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-rw-r--r--render/gles2/shaders/quad.vert12
1 files changed, 12 insertions, 0 deletions
diff --git a/render/gles2/shaders/quad.vert b/render/gles2/shaders/quad.vert
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+uniform mat3 proj;
+uniform vec4 color;
+attribute vec2 pos;
+attribute vec2 texcoord;
+varying vec4 v_color;
+varying vec2 v_texcoord;
+
+void main() {
+ gl_Position = vec4(proj * vec3(pos, 1.0), 1.0);
+ v_color = color;
+ v_texcoord = texcoord;
+}