wlr_surface_state *surface,
+ uint32_t format, struct wl_shm_buffer *buffer) {
+ const struct pixel_format *fmt = gl_format_for_wl_format(format);
+ if (!fmt || !fmt->gl_format) {
+ wlr_log(L_ERROR, "No supported pixel format for this surface");
+ return false;
+ }
+ wl_shm_buffer_begin_access(buffer);
+ uint8_t *pixels = wl_shm_buffer_get_data(buffer);
+ int width = wl_shm_buffer_get_width(buffer);
+ int height = wl_shm_buffer_get_height(buffer);
+ int pitch = wl_shm_buffer_get_stride(buffer) / (fmt->bpp / 8);
+ surface->wlr_surface->width = width;
+ surface->wlr_surface->height = height;
+ surface->wlr_surface->format = format;
+ surface->pixel_format = fmt;
+
+ GL_CALL(glActiveTexture(GL_TEXTURE0));
+ GL_CALL(glGenTextures(1, &surface->tex_id));
+ GL_CALL(glBindTexture(GL_TEXTURE_2D, surface->tex_id));
+ GL_CALL(glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, pitch));
+ GL_CALL(glTexImage2D(GL_TEXTURE_2D, 0, fmt->gl_format, width, height, 0,
+ fmt->gl_format, fmt->gl_type, pixels));
+
+ surface->wlr_surface->valid = true;
+ wl_shm_buffer_end_access(buffer);
+ return true;
+}
+
static void gles2_surface_get_matrix(struct wlr_surface_state *surface,
float (*matrix)[16], const float (*projection)[16], int x, int y) {
struct wlr_surface *_surface = surface->wlr_surface;
@@ -61,7 +90,7 @@ static void gles2_surface_destroy(struct wlr_surface_state *surface) {
static struct wlr_surface_impl wlr_surface_impl = {
.attach_pixels = gles2_surface_attach_pixels,
- // .attach_shm = TODO
+ .attach_shm = gles2_surface_attach_shm,
.get_matrix = gles2_surface_get_matrix,
.bind = gles2_surface_bind,
.destroy = gles2_surface_destroy,