diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/render/gles2.h | 10 | ||||
-rw-r--r-- | include/wlr/render/gles2.h | 8 |
2 files changed, 10 insertions, 8 deletions
diff --git a/include/render/gles2.h b/include/render/gles2.h index 6d25bea0..2853f5b9 100644 --- a/include/render/gles2.h +++ b/include/render/gles2.h @@ -102,9 +102,19 @@ const struct wlr_gles2_pixel_format *get_gles2_format_from_gl( GLint gl_format, GLint gl_type, bool alpha); const enum wl_shm_format *get_gles2_wl_formats(size_t *len); +struct wlr_gles2_renderer *gles2_get_renderer( + struct wlr_renderer *wlr_renderer); struct wlr_gles2_texture *gles2_get_texture( struct wlr_texture *wlr_texture); +struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer, + enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, uint32_t height, + const void *data); +struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer, + struct wl_resource *data); +struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer, + struct wlr_dmabuf_attributes *attribs); + void push_gles2_marker(const char *file, const char *func); void pop_gles2_marker(void); #define PUSH_GLES2_DEBUG push_gles2_marker(_WLR_FILENAME, __func__) diff --git a/include/wlr/render/gles2.h b/include/wlr/render/gles2.h index 631b11a2..5a3e9d5c 100644 --- a/include/wlr/render/gles2.h +++ b/include/wlr/render/gles2.h @@ -21,14 +21,6 @@ struct wlr_egl *wlr_gles2_renderer_get_egl(struct wlr_renderer *renderer); bool wlr_gles2_renderer_check_ext(struct wlr_renderer *renderer, const char *ext); -struct wlr_texture *wlr_gles2_texture_from_pixels(struct wlr_egl *egl, - enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, uint32_t height, - const void *data); -struct wlr_texture *wlr_gles2_texture_from_wl_drm(struct wlr_egl *egl, - struct wl_resource *data); -struct wlr_texture *wlr_gles2_texture_from_dmabuf(struct wlr_egl *egl, - struct wlr_dmabuf_attributes *attribs); - struct wlr_gles2_texture_attribs { GLenum target; /* either GL_TEXTURE_2D or GL_TEXTURE_EXTERNAL_OES */ GLuint tex; |