diff options
Diffstat (limited to 'include/wlr')
-rw-r--r-- | include/wlr/types/wlr_damage_ring.h | 81 |
1 files changed, 81 insertions, 0 deletions
diff --git a/include/wlr/types/wlr_damage_ring.h b/include/wlr/types/wlr_damage_ring.h new file mode 100644 index 00000000..9415a556 --- /dev/null +++ b/include/wlr/types/wlr_damage_ring.h @@ -0,0 +1,81 @@ +/* + * This an unstable interface of wlroots. No guarantees are made regarding the + * future consistency of this API. + */ +#ifndef WLR_USE_UNSTABLE +#error "Add -DWLR_USE_UNSTABLE to enable unstable wlroots features" +#endif + +#ifndef WLR_TYPES_WLR_DAMAGE_RING_H +#define WLR_TYPES_WLR_DAMAGE_RING_H + +#include <stdbool.h> + +/* For triple buffering, a history of two frames is required. */ +#define WLR_DAMAGE_RING_PREVIOUS_LEN 2 + +struct wlr_box; + +struct wlr_damage_ring { + int32_t width, height; + + // Difference between the current buffer and the previous one + pixman_region32_t current; + + // private state + + pixman_region32_t previous[WLR_DAMAGE_RING_PREVIOUS_LEN]; + size_t previous_idx; +}; + +void wlr_damage_ring_init(struct wlr_damage_ring *ring); + +void wlr_damage_ring_finish(struct wlr_damage_ring *ring); + +/** + * Set ring bounds and damage the ring fully. + * + * Next time damage will be added, it will be cropped to the ring bounds. + * If at least one of the dimensions is 0, bounds are removed. + * + * By default, a damage ring doesn't have bounds. + */ +void wlr_damage_ring_set_bounds(struct wlr_damage_ring *ring, + int32_t width, int32_t height); + +/** + * Add a region to the current damage. + * + * Returns true if the region intersects the ring bounds, false otherwise. + */ +bool wlr_damage_ring_add(struct wlr_damage_ring *ring, + pixman_region32_t *damage); + +/** + * Add a box to the current damage. + * + * Returns true if the box intersects the ring bounds, false otherwise. + */ +bool wlr_damage_ring_add_box(struct wlr_damage_ring *ring, + const struct wlr_box *box); + +/** + * Damage the ring fully. + */ +void wlr_damage_ring_add_whole(struct wlr_damage_ring *ring); + +/** + * Rotate the damage ring. This needs to be called after using the accumulated + * damage, e.g. after rendering to an output's back buffer. + */ +void wlr_damage_ring_rotate(struct wlr_damage_ring *ring); + +/** + * Get accumulated damage, which is the difference between the current buffer + * and the buffer with age of buffer_age; in context of rendering, this is + * the region that needs to be redrawn. + */ +void wlr_damage_ring_get_buffer_damage(struct wlr_damage_ring *ring, + int buffer_age, pixman_region32_t *damage); + +#endif |