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-rw-r--r--include/render/gles2.h3
-rw-r--r--include/wlr/render/interface.h6
-rw-r--r--include/wlr/render/wlr_texture.h7
3 files changed, 9 insertions, 7 deletions
diff --git a/include/render/gles2.h b/include/render/gles2.h
index f649f3e2..7ff2f174 100644
--- a/include/render/gles2.h
+++ b/include/render/gles2.h
@@ -19,7 +19,7 @@
extern PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES;
struct wlr_gles2_pixel_format {
- uint32_t wl_format;
+ enum wl_shm_format wl_format;
GLint gl_format, gl_type;
int depth, bpp;
bool has_alpha;
@@ -72,6 +72,7 @@ struct wlr_gles2_texture {
enum wlr_gles2_texture_type type;
int width, height;
bool has_alpha;
+ enum wl_shm_format wl_format; // used to interpret upload data
bool inverted_y;
// Not set if WLR_GLES2_TEXTURE_GLTEX
diff --git a/include/wlr/render/interface.h b/include/wlr/render/interface.h
index 63f4265c..905d419f 100644
--- a/include/wlr/render/interface.h
+++ b/include/wlr/render/interface.h
@@ -66,9 +66,9 @@ struct wlr_texture_impl {
void (*get_size)(struct wlr_texture *texture, int *width, int *height);
bool (*is_opaque)(struct wlr_texture *texture);
bool (*write_pixels)(struct wlr_texture *texture,
- enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
- uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x,
- uint32_t dst_y, const void *data);
+ uint32_t stride, uint32_t width, uint32_t height,
+ uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y,
+ const void *data);
bool (*to_dmabuf)(struct wlr_texture *texture,
struct wlr_dmabuf_attributes *attribs);
void (*destroy)(struct wlr_texture *texture);
diff --git a/include/wlr/render/wlr_texture.h b/include/wlr/render/wlr_texture.h
index dbfabfee..f210717a 100644
--- a/include/wlr/render/wlr_texture.h
+++ b/include/wlr/render/wlr_texture.h
@@ -54,10 +54,11 @@ void wlr_texture_get_size(struct wlr_texture *texture, int *width, int *height);
bool wlr_texture_is_opaque(struct wlr_texture *texture);
/**
- * Update a texture with raw pixels. The texture must be mutable.
- */
+ * Update a texture with raw pixels. The texture must be mutable, and the input
+ * data must have the same pixel format that the texture was created with.
+ */
bool wlr_texture_write_pixels(struct wlr_texture *texture,
- enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, uint32_t height,
+ uint32_t stride, uint32_t width, uint32_t height,
uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y,
const void *data);