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Diffstat (limited to 'render/gles2/renderer.c')
-rw-r--r--render/gles2/renderer.c47
1 files changed, 43 insertions, 4 deletions
diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c
index 703edd46..237dc67b 100644
--- a/render/gles2/renderer.c
+++ b/render/gles2/renderer.c
@@ -2,14 +2,18 @@
#include <stdlib.h>
#include <assert.h>
#include <GLES2/gl2.h>
+#include <GLES2/gl2ext.h>
#include <wayland-util.h>
#include <wayland-server-protocol.h>
+#include <wlr/egl.h>
+#include <wlr/backend.h>
#include <wlr/render.h>
#include <wlr/render/interface.h>
#include <wlr/render/matrix.h>
#include <wlr/util/log.h>
#include "render/gles2.h"
+PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES = NULL;
struct shaders shaders;
static bool compile_shader(GLuint type, const GLchar *src, GLuint *shader) {
@@ -65,13 +69,36 @@ static void init_default_shaders() {
if (!compile_program(quad_vertex_src, ellipse_fragment_src, &shaders.ellipse)) {
goto error;
}
+ if (glEGLImageTargetTexture2DOES) {
+ if (!compile_program(quad_vertex_src, fragment_src_external, &shaders.external)) {
+ goto error;
+ }
+ }
+
wlr_log(L_DEBUG, "Compiled default shaders");
return;
error:
wlr_log(L_ERROR, "Failed to set up default shaders!");
}
+static void init_image_ext() {
+ if (glEGLImageTargetTexture2DOES)
+ return;
+
+ const char *exts = (const char*) glGetString(GL_EXTENSIONS);
+ if (strstr(exts, "GL_OES_EGL_image_external")) {
+ glEGLImageTargetTexture2DOES = (PFNGLEGLIMAGETARGETTEXTURE2DOESPROC)
+ eglGetProcAddress("glEGLImageTargetTexture2DOES");
+ }
+
+ if (!glEGLImageTargetTexture2DOES) {
+ wlr_log(L_INFO, "Failed to load glEGLImageTargetTexture2DOES "
+ "Will not be able to attach drm buffers");
+ }
+}
+
static void init_globals() {
+ init_image_ext();
init_default_shaders();
}
@@ -97,7 +124,7 @@ static void wlr_gles2_end(struct wlr_renderer_state *state) {
}
static struct wlr_texture *wlr_gles2_texture_init(struct wlr_renderer_state *state) {
- return gles2_texture_init();
+ return gles2_texture_init(state->egl);
}
static void draw_quad() {
@@ -169,8 +196,14 @@ static const enum wl_shm_format *wlr_gles2_formats(
return formats;
}
+static bool wlr_gles2_buffer_is_drm(struct wlr_renderer_state *state,
+ struct wl_resource *buffer) {
+ EGLint format;
+ return wlr_egl_query_buffer(state->egl, buffer, EGL_TEXTURE_FORMAT, &format);
+}
+
static void wlr_gles2_destroy(struct wlr_renderer_state *state) {
- // no-op
+ free(state);
}
static struct wlr_renderer_impl wlr_renderer_impl = {
@@ -181,10 +214,16 @@ static struct wlr_renderer_impl wlr_renderer_impl = {
.render_quad = wlr_gles2_render_quad,
.render_ellipse = wlr_gles2_render_ellipse,
.formats = wlr_gles2_formats,
+ .buffer_is_drm = wlr_gles2_buffer_is_drm,
.destroy = wlr_gles2_destroy
};
-struct wlr_renderer *wlr_gles2_renderer_init() {
+struct wlr_renderer *wlr_gles2_renderer_init(struct wlr_backend *backend) {
init_globals();
- return wlr_renderer_init(NULL, &wlr_renderer_impl);
+ struct wlr_egl *egl = wlr_backend_get_egl(backend);
+ struct wlr_renderer_state *state = calloc(1, sizeof(struct wlr_renderer_state));
+ struct wlr_renderer *renderer = wlr_renderer_init(state, &wlr_renderer_impl);
+ state->renderer = renderer;
+ state->egl = egl;
+ return renderer;
}