diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/wlr/types/wlr_output.h | 53 |
1 files changed, 38 insertions, 15 deletions
diff --git a/include/wlr/types/wlr_output.h b/include/wlr/types/wlr_output.h index 820b7740..cd34dc99 100644 --- a/include/wlr/types/wlr_output.h +++ b/include/wlr/types/wlr_output.h @@ -46,16 +46,31 @@ struct wlr_output_cursor { } events; }; +enum wlr_output_state_field { + WLR_OUTPUT_STATE_BUFFER = 1 << 0, + WLR_OUTPUT_STATE_DAMAGE = 1 << 1, +}; + +/** + * Holds the double-buffered output state. + */ +struct wlr_output_state { + uint32_t committed; // enum wlr_output_state_field + pixman_region32_t damage; +}; + struct wlr_output_impl; /** * A compositor output region. This typically corresponds to a monitor that * displays part of the compositor space. * - * Compositors should listen to the `frame` event to render an output. They - * should call `wlr_output_make_current`, render and then call - * `wlr_output_swap_buffers`. No rendering should happen outside a `frame` event - * handler. + * The `frame` event will be emitted when it is a good time for the compositor + * to submit a new frame. + * + * To render a new frame, compositors should call `wlr_output_attach_render`, + * render and call `wlr_output_commit`. No rendering should happen outside a + * `frame` event handler or before `wlr_output_attach_render`. */ struct wlr_output { const struct wlr_output_impl *impl; @@ -88,6 +103,8 @@ struct wlr_output { bool frame_pending; float transform_matrix[9]; + struct wlr_output_state pending; + struct { // Request to render a frame struct wl_signal frame; @@ -189,12 +206,14 @@ void wlr_output_transformed_resolution(struct wlr_output *output, void wlr_output_effective_resolution(struct wlr_output *output, int *width, int *height); /** - * Makes the output rendering context current. + * Attach the renderer's buffer to the output. Compositors must call this + * function before rendering. After they are done rendering, they should call + * `wlr_output_commit` to submit the new frame. * - * `buffer_age` is set to the drawing buffer age in number of frames or -1 if - * unknown. This is useful for damage tracking. + * If non-NULL, `buffer_age` is set to the drawing buffer age in number of + * frames or -1 if unknown. This is useful for damage tracking. */ -bool wlr_output_make_current(struct wlr_output *output, int *buffer_age); +bool wlr_output_attach_render(struct wlr_output *output, int *buffer_age); /** * Get the preferred format for reading pixels. * This function might change the current rendering context. @@ -202,18 +221,22 @@ bool wlr_output_make_current(struct wlr_output *output, int *buffer_age); bool wlr_output_preferred_read_format(struct wlr_output *output, enum wl_shm_format *fmt); /** - * Swaps the output buffers. If the time of the frame isn't known, set `when` to - * NULL. If the compositor doesn't support damage tracking, set `damage` to - * NULL. + * Set the damage region for the frame to be submitted. * - * Damage is given in output-buffer-local coordinates (ie. scaled and + * Compositors implementing damage tracking should call this function with the + * damaged region in output-buffer-local coordinates (ie. scaled and * transformed). - * - * Swapping buffers schedules a `frame` event. */ -bool wlr_output_swap_buffers(struct wlr_output *output, struct timespec *when, +void wlr_output_set_damage(struct wlr_output *output, pixman_region32_t *damage); /** + * Commit the pending output state. If `wlr_output_attach_render` has been + * called, the pending frame will be submitted for display. + * + * This function schedules a `frame` event. + */ +bool wlr_output_commit(struct wlr_output *output); +/** * Manually schedules a `frame` event. If a `frame` event is already pending, * it is a no-op. */ |