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-rw-r--r--render/gles2/pass.c7
-rw-r--r--render/gles2/renderer.c66
2 files changed, 46 insertions, 27 deletions
diff --git a/render/gles2/pass.c b/render/gles2/pass.c
index 4adad49f..f8a0f3e8 100644
--- a/render/gles2/pass.c
+++ b/render/gles2/pass.c
@@ -260,6 +260,11 @@ struct wlr_gles2_render_pass *begin_gles2_buffer_pass(struct wlr_gles2_buffer *b
}
}
+ GLint fbo = gles2_buffer_get_fbo(buffer);
+ if (!fbo) {
+ return NULL;
+ }
+
struct wlr_gles2_render_pass *pass = calloc(1, sizeof(*pass));
if (pass == NULL) {
return NULL;
@@ -274,7 +279,7 @@ struct wlr_gles2_render_pass *begin_gles2_buffer_pass(struct wlr_gles2_buffer *b
WL_OUTPUT_TRANSFORM_FLIPPED_180);
push_gles2_debug(renderer);
- glBindFramebuffer(GL_FRAMEBUFFER, buffer->fbo);
+ glBindFramebuffer(GL_FRAMEBUFFER, fbo);
glViewport(0, 0, wlr_buffer->width, wlr_buffer->height);
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c
index 0797adc8..f064eeb4 100644
--- a/render/gles2/renderer.c
+++ b/render/gles2/renderer.c
@@ -93,6 +93,39 @@ static const struct wlr_addon_interface buffer_addon_impl = {
.destroy = handle_buffer_destroy,
};
+GLuint gles2_buffer_get_fbo(struct wlr_gles2_buffer *buffer) {
+ if (buffer->fbo) {
+ return buffer->fbo;
+ }
+
+ push_gles2_debug(buffer->renderer);
+
+ if (!buffer->rbo) {
+ glGenRenderbuffers(1, &buffer->rbo);
+ glBindRenderbuffer(GL_RENDERBUFFER, buffer->rbo);
+ buffer->renderer->procs.glEGLImageTargetRenderbufferStorageOES(GL_RENDERBUFFER,
+ buffer->image);
+ glBindRenderbuffer(GL_RENDERBUFFER, 0);
+ }
+
+ glGenFramebuffers(1, &buffer->fbo);
+ glBindFramebuffer(GL_FRAMEBUFFER, buffer->fbo);
+ glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
+ GL_RENDERBUFFER, buffer->rbo);
+ GLenum fb_status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
+ glBindFramebuffer(GL_FRAMEBUFFER, 0);
+
+ if (fb_status != GL_FRAMEBUFFER_COMPLETE) {
+ wlr_log(WLR_ERROR, "Failed to create FBO");
+ glDeleteFramebuffers(1, &buffer->fbo);
+ buffer->fbo = 0;
+ }
+
+ pop_gles2_debug(buffer->renderer);
+
+ return buffer->fbo;
+}
+
static struct wlr_gles2_buffer *get_or_create_buffer(struct wlr_gles2_renderer *renderer,
struct wlr_buffer *wlr_buffer) {
struct wlr_addon *addon =
@@ -127,28 +160,6 @@ static struct wlr_gles2_buffer *get_or_create_buffer(struct wlr_gles2_renderer *
goto error_image;
}
- push_gles2_debug(renderer);
-
- glGenRenderbuffers(1, &buffer->rbo);
- glBindRenderbuffer(GL_RENDERBUFFER, buffer->rbo);
- renderer->procs.glEGLImageTargetRenderbufferStorageOES(GL_RENDERBUFFER,
- buffer->image);
- glBindRenderbuffer(GL_RENDERBUFFER, 0);
-
- glGenFramebuffers(1, &buffer->fbo);
- glBindFramebuffer(GL_FRAMEBUFFER, buffer->fbo);
- glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
- GL_RENDERBUFFER, buffer->rbo);
- GLenum fb_status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
- glBindFramebuffer(GL_FRAMEBUFFER, 0);
-
- pop_gles2_debug(renderer);
-
- if (fb_status != GL_FRAMEBUFFER_COMPLETE) {
- wlr_log(WLR_ERROR, "Failed to create FBO");
- goto error_image;
- }
-
wlr_addon_init(&buffer->addon, &wlr_buffer->addons, renderer,
&buffer_addon_impl);
@@ -159,8 +170,6 @@ static struct wlr_gles2_buffer *get_or_create_buffer(struct wlr_gles2_renderer *
return buffer;
-error_image:
- wlr_egl_destroy_image(renderer->egl, buffer->image);
error_buffer:
free(buffer);
return NULL;
@@ -189,6 +198,11 @@ static bool gles2_bind_buffer(struct wlr_renderer *wlr_renderer,
wlr_egl_make_current(renderer->egl);
+ GLint fbo = gles2_buffer_get_fbo(renderer->current_buffer);
+ if (!fbo) {
+ return false;
+ }
+
struct wlr_gles2_buffer *buffer = get_or_create_buffer(renderer, wlr_buffer);
if (buffer == NULL) {
return false;
@@ -198,7 +212,7 @@ static bool gles2_bind_buffer(struct wlr_renderer *wlr_renderer,
renderer->current_buffer = buffer;
push_gles2_debug(renderer);
- glBindFramebuffer(GL_FRAMEBUFFER, renderer->current_buffer->fbo);
+ glBindFramebuffer(GL_FRAMEBUFFER, fbo);
pop_gles2_debug(renderer);
return true;
@@ -872,5 +886,5 @@ bool wlr_gles2_renderer_check_ext(struct wlr_renderer *wlr_renderer,
GLuint wlr_gles2_renderer_get_current_fbo(struct wlr_renderer *wlr_renderer) {
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
assert(renderer->current_buffer);
- return renderer->current_buffer->fbo;
+ return gles2_buffer_get_fbo(renderer->current_buffer);
}