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-rw-r--r--include/wlr/backend.h8
-rw-r--r--include/wlr/types.h93
2 files changed, 95 insertions, 6 deletions
diff --git a/include/wlr/backend.h b/include/wlr/backend.h
index 32d96a8d..db85c169 100644
--- a/include/wlr/backend.h
+++ b/include/wlr/backend.h
@@ -12,14 +12,10 @@ struct wlr_backend {
struct wlr_backend_state *state;
struct {
+ struct wl_signal input_add;
+ struct wl_signal input_remove;
struct wl_signal output_add;
struct wl_signal output_remove;
- struct wl_signal keyboard_add;
- struct wl_signal keyboard_remove;
- struct wl_signal pointer_add;
- struct wl_signal pointer_remove;
- struct wl_signal touch_add;
- struct wl_signal touch_remove;
} events;
};
diff --git a/include/wlr/types.h b/include/wlr/types.h
index 51ea45cf..a65b5d9c 100644
--- a/include/wlr/types.h
+++ b/include/wlr/types.h
@@ -50,4 +50,97 @@ void wlr_output_destroy(struct wlr_output *output);
void wlr_output_effective_resolution(struct wlr_output *output,
int *width, int *height);
+// TODO: keymaps
+
+struct wlr_keyboard_state;
+struct wlr_keyboard_impl;
+
+struct wlr_keyboard {
+ struct wlr_keyboard_state *state;
+ struct wlr_keyboard_impl *impl;
+
+ struct {
+ struct wl_signal key;
+ struct wl_signal mods;
+ } events;
+};
+
+struct wlr_pointer_state;
+struct wlr_pointer_impl;
+
+struct wlr_pointer {
+ struct wlr_pointer_state *state;
+ struct wlr_pointer_impl *impl;
+
+ struct {
+ struct wl_signal motion;
+ struct wl_signal motion_absolute;
+ struct wl_signal button;
+ struct wl_signal axis;
+ } events;
+};
+
+struct wlr_pointer_motion {
+ double delta_x, delta_y;
+};
+
+struct wlr_pointer_motion_absolute {
+ double x_mm, y_mm;
+ double width_mm, height_mm;
+};
+
+enum wlr_button_state {
+ WLR_BUTTON_DEPRESSED,
+ WLR_BUTTON_RELEASED
+};
+
+struct wlr_pointer_button {
+ uint32_t button;
+ enum wlr_button_state state;
+};
+
+enum wlr_axis_source {
+ WLR_AXIS_SOURCE_WHEEL,
+ WLR_AXIS_SOURCE_FINGER,
+ WLR_AXIS_SOURCE_CONTINUOUS,
+ WLR_AXIS_SOURCE_WHEEL_TILT,
+};
+
+enum wlr_axis_orientation {
+ WLR_AXIS_ORIENTATION_VERTICAL,
+ WLR_AXIS_ORIENTATION_HORIZONTAL
+};
+
+struct wlr_pointer_axis {
+ enum wlr_axis_source source;
+ enum wlr_axis_orientation orientation;
+ double delta;
+};
+
+// TODO: touch
+// TODO: tablet & tablet tool
+// TODO: gestures
+// TODO: switch
+
+enum wlr_input_device_type {
+ WLR_INPUT_DEVICE_KEYBOARD,
+ WLR_INPUT_DEVICE_POINTER,
+ WLR_INPUT_DEVICE_TOUCH,
+ WLR_INPUT_DEVICE_TABLET_PEN,
+ WLR_INPUT_DEVICE_TABLET_PAD,
+ WLR_INPUT_DEVICE_GESTURE,
+ WLR_INPUT_DEVICE_SWITCH,
+};
+
+struct wlr_input_device {
+ enum wlr_input_device_type type;
+ int vendor, product;
+ char *name;
+ union {
+ void *_device;
+ struct wlr_keyboard *keyboard;
+ struct wlr_pointer *pointer;
+ };
+};
+
#endif