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-rw-r--r--include/wlr/render/gles2.h1
-rw-r--r--include/wlr/render/interface.h3
2 files changed, 3 insertions, 1 deletions
diff --git a/include/wlr/render/gles2.h b/include/wlr/render/gles2.h
index a779ffff..43d4719e 100644
--- a/include/wlr/render/gles2.h
+++ b/include/wlr/render/gles2.h
@@ -2,6 +2,7 @@
#define _WLR_GLES2_RENDERER_H
#include <wlr/render.h>
+struct wlr_egl;
struct wlr_renderer *wlr_gles2_renderer_init();
#endif
diff --git a/include/wlr/render/interface.h b/include/wlr/render/interface.h
index be9ffe7a..4a4b22e2 100644
--- a/include/wlr/render/interface.h
+++ b/include/wlr/render/interface.h
@@ -42,7 +42,8 @@ struct wlr_texture_impl {
struct wl_shm_buffer *shm);
bool (*update_shm)(struct wlr_texture_state *surf, uint32_t format,
int x, int y, int width, int height, struct wl_shm_buffer *shm);
- // TODO: egl
+ bool (*upload_drm)(struct wlr_texture_state *state,
+ struct wl_resource *drm_buf);
void (*get_matrix)(struct wlr_texture_state *state,
float (*matrix)[16], const float (*projection)[16], int x, int y);
void (*bind)(struct wlr_texture_state *state);