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Diffstat (limited to 'render/gles2/texture.c')
-rw-r--r--render/gles2/texture.c13
1 files changed, 11 insertions, 2 deletions
diff --git a/render/gles2/texture.c b/render/gles2/texture.c
index 63360d48..5faa54a2 100644
--- a/render/gles2/texture.c
+++ b/render/gles2/texture.c
@@ -56,6 +56,11 @@ static bool gles2_texture_update_from_buffer(struct wlr_texture *wlr_texture,
const struct wlr_pixel_format_info *drm_fmt =
drm_get_pixel_format_info(texture->drm_format);
assert(drm_fmt);
+ if (pixel_format_info_pixels_per_block(drm_fmt) != 1) {
+ wlr_buffer_end_data_ptr_access(buffer);
+ wlr_log(WLR_ERROR, "Cannot update texture: block formats are not supported");
+ return false;
+ }
if (!pixel_format_info_check_stride(drm_fmt, stride, buffer->width)) {
wlr_buffer_end_data_ptr_access(buffer);
@@ -76,7 +81,7 @@ static bool gles2_texture_update_from_buffer(struct wlr_texture *wlr_texture,
for (int i = 0; i < rects_len; i++) {
pixman_box32_t rect = rects[i];
- glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride / (drm_fmt->bpp / 8));
+ glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride / drm_fmt->bytes_per_block);
glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, rect.x1);
glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, rect.y1);
@@ -197,6 +202,10 @@ static struct wlr_texture *gles2_texture_from_pixels(
const struct wlr_pixel_format_info *drm_fmt =
drm_get_pixel_format_info(drm_format);
assert(drm_fmt);
+ if (pixel_format_info_pixels_per_block(drm_fmt) != 1) {
+ wlr_log(WLR_ERROR, "Cannot upload texture: block formats are not supported");
+ return NULL;
+ }
if (!pixel_format_info_check_stride(drm_fmt, stride, width)) {
return NULL;
@@ -227,7 +236,7 @@ static struct wlr_texture *gles2_texture_from_pixels(
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride / (drm_fmt->bpp / 8));
+ glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride / drm_fmt->bytes_per_block);
glTexImage2D(GL_TEXTURE_2D, 0, internal_format, width, height, 0,
fmt->gl_format, fmt->gl_type, data);
glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0);