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-rw-r--r--include/wlr/types/wlr_scene.h20
1 files changed, 15 insertions, 5 deletions
diff --git a/include/wlr/types/wlr_scene.h b/include/wlr/types/wlr_scene.h
index 2dd9401f..3af839ab 100644
--- a/include/wlr/types/wlr_scene.h
+++ b/include/wlr/types/wlr_scene.h
@@ -30,6 +30,7 @@
struct wlr_output;
struct wlr_output_layout;
+struct wlr_output_layout_output;
struct wlr_xdg_surface;
struct wlr_layer_surface_v1;
struct wlr_drag_icon;
@@ -37,6 +38,7 @@ struct wlr_surface;
struct wlr_scene_node;
struct wlr_scene_buffer;
+struct wlr_scene_output_layout;
struct wlr_presentation;
struct wlr_linux_dmabuf_v1;
@@ -515,15 +517,23 @@ struct wlr_scene_output *wlr_scene_get_scene_output(struct wlr_scene *scene,
/**
* Attach an output layout to a scene.
*
- * Adding, removing, or repositioning an output in the output layout
- * will respectively add, remove or reposition a corresponding
- * scene-graph output. When the output layout is destroyed, scene-graph
- * outputs which were created by this helper will be destroyed.
+ * With an attached `wlr_scene_output_layout`, removing or repositioning an output in the output
+ * layout will respectively remove or reposition a corresponding scene-graph output. When the output
+ * layout is destroyed, scene-graph outputs which were attached to this helper will be destroyed.
+ *
+ * When adding an output to the output_layout, users must also create a `wlr_scene_output` and pass
+ * it to wlr_scene_output_layout_add_output().
*/
-bool wlr_scene_attach_output_layout(struct wlr_scene *scene,
+struct wlr_scene_output_layout *wlr_scene_attach_output_layout(struct wlr_scene *scene,
struct wlr_output_layout *output_layout);
/**
+ * Add an output to the scene, with its positioning defined by the output layout.
+ */
+void wlr_scene_output_layout_add_output(struct wlr_scene_output_layout *sol,
+ struct wlr_output_layout_output *lo, struct wlr_scene_output *so);
+
+/**
* Add a node displaying a surface and all of its sub-surfaces to the
* scene-graph.
*/