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-rw-r--r--include/wlr/render/wlr_texture.h12
1 files changed, 0 insertions, 12 deletions
diff --git a/include/wlr/render/wlr_texture.h b/include/wlr/render/wlr_texture.h
index 1dbcba1d..90bb5de5 100644
--- a/include/wlr/render/wlr_texture.h
+++ b/include/wlr/render/wlr_texture.h
@@ -25,9 +25,6 @@ struct wlr_texture {
/**
* Create a new texture from raw pixel data. `stride` is in bytes. The returned
* texture is mutable.
- *
- * Should not be called in a rendering block like renderer_begin()/end() or
- * between attaching a renderer to an output and committing it.
*/
struct wlr_texture *wlr_texture_from_pixels(struct wlr_renderer *renderer,
uint32_t fmt, uint32_t stride, uint32_t width, uint32_t height,
@@ -35,9 +32,6 @@ struct wlr_texture *wlr_texture_from_pixels(struct wlr_renderer *renderer,
/**
* Create a new texture from a DMA-BUF. The returned texture is immutable.
- *
- * Should not be called in a rendering block like renderer_begin()/end() or
- * between attaching a renderer to an output and committing it.
*/
struct wlr_texture *wlr_texture_from_dmabuf(struct wlr_renderer *renderer,
struct wlr_dmabuf_attributes *attribs);
@@ -50,9 +44,6 @@ bool wlr_texture_is_opaque(struct wlr_texture *texture);
/**
* Update a texture with raw pixels. The texture must be mutable, and the input
* data must have the same pixel format that the texture was created with.
- *
- * Should not be called in a rendering block like renderer_begin()/end() or
- * between attaching a renderer to an output and committing it.
*/
bool wlr_texture_write_pixels(struct wlr_texture *texture,
uint32_t stride, uint32_t width, uint32_t height,
@@ -66,9 +57,6 @@ void wlr_texture_destroy(struct wlr_texture *texture);
/**
* Create a new texture from a buffer.
- *
- * Should not be called in a rendering block like renderer_begin()/end() or
- * between attaching a renderer to an output and committing it.
*/
struct wlr_texture *wlr_texture_from_buffer(struct wlr_renderer *renderer,
struct wlr_buffer *buffer);