aboutsummaryrefslogtreecommitdiff
path: root/include/wlr/render/pass.h
diff options
context:
space:
mode:
Diffstat (limited to 'include/wlr/render/pass.h')
-rw-r--r--include/wlr/render/pass.h123
1 files changed, 123 insertions, 0 deletions
diff --git a/include/wlr/render/pass.h b/include/wlr/render/pass.h
new file mode 100644
index 00000000..d1b3eb15
--- /dev/null
+++ b/include/wlr/render/pass.h
@@ -0,0 +1,123 @@
+/*
+ * This an unstable interface of wlroots. No guarantees are made regarding the
+ * future consistency of this API.
+ */
+#ifndef WLR_USE_UNSTABLE
+#error "Add -DWLR_USE_UNSTABLE to enable unstable wlroots features"
+#endif
+
+#ifndef WLR_RENDER_PASS_H
+#define WLR_RENDER_PASS_H
+
+#include <pixman.h>
+#include <stdint.h>
+#include <wayland-server-core.h>
+#include <wlr/util/box.h>
+
+struct wlr_renderer;
+struct wlr_buffer;
+
+/**
+ * A render pass accumulates drawing operations until submitted to the GPU.
+ */
+struct wlr_render_pass;
+
+/**
+ * An object that can be queried after a render to get the duration of the render.
+ */
+struct wlr_render_timer;
+
+struct wlr_buffer_pass_options {
+ /* Timer to measure the duration of the render pass */
+ struct wlr_render_timer *timer;
+};
+
+/**
+ * Begin a new render pass with the supplied destination buffer.
+ *
+ * Callers must call wlr_render_pass_submit() once they are done with the
+ * render pass.
+ */
+struct wlr_render_pass *wlr_renderer_begin_buffer_pass(struct wlr_renderer *renderer,
+ struct wlr_buffer *buffer, const struct wlr_buffer_pass_options *options);
+
+/**
+ * Submit the render pass.
+ *
+ * The render pass cannot be used after this function is called.
+ */
+bool wlr_render_pass_submit(struct wlr_render_pass *render_pass);
+
+/**
+ * Blend modes.
+ */
+enum wlr_render_blend_mode {
+ /* Pre-multiplied alpha (default) */
+ WLR_RENDER_BLEND_MODE_PREMULTIPLIED,
+ /* Blending is disabled */
+ WLR_RENDER_BLEND_MODE_NONE,
+};
+
+/**
+ * Filter modes.
+ */
+enum wlr_scale_filter_mode {
+ /* bilinear texture filtering (default) */
+ WLR_SCALE_FILTER_BILINEAR,
+ /* nearest texture filtering */
+ WLR_SCALE_FILTER_NEAREST,
+};
+
+struct wlr_render_texture_options {
+ /* Source texture */
+ struct wlr_texture *texture;
+ /* Source coordinates, leave empty to render the whole texture */
+ struct wlr_fbox src_box;
+ /* Destination coordinates, width/height default to the texture size */
+ struct wlr_box dst_box;
+ /* Opacity between 0 (transparent) and 1 (opaque), leave NULL for opaque */
+ const float *alpha;
+ /* Clip region, leave NULL to disable clipping */
+ const pixman_region32_t *clip;
+ /* Transform applied to the source texture */
+ enum wl_output_transform transform;
+ /* Filtering */
+ enum wlr_scale_filter_mode filter_mode;
+ /* Blend mode */
+ enum wlr_render_blend_mode blend_mode;
+};
+
+/**
+ * Render a texture.
+ */
+void wlr_render_pass_add_texture(struct wlr_render_pass *render_pass,
+ const struct wlr_render_texture_options *options);
+
+/**
+ * A color value.
+ *
+ * Each channel has values between 0 and 1 inclusive. The R, G, B
+ * channels need to be pre-multiplied by A.
+ */
+struct wlr_render_color {
+ float r, g, b, a;
+};
+
+struct wlr_render_rect_options {
+ /* Rectangle coordinates */
+ struct wlr_box box;
+ /* Source color */
+ struct wlr_render_color color;
+ /* Clip region, leave NULL to disable clipping */
+ const pixman_region32_t *clip;
+ /* Blend mode */
+ enum wlr_render_blend_mode blend_mode;
+};
+
+/**
+ * Render a rectangle.
+ */
+void wlr_render_pass_add_rect(struct wlr_render_pass *render_pass,
+ const struct wlr_render_rect_options *options);
+
+#endif