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-rw-r--r--include/wlr/types/wlr_buffer.h56
-rw-r--r--include/wlr/types/wlr_surface.h1
2 files changed, 0 insertions, 57 deletions
diff --git a/include/wlr/types/wlr_buffer.h b/include/wlr/types/wlr_buffer.h
deleted file mode 100644
index fc348a1c..00000000
--- a/include/wlr/types/wlr_buffer.h
+++ /dev/null
@@ -1,56 +0,0 @@
-#ifndef WLR_TYPES_WLR_BUFFER_H
-#define WLR_TYPES_WLR_BUFFER_H
-
-#include <pixman.h>
-#include <wayland-server.h>
-
-/**
- * A client buffer.
- */
-struct wlr_buffer {
- struct wl_resource *resource; // can be NULL
- struct wlr_texture *texture; // can be NULL
- bool released;
- size_t n_refs;
-
- struct wl_listener resource_destroy;
-};
-
-struct wlr_renderer;
-
-/**
- * Check if a resource is a wl_buffer resource.
- */
-bool wlr_resource_is_buffer(struct wl_resource *resource);
-/**
- * Get the size of a wl_buffer resource.
- */
-bool wlr_buffer_get_resource_size(struct wl_resource *resource,
- struct wlr_renderer *renderer, int *width, int *height);
-
-/**
- * Upload a buffer to the GPU and reference it.
- */
-struct wlr_buffer *wlr_buffer_create(struct wlr_renderer *renderer,
- struct wl_resource *resource);
-/**
- * Reference the buffer.
- */
-struct wlr_buffer *wlr_buffer_ref(struct wlr_buffer *buffer);
-/**
- * Unreference the buffer. After this call, `buffer` may not be accessed
- * anymore.
- */
-void wlr_buffer_unref(struct wlr_buffer *buffer);
-/**
- * Try to update the buffer's content. On success, returns the updated buffer
- * and destroys the provided `buffer`. On error, `buffer` is intact and NULL is
- * returned.
- *
- * Fails if there's more than one reference to the buffer or if the texture
- * isn't mutable.
- */
-struct wlr_buffer *wlr_buffer_apply_damage(struct wlr_buffer *buffer,
- struct wl_resource *resource, pixman_region32_t *damage);
-
-#endif
diff --git a/include/wlr/types/wlr_surface.h b/include/wlr/types/wlr_surface.h
index 64503e78..526e4e2c 100644
--- a/include/wlr/types/wlr_surface.h
+++ b/include/wlr/types/wlr_surface.h
@@ -69,7 +69,6 @@ struct wlr_subsurface {
struct wlr_surface {
struct wl_resource *resource;
struct wlr_renderer *renderer;
- struct wlr_buffer *buffer;
struct wlr_texture *texture;
struct wlr_surface_state *current, *pending;
const char *role; // the lifetime-bound role or null