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-rw-r--r--include/wlr/types/wlr_scene.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/include/wlr/types/wlr_scene.h b/include/wlr/types/wlr_scene.h
index 614397f7..47dd26da 100644
--- a/include/wlr/types/wlr_scene.h
+++ b/include/wlr/types/wlr_scene.h
@@ -338,14 +338,14 @@ void wlr_scene_buffer_set_buffer(struct wlr_scene_buffer *scene_buffer,
* the whole buffer node will be damaged.
*/
void wlr_scene_buffer_set_buffer_with_damage(struct wlr_scene_buffer *scene_buffer,
- struct wlr_buffer *buffer, pixman_region32_t *region);
+ struct wlr_buffer *buffer, const pixman_region32_t *region);
/**
* Sets the buffer's opaque region. This is an optimization hint used to
* determine if buffers which reside under this one need to be rendered or not.
*/
void wlr_scene_buffer_set_opaque_region(struct wlr_scene_buffer *scene_buffer,
- pixman_region32_t *region);
+ const pixman_region32_t *region);
/**
* Set the source rectangle describing the region of the buffer which will be