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-rw-r--r--include/wlr/render/matrix.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/include/wlr/render/matrix.h b/include/wlr/render/matrix.h
index 0b35aad3..a333bf0f 100644
--- a/include/wlr/render/matrix.h
+++ b/include/wlr/render/matrix.h
@@ -2,6 +2,7 @@
#define WLR_RENDER_MATRIX_H
#include <stdint.h>
+#include <wlr/types/wlr_box.h>
void wlr_matrix_identity(float (*output)[16]);
void wlr_matrix_translate(float (*output)[16], float x, float y, float z);
@@ -14,5 +15,8 @@ void wlr_matrix_transform(float mat[static 16],
enum wl_output_transform transform);
void wlr_matrix_texture(float mat[static 16], int32_t width, int32_t height,
enum wl_output_transform transform);
+void wlr_matrix_project_box(float (*mat)[16], struct wlr_box *box,
+ enum wl_output_transform transform, float rotation, float
+ (*projection)[16]);
#endif