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-rw-r--r--render/gles2/renderer.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c
index c47081ae..5a2f31b5 100644
--- a/render/gles2/renderer.c
+++ b/render/gles2/renderer.c
@@ -17,6 +17,7 @@
#include "render/egl.h"
#include "render/gles2.h"
#include "render/pixel_format.h"
+#include "types/wlr_matrix.h"
static const GLfloat verts[] = {
1, 0, // top right
@@ -203,7 +204,7 @@ static void gles2_begin(struct wlr_renderer *wlr_renderer, uint32_t width,
renderer->viewport_height = height;
// refresh projection matrix
- wlr_matrix_projection(renderer->projection, width, height,
+ matrix_projection(renderer->projection, width, height,
WL_OUTPUT_TRANSFORM_FLIPPED_180);
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);