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-rw-r--r--include/wlr/types/wlr_scene.h9
1 files changed, 8 insertions, 1 deletions
diff --git a/include/wlr/types/wlr_scene.h b/include/wlr/types/wlr_scene.h
index 2a2d08da..19924090 100644
--- a/include/wlr/types/wlr_scene.h
+++ b/include/wlr/types/wlr_scene.h
@@ -20,19 +20,25 @@
*/
#include <pixman.h>
+#include <time.h>
#include <wayland-server-core.h>
-#include <wlr/types/wlr_compositor.h>
#include <wlr/types/wlr_damage_ring.h>
+#include <wlr/types/wlr_linux_dmabuf_v1.h>
+#include <wlr/util/addon.h>
+#include <wlr/util/box.h>
struct wlr_output;
struct wlr_output_layout;
struct wlr_xdg_surface;
struct wlr_layer_surface_v1;
struct wlr_drag_icon;
+struct wlr_surface;
struct wlr_scene_node;
struct wlr_scene_buffer;
+struct wlr_presentation;
+
typedef bool (*wlr_scene_buffer_point_accepts_input_func_t)(
struct wlr_scene_buffer *buffer, int sx, int sy);
@@ -271,6 +277,7 @@ struct wlr_scene_node *wlr_scene_node_at(struct wlr_scene_node *node,
* Create a new scene-graph.
*/
struct wlr_scene *wlr_scene_create(void);
+
/**
* Handle presentation feedback for all surfaces in the scene, assuming that
* scene outputs and the scene rendering functions are used.