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+#ifndef UTIL_RECT_UNION_H
+#define UTIL_RECT_UNION_H
+
+#include <stdlib.h>
+#include <stdbool.h>
+#include <pixman.h>
+#include <wayland-util.h>
+
+/**
+ * `struct rect_union` is a data structure to efficiently accumulate a number
+ * of rectangles and then, when needed, compute a disjoint cover of their union.
+ * (That is: produce a list of disjoint rectangles which covers every point
+ * that was contained in one of the added rectangles.)
+ *
+ * Add rectangles to the union with `rect_union_add()`; to compute the disjoint
+ * union, run `rect_union_evaluate()`, which will place the result in `.region`.
+ * If there were any allocation failures, `.region` will instead contain the
+ * bounding box for the entire list of rectangles.
+ *
+ * Example usage:
+ *
+ * struct rect_union r;
+ * rect_union_init(&r);
+ * for (j in ...) {
+ * rect_union_add(&r, box[j]);
+ * }
+ * const pixman_region32_t *reg = rect_union_evaluate(&r);
+ * int nboxes;
+ * pixman_box32_t *boxes = pixman_region32_rectangles(reg, nboxes);
+ * for (int i = 0; i < nboxes; i++) {
+ * do_stuff(boxes[i]);
+ * }
+ * rect_union_destroy(&r);
+ *
+ */
+struct rect_union {
+ pixman_box32_t bounding_box; // Always up-to-date bounding box
+ pixman_region32_t region; // Updated only on _evaluate()
+
+ struct wl_array unsorted; // pixman_box32_t
+ bool alloc_failure; // If this is true, fall back to computing a bounding box
+};
+
+/**
+ * Initialize *r, disregarding any previous contents.
+ */
+void rect_union_init(struct rect_union *r);
+
+/**
+ * Free heap data associated with *r; should only be called after rect_union_init.
+ * Leaves *r in an invalid state.
+ */
+void rect_union_finish(struct rect_union *r);
+
+/**
+ * Add a rectangle to the union. If `box` is empty or invalid (x2 > x1 || y2 > y1),
+ * do nothing.
+ *
+ * Amortized time: O(1)
+ */
+void rect_union_add(struct rect_union *r, pixman_box32_t box);
+
+/**
+ * Compute an exact cover of the rectangles added so far, and return
+ * a pointer to a pixman_region32_t giving that cover. The pointer will
+ * remain valid until the next time *r is modified. If there was an allocation
+ * failure, this function may return a single-rectangle bounding box instead.
+ *
+ * This may be called multiple times and interleaved with rect_union_add().
+ *
+ * Worst case time: O(t^2), where t is the number of rectangles in the list.
+ * Best case time: O(t), if rectangles are disjoint and have y-x band structure
+ */
+const pixman_region32_t *rect_union_evaluate(struct rect_union *r);
+
+#endif