diff options
Diffstat (limited to 'include/wlr')
-rw-r--r-- | include/wlr/render.h | 20 | ||||
-rw-r--r-- | include/wlr/render/interface.h | 12 | ||||
-rw-r--r-- | include/wlr/types/wlr_matrix.h | 24 | ||||
-rw-r--r-- | include/wlr/types/wlr_output.h | 2 | ||||
-rw-r--r-- | include/wlr/types/wlr_surface.h | 10 |
5 files changed, 34 insertions, 34 deletions
diff --git a/include/wlr/render.h b/include/wlr/render.h index 50c2dd13..d1498b07 100644 --- a/include/wlr/render.h +++ b/include/wlr/render.h @@ -30,26 +30,26 @@ struct wlr_texture *wlr_render_texture_create(struct wlr_renderer *r); * * struct wlr_renderer *renderer; * struct wlr_texture *texture; - * float projection[16]; - * float matrix[16]; - * wlr_texture_get_matrix(texture, &matrix, &projection, 123, 321); - * wlr_render_with_matrix(renderer, texture, &matrix, 0.5f); + * float projection[9]; + * float matrix[9]; + * wlr_texture_get_matrix(texture, matrix, projection, 123, 321); + * wlr_render_texture_with_matrix(renderer, texture, matrix, 0.5f); * * This will render the texture at <123, 321> with an alpha channel of 0.5. */ -bool wlr_render_with_matrix(struct wlr_renderer *r, - struct wlr_texture *texture, const float matrix[static 16], float alpha); +bool wlr_render_texture_with_matrix(struct wlr_renderer *r, + struct wlr_texture *texture, const float matrix[static 9], float alpha); /** * Renders a solid quad in the specified color. */ void wlr_render_colored_quad(struct wlr_renderer *r, - const float color[static 4], const float matrix[static 16]); + const float color[static 4], const float matrix[static 9]); /** * Renders a solid ellipse in the specified color. */ void wlr_render_colored_ellipse(struct wlr_renderer *r, - const float color[static 4], const float matrix[static 16]); + const float color[static 4], const float matrix[static 9]); /** * Returns a list of pixel formats supported by this renderer. */ @@ -139,8 +139,8 @@ bool wlr_texture_update_shm(struct wlr_texture *surf, uint32_t format, * width) and [0, height], and the x and y coordinates provided are used as * such. */ -void wlr_texture_get_matrix(struct wlr_texture *texture, float mat[static 16], - const float projection[static 16], int x, int y); +void wlr_texture_get_matrix(struct wlr_texture *texture, float mat[static 9], + const float projection[static 9], int x, int y); /** * Destroys this wlr_texture. */ diff --git a/include/wlr/render/interface.h b/include/wlr/render/interface.h index 4d81bdf9..03b8309f 100644 --- a/include/wlr/render/interface.h +++ b/include/wlr/render/interface.h @@ -21,13 +21,13 @@ struct wlr_renderer_impl { void (*clear)(struct wlr_renderer *renderer, const float color[static 4]); void (*scissor)(struct wlr_renderer *renderer, struct wlr_box *box); struct wlr_texture *(*texture_create)(struct wlr_renderer *renderer); - bool (*render_with_matrix)(struct wlr_renderer *renderer, - struct wlr_texture *texture, const float matrix[static 16], + bool (*render_texture_with_matrix)(struct wlr_renderer *renderer, + struct wlr_texture *texture, const float matrix[static 9], float alpha); void (*render_quad)(struct wlr_renderer *renderer, - const float color[static 4], const float matrix[static 16]); + const float color[static 4], const float matrix[static 9]); void (*render_ellipse)(struct wlr_renderer *renderer, - const float color[static 4], const float matrix[static 16]); + const float color[static 4], const float matrix[static 9]); const enum wl_shm_format *(*formats)( struct wlr_renderer *renderer, size_t *len); bool (*buffer_is_drm)(struct wlr_renderer *renderer, @@ -59,8 +59,8 @@ struct wlr_texture_impl { struct wl_resource *drm_buf); bool (*upload_eglimage)(struct wlr_texture *texture, EGLImageKHR image, uint32_t width, uint32_t height); - void (*get_matrix)(struct wlr_texture *state, float mat[static 16], - const float projection[static 16], int x, int y); + void (*get_matrix)(struct wlr_texture *state, float mat[static 9], + const float projection[static 9], int x, int y); void (*get_buffer_size)(struct wlr_texture *texture, struct wl_resource *resource, int *width, int *height); void (*bind)(struct wlr_texture *texture); diff --git a/include/wlr/types/wlr_matrix.h b/include/wlr/types/wlr_matrix.h index cf5ad20d..5255980a 100644 --- a/include/wlr/types/wlr_matrix.h +++ b/include/wlr/types/wlr_matrix.h @@ -2,22 +2,22 @@ #define WLR_TYPES_WLR_MATRIX_H #include <stdint.h> +#include <wayland-server.h> #include <wlr/types/wlr_box.h> -void wlr_matrix_identity(float mat[static 16]); -void wlr_matrix_translate(float mat[static 16], float x, float y, float z); -void wlr_matrix_scale(float mat[static 16], float x, float y, float z); -void wlr_matrix_rotate(float mat[static 16], float radians); -void wlr_matrix_mul(float mat[static 16], const float x[static 16], - const float y[static 16]); - -enum wl_output_transform; -void wlr_matrix_transform(float mat[static 16], +void wlr_matrix_identity(float mat[static 9]); +void wlr_matrix_translate(float mat[static 9], float x, float y); +void wlr_matrix_scale(float mat[static 9], float x, float y); +void wlr_matrix_rotate(float mat[static 9], float rad); +void wlr_matrix_multiply(float mat[static 9], const float a[static 9], + const float b[static 9]); +void wlr_matrix_transform(float mat[static 9], enum wl_output_transform transform); -void wlr_matrix_texture(float mat[static 16], int32_t width, int32_t height, + +void wlr_matrix_texture(float mat[static 9], int32_t width, int32_t height, enum wl_output_transform transform); -void wlr_matrix_project_box(float mat[static 16], const struct wlr_box *box, +void wlr_matrix_project_box(float mat[static 9], const struct wlr_box *box, enum wl_output_transform transform, float rotation, - const float projection[static 16]); + const float projection[static 9]); #endif diff --git a/include/wlr/types/wlr_output.h b/include/wlr/types/wlr_output.h index a8138a80..b838a737 100644 --- a/include/wlr/types/wlr_output.h +++ b/include/wlr/types/wlr_output.h @@ -76,7 +76,7 @@ struct wlr_output { // damage for cursors and fullscreen surface, in output-local coordinates pixman_region32_t damage; bool frame_pending; - float transform_matrix[16]; + float transform_matrix[9]; struct { struct wl_signal frame; diff --git a/include/wlr/types/wlr_surface.h b/include/wlr/types/wlr_surface.h index 1d4c1f01..2bfd1bc9 100644 --- a/include/wlr/types/wlr_surface.h +++ b/include/wlr/types/wlr_surface.h @@ -70,8 +70,8 @@ struct wlr_surface { struct wlr_surface_state *current, *pending; const char *role; // the lifetime-bound role or null - float buffer_to_surface_matrix[16]; - float surface_to_buffer_matrix[16]; + float buffer_to_surface_matrix[9]; + float surface_to_buffer_matrix[9]; struct { struct wl_signal commit; @@ -109,9 +109,9 @@ struct wlr_surface *wlr_surface_create(struct wl_resource *res, * from 0 to 1 in both dimensions. */ void wlr_surface_get_matrix(struct wlr_surface *surface, - float mat[static 16], - const float projection[static 16], - const float transform[static 16]); + float mat[static 9], + const float projection[static 9], + const float transform[static 9]); /** |