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-rw-r--r--include/wlr/render/matrix.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/include/wlr/render/matrix.h b/include/wlr/render/matrix.h
new file mode 100644
index 00000000..a1053b00
--- /dev/null
+++ b/include/wlr/render/matrix.h
@@ -0,0 +1,10 @@
+#ifndef _WLR_RENDER_MATRIX_H
+#define _WLR_RENDER_MATRIX_H
+
+void wlr_matrix_identity(float (*output)[16]);
+void wlr_matrix_translate(float (*output)[16], float x, float y, float z);
+void wlr_matrix_scale(float (*output)[16], float x, float y, float z);
+void wlr_matrix_rotate(float (*output)[16], float radians);
+void wlr_matrix_mul(float (*x)[16], float (*y)[16], float (*product)[16]);
+
+#endif