diff options
Diffstat (limited to 'render/gles2/surface.c')
-rw-r--r-- | render/gles2/surface.c | 104 |
1 files changed, 0 insertions, 104 deletions
diff --git a/render/gles2/surface.c b/render/gles2/surface.c deleted file mode 100644 index 8a92907f..00000000 --- a/render/gles2/surface.c +++ /dev/null @@ -1,104 +0,0 @@ -#include <stdint.h> -#include <stdlib.h> -#include <assert.h> -#include <GLES2/gl2.h> -#include <GLES2/gl2ext.h> -#include <wayland-util.h> -#include <wayland-server-protocol.h> -#include <wlr/render.h> -#include <wlr/render/interface.h> -#include <wlr/render/matrix.h> -#include <wlr/util/log.h> -#include "render/gles2.h" - -static bool gles2_surface_attach_pixels(struct wlr_surface_state *surface, - enum wl_shm_format format, int stride, int width, int height, - const unsigned char *pixels) { - assert(surface); - const struct pixel_format *fmt = gl_format_for_wl_format(format); - if (!fmt || !fmt->gl_format) { - wlr_log(L_ERROR, "No supported pixel format for this surface"); - return false; - } - surface->wlr_surface->width = width; - surface->wlr_surface->height = height; - surface->wlr_surface->format = format; - surface->pixel_format = fmt; - GL_CALL(glGenTextures(1, &surface->tex_id)); - GL_CALL(glBindTexture(GL_TEXTURE_2D, surface->tex_id)); - GL_CALL(glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride)); - GL_CALL(glTexImage2D(GL_TEXTURE_2D, 0, fmt->gl_format, width, height, 0, - fmt->gl_format, fmt->gl_type, pixels)); - GL_CALL(glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0)); - surface->wlr_surface->valid = true; - return true; -} - -static bool gles2_surface_attach_shm(struct wlr_surface_state *surface, - uint32_t format, struct wl_shm_buffer *buffer) { - const struct pixel_format *fmt = gl_format_for_wl_format(format); - if (!fmt || !fmt->gl_format) { - wlr_log(L_ERROR, "No supported pixel format for this surface"); - return false; - } - wl_shm_buffer_begin_access(buffer); - uint8_t *pixels = wl_shm_buffer_get_data(buffer); - int width = wl_shm_buffer_get_width(buffer); - int height = wl_shm_buffer_get_height(buffer); - int pitch = wl_shm_buffer_get_stride(buffer) / (fmt->bpp / 8); - surface->wlr_surface->width = width; - surface->wlr_surface->height = height; - surface->wlr_surface->format = format; - surface->pixel_format = fmt; - - GL_CALL(glGenTextures(1, &surface->tex_id)); - GL_CALL(glBindTexture(GL_TEXTURE_2D, surface->tex_id)); - GL_CALL(glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, pitch)); - GL_CALL(glTexImage2D(GL_TEXTURE_2D, 0, fmt->gl_format, width, height, 0, - fmt->gl_format, fmt->gl_type, pixels)); - - surface->wlr_surface->valid = true; - wl_shm_buffer_end_access(buffer); - return true; -} - -static void gles2_surface_get_matrix(struct wlr_surface_state *surface, - float (*matrix)[16], const float (*projection)[16], int x, int y) { - struct wlr_surface *_surface = surface->wlr_surface; - float world[16]; - wlr_matrix_identity(matrix); - wlr_matrix_translate(&world, x, y, 0); - wlr_matrix_mul(matrix, &world, matrix); - wlr_matrix_scale(&world, _surface->width, _surface->height, 1); - wlr_matrix_mul(matrix, &world, matrix); - wlr_matrix_mul(projection, matrix, matrix); -} - -static void gles2_surface_bind(struct wlr_surface_state *surface) { - GL_CALL(glBindTexture(GL_TEXTURE_2D, surface->tex_id)); - GL_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR)); - GL_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR)); - GL_CALL(glUseProgram(*surface->pixel_format->shader)); -} - -static void gles2_surface_destroy(struct wlr_surface_state *surface) { - wl_signal_emit(&surface->wlr_surface->destroy_signal, surface->wlr_surface); - GL_CALL(glDeleteTextures(1, &surface->tex_id)); - free(surface); -} - -static struct wlr_surface_impl wlr_surface_impl = { - .attach_pixels = gles2_surface_attach_pixels, - .attach_shm = gles2_surface_attach_shm, - .get_matrix = gles2_surface_get_matrix, - .bind = gles2_surface_bind, - .destroy = gles2_surface_destroy, -}; - -struct wlr_surface *gles2_surface_init() { - struct wlr_surface_state *state = calloc(sizeof(struct wlr_surface_state), 1); - struct wlr_surface *surface = wlr_surface_init(state, &wlr_surface_impl); - state->wlr_surface = surface; - wl_signal_init(&surface->destroy_signal); - return surface; -} |