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-rw-r--r--include/wlr/types/wlr_scene.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/include/wlr/types/wlr_scene.h b/include/wlr/types/wlr_scene.h
index 7548bb3e..93be43d0 100644
--- a/include/wlr/types/wlr_scene.h
+++ b/include/wlr/types/wlr_scene.h
@@ -94,6 +94,7 @@ struct wlr_scene_buffer {
// private state
struct wlr_texture *texture;
+ struct wlr_fbox src_box;
};
/** A viewport for an output in the scene-graph */
@@ -212,6 +213,15 @@ struct wlr_scene_buffer *wlr_scene_buffer_create(struct wlr_scene_node *parent,
struct wlr_buffer *buffer);
/**
+ * Set the source rectangle describing the region of the buffer which will be
+ * sampled to render this node. This allows cropping the buffer.
+ *
+ * If NULL, the whole buffer is sampled. By default, the source box is NULL.
+ */
+void wlr_scene_buffer_set_source_box(struct wlr_scene_buffer *scene_buffer,
+ const struct wlr_fbox *box);
+
+/**
* Add a viewport for the specified output to the scene-graph.
*
* An output can only be added once to the scene-graph.