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-rw-r--r--include/wlr/render.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/wlr/render.h b/include/wlr/render.h
index 96b61ddf..b7924928 100644
--- a/include/wlr/render.h
+++ b/include/wlr/render.h
@@ -12,7 +12,7 @@ void wlr_renderer_end(struct wlr_renderer *r);
/**
* Requests a texture handle from this renderer.
*/
-struct wlr_texture *wlr_render_texture_init(struct wlr_renderer *r);
+struct wlr_texture *wlr_render_texture_create(struct wlr_renderer *r);
/**
* Renders the requested texture using the provided matrix. A typical texture
* rendering goes like so: