diff options
Diffstat (limited to 'render/gles2/texture.c')
-rw-r--r-- | render/gles2/texture.c | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/render/gles2/texture.c b/render/gles2/texture.c index 9ff88b35..7beb0672 100644 --- a/render/gles2/texture.c +++ b/render/gles2/texture.c @@ -11,7 +11,6 @@ #include <wlr/render/wlr_texture.h> #include <wlr/types/wlr_matrix.h> #include <wlr/util/log.h> -#include "glapi.h" #include "render/gles2.h" #include "util/signal.h" @@ -91,12 +90,12 @@ static bool gles2_texture_to_dmabuf(struct wlr_texture *wlr_texture, if (!texture->image) { assert(texture->target == GL_TEXTURE_2D); - if (!eglCreateImageKHR) { + if (!texture->egl->exts.image_base_khr) { return false; } - texture->image = eglCreateImageKHR(texture->egl->display, - texture->egl->context, EGL_GL_TEXTURE_2D_KHR, + texture->image = texture->egl->procs.eglCreateImageKHR( + texture->egl->display, texture->egl->context, EGL_GL_TEXTURE_2D_KHR, (EGLClientBuffer)(uintptr_t)texture->tex, NULL); if (texture->image == EGL_NO_IMAGE_KHR) { return false; @@ -188,7 +187,7 @@ struct wlr_texture *wlr_gles2_texture_from_wl_drm(struct wlr_egl *egl, wlr_egl_make_current(egl, EGL_NO_SURFACE, NULL); } - if (!glEGLImageTargetTexture2DOES) { + if (!gles2_procs.glEGLImageTargetTexture2DOES) { return NULL; } @@ -230,7 +229,8 @@ struct wlr_texture *wlr_gles2_texture_from_wl_drm(struct wlr_egl *egl, glGenTextures(1, &texture->tex); glBindTexture(GL_TEXTURE_EXTERNAL_OES, texture->tex); - glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, texture->image); + gles2_procs.glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, + texture->image); POP_GLES2_DEBUG; return &texture->wlr_texture; @@ -242,7 +242,7 @@ struct wlr_texture *wlr_gles2_texture_from_dmabuf(struct wlr_egl *egl, wlr_egl_make_current(egl, EGL_NO_SURFACE, NULL); } - if (!glEGLImageTargetTexture2DOES) { + if (!gles2_procs.glEGLImageTargetTexture2DOES) { return NULL; } @@ -290,7 +290,8 @@ struct wlr_texture *wlr_gles2_texture_from_dmabuf(struct wlr_egl *egl, glGenTextures(1, &texture->tex); glBindTexture(GL_TEXTURE_EXTERNAL_OES, texture->tex); - glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, texture->image); + gles2_procs.glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, + texture->image); POP_GLES2_DEBUG; return &texture->wlr_texture; |