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-rw-r--r--include/wlr/backend/headless.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/include/wlr/backend/headless.h b/include/wlr/backend/headless.h
index 3eb1677d..07dac9b8 100644
--- a/include/wlr/backend/headless.h
+++ b/include/wlr/backend/headless.h
@@ -19,11 +19,6 @@
*/
struct wlr_backend *wlr_headless_backend_create(struct wl_display *display);
/**
- * Creates a headless backend with an existing renderer.
- */
-struct wlr_backend *wlr_headless_backend_create_with_renderer(
- struct wl_display *display, struct wlr_renderer *renderer);
-/**
* Create a new headless output backed by an in-memory EGL framebuffer. You can
* read pixels from this framebuffer via wlr_renderer_read_pixels but it is
* otherwise not displayed.