diff options
Diffstat (limited to 'render/gles2/renderer.c')
-rw-r--r-- | render/gles2/renderer.c | 24 |
1 files changed, 13 insertions, 11 deletions
diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c index 9134a2fd..e0a98d29 100644 --- a/render/gles2/renderer.c +++ b/render/gles2/renderer.c @@ -85,11 +85,13 @@ static void init_default_shaders() { if (!compile_program(quad_vertex_src, quad_fragment_src, &shaders.quad)) { goto error; } - if (!compile_program(quad_vertex_src, ellipse_fragment_src, &shaders.ellipse)) { + if (!compile_program(quad_vertex_src, ellipse_fragment_src, + &shaders.ellipse)) { goto error; } if (glEGLImageTargetTexture2DOES) { - if (!compile_program(quad_vertex_src, fragment_src_external, &shaders.external)) { + if (!compile_program(quad_vertex_src, fragment_src_external, + &shaders.external)) { goto error; } } @@ -170,16 +172,16 @@ static void draw_quad() { GL_CALL(glDisableVertexAttribArray(1)); } -static bool wlr_gles2_render_texture(struct wlr_renderer *wlr_renderer, - struct wlr_texture *texture, const float matrix[static 16], - float alpha) { +static bool wlr_gles2_render_texture_with_matrix( + struct wlr_renderer *wlr_renderer, struct wlr_texture *texture, + const float matrix[static 9], float alpha) { if (!texture || !texture->valid) { wlr_log(L_ERROR, "attempt to render invalid texture"); return false; } wlr_texture_bind(texture); - GL_CALL(glUniformMatrix4fv(0, 1, GL_FALSE, matrix)); + GL_CALL(glUniformMatrix3fv(0, 1, GL_FALSE, matrix)); GL_CALL(glUniform1f(2, alpha)); draw_quad(); return true; @@ -187,17 +189,17 @@ static bool wlr_gles2_render_texture(struct wlr_renderer *wlr_renderer, static void wlr_gles2_render_quad(struct wlr_renderer *wlr_renderer, - const float color[static 4], const float matrix[static 16]) { + const float color[static 4], const float matrix[static 9]) { GL_CALL(glUseProgram(shaders.quad)); - GL_CALL(glUniformMatrix4fv(0, 1, GL_FALSE, matrix)); + GL_CALL(glUniformMatrix3fv(0, 1, GL_FALSE, matrix)); GL_CALL(glUniform4f(1, color[0], color[1], color[2], color[3])); draw_quad(); } static void wlr_gles2_render_ellipse(struct wlr_renderer *wlr_renderer, - const float color[static 4], const float matrix[static 16]) { + const float color[static 4], const float matrix[static 9]) { GL_CALL(glUseProgram(shaders.ellipse)); - GL_CALL(glUniformMatrix4fv(0, 1, GL_TRUE, matrix)); + GL_CALL(glUniformMatrix3fv(0, 1, GL_TRUE, matrix)); GL_CALL(glUniform4f(1, color[0], color[1], color[2], color[3])); draw_quad(); } @@ -258,7 +260,7 @@ static struct wlr_renderer_impl wlr_renderer_impl = { .clear = wlr_gles2_clear, .scissor = wlr_gles2_scissor, .texture_create = wlr_gles2_texture_create, - .render_with_matrix = wlr_gles2_render_texture, + .render_texture_with_matrix = wlr_gles2_render_texture_with_matrix, .render_quad = wlr_gles2_render_quad, .render_ellipse = wlr_gles2_render_ellipse, .formats = wlr_gles2_formats, |