diff options
Diffstat (limited to 'render/gles2/renderer.c')
-rw-r--r-- | render/gles2/renderer.c | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c index 01efaf1d..527d85bf 100644 --- a/render/gles2/renderer.c +++ b/render/gles2/renderer.c @@ -309,7 +309,6 @@ static bool gles2_render_subtexture_with_matrix( glUseProgram(shader->program); glUniformMatrix3fv(shader->proj, 1, GL_FALSE, gl_matrix); - glUniform1i(shader->invert_y, texture->inverted_y); glUniform1i(shader->tex, 0); glUniform1f(shader->alpha, alpha); @@ -810,7 +809,6 @@ struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) { goto error; } renderer->shaders.tex_rgba.proj = glGetUniformLocation(prog, "proj"); - renderer->shaders.tex_rgba.invert_y = glGetUniformLocation(prog, "invert_y"); renderer->shaders.tex_rgba.tex = glGetUniformLocation(prog, "tex"); renderer->shaders.tex_rgba.alpha = glGetUniformLocation(prog, "alpha"); renderer->shaders.tex_rgba.pos_attrib = glGetAttribLocation(prog, "pos"); @@ -822,7 +820,6 @@ struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) { goto error; } renderer->shaders.tex_rgbx.proj = glGetUniformLocation(prog, "proj"); - renderer->shaders.tex_rgbx.invert_y = glGetUniformLocation(prog, "invert_y"); renderer->shaders.tex_rgbx.tex = glGetUniformLocation(prog, "tex"); renderer->shaders.tex_rgbx.alpha = glGetUniformLocation(prog, "alpha"); renderer->shaders.tex_rgbx.pos_attrib = glGetAttribLocation(prog, "pos"); @@ -835,7 +832,6 @@ struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) { goto error; } renderer->shaders.tex_ext.proj = glGetUniformLocation(prog, "proj"); - renderer->shaders.tex_ext.invert_y = glGetUniformLocation(prog, "invert_y"); renderer->shaders.tex_ext.tex = glGetUniformLocation(prog, "tex"); renderer->shaders.tex_ext.alpha = glGetUniformLocation(prog, "alpha"); renderer->shaders.tex_ext.pos_attrib = glGetAttribLocation(prog, "pos"); |