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-rw-r--r--include/wlr/render/interface.h7
-rw-r--r--include/wlr/render/wlr_renderer.h38
2 files changed, 1 insertions, 44 deletions
diff --git a/include/wlr/render/interface.h b/include/wlr/render/interface.h
index 06f4083f..e8191ac2 100644
--- a/include/wlr/render/interface.h
+++ b/include/wlr/render/interface.h
@@ -25,13 +25,6 @@ struct wlr_renderer_impl {
bool (*begin)(struct wlr_renderer *renderer, uint32_t width,
uint32_t height);
void (*end)(struct wlr_renderer *renderer);
- void (*clear)(struct wlr_renderer *renderer, const float color[static 4]);
- void (*scissor)(struct wlr_renderer *renderer, struct wlr_box *box);
- bool (*render_subtexture_with_matrix)(struct wlr_renderer *renderer,
- struct wlr_texture *texture, const struct wlr_fbox *box,
- const float matrix[static 9], float alpha);
- void (*render_quad_with_matrix)(struct wlr_renderer *renderer,
- const float color[static 4], const float matrix[static 9]);
const uint32_t *(*get_shm_texture_formats)(
struct wlr_renderer *renderer, size_t *len);
const struct wlr_drm_format_set *(*get_dmabuf_texture_formats)(
diff --git a/include/wlr/render/wlr_renderer.h b/include/wlr/render/wlr_renderer.h
index 450d61e2..282ee4bb 100644
--- a/include/wlr/render/wlr_renderer.h
+++ b/include/wlr/render/wlr_renderer.h
@@ -72,43 +72,7 @@ bool wlr_renderer_begin_with_buffer(struct wlr_renderer *r,
* End a render pass.
*/
void wlr_renderer_end(struct wlr_renderer *r);
-/**
- * Clear the viewport with the provided color.
- */
-void wlr_renderer_clear(struct wlr_renderer *r, const float color[static 4]);
-/**
- * Defines a scissor box. Only pixels that lie within the scissor box can be
- * modified by drawing functions. Providing a NULL `box` disables the scissor
- * box.
- */
-void wlr_renderer_scissor(struct wlr_renderer *r, struct wlr_box *box);
-/**
- * Renders the requested texture.
- */
-bool wlr_render_texture(struct wlr_renderer *r, struct wlr_texture *texture,
- const float projection[static 9], int x, int y, float alpha);
-/**
- * Renders the requested texture using the provided matrix.
- */
-bool wlr_render_texture_with_matrix(struct wlr_renderer *r,
- struct wlr_texture *texture, const float matrix[static 9], float alpha);
-/**
- * Renders the requested texture using the provided matrix, after cropping it
- * to the provided rectangle.
- */
-bool wlr_render_subtexture_with_matrix(struct wlr_renderer *r,
- struct wlr_texture *texture, const struct wlr_fbox *box,
- const float matrix[static 9], float alpha);
-/**
- * Renders a solid rectangle in the specified color.
- */
-void wlr_render_rect(struct wlr_renderer *r, const struct wlr_box *box,
- const float color[static 4], const float projection[static 9]);
-/**
- * Renders a solid quadrangle in the specified color with the specified matrix.
- */
-void wlr_render_quad_with_matrix(struct wlr_renderer *r,
- const float color[static 4], const float matrix[static 9]);
+
/**
* Get the shared-memory formats supporting import usage. Buffers allocated
* with a format from this list may be imported via wlr_texture_from_pixels().