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-rw-r--r--include/wlr/types/wlr_data_device.h1
-rw-r--r--include/wlr/types/wlr_seat.h22
2 files changed, 22 insertions, 1 deletions
diff --git a/include/wlr/types/wlr_data_device.h b/include/wlr/types/wlr_data_device.h
index b21e53bc..189ab59b 100644
--- a/include/wlr/types/wlr_data_device.h
+++ b/include/wlr/types/wlr_data_device.h
@@ -71,6 +71,7 @@ struct wlr_drag {
bool cancelling;
int32_t grab_touch_id;
+ struct wl_listener point_destroy;
struct wl_listener icon_destroy;
struct wl_listener source_destroy;
struct wl_listener seat_client_unbound;
diff --git a/include/wlr/types/wlr_seat.h b/include/wlr/types/wlr_seat.h
index e05bea47..ee13f99d 100644
--- a/include/wlr/types/wlr_seat.h
+++ b/include/wlr/types/wlr_seat.h
@@ -28,9 +28,13 @@ struct wlr_touch_point {
int32_t touch_id;
struct wlr_surface *surface;
struct wlr_seat_client *client;
+
+ struct wlr_surface *focus_surface;
+ struct wlr_seat_client *focus_client;
double sx, sy;
struct wl_listener surface_destroy;
+ struct wl_listener focus_surface_destroy;
struct wl_listener resource_destroy;
struct {
@@ -74,6 +78,8 @@ struct wlr_touch_grab_interface {
struct wlr_touch_point *point);
void (*motion)(struct wlr_seat_touch_grab *grab, uint32_t time,
struct wlr_touch_point *point);
+ void (*enter)(struct wlr_seat_touch_grab *grab, uint32_t time,
+ struct wlr_touch_point *point);
// XXX this will conflict with the actual touch cancel which is different so
// we need to rename this
void (*cancel)(struct wlr_seat_touch_grab *grab);
@@ -423,11 +429,25 @@ void wlr_seat_touch_notify_up(struct wlr_seat *seat, uint32_t time,
* even if the surface is not the owner of the touch point for processing by
* grabs.
*/
-void wlr_seat_touch_notify_motion(struct wlr_seat *seat,
+void wlr_seat_touch_notify_motion(struct wlr_seat *seat, uint32_t time,
+ int32_t touch_id, double sx, double sy);
+
+/**
+ * Notify the seat that the touch point given by `touch_id` has entered a new
+ * surface. The surface is required. To clear focus, use
+ * `wlr_seat_touch_point_clear_focus()`.
+ */
+void wlr_seat_touch_point_focus(struct wlr_seat *seat,
struct wlr_surface *surface, uint32_t time, int32_t touch_id, double sx,
double sy);
/**
+ * Clear the focused surface for the touch point given by `touch_id`.
+ */
+void wlr_seat_touch_point_clear_focus(struct wlr_seat *seat, uint32_t time,
+ int32_t touch_id);
+
+/**
* Send a touch down event to the client of the given surface. All future touch
* events for this point will go to this surface. If the touch down is valid,
* this will add a new touch point with the given `touch_id`. The touch down may