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-rw-r--r--examples/output-layout.c8
-rw-r--r--examples/rotation.c8
-rw-r--r--examples/tablet.c19
-rw-r--r--examples/touch.c10
4 files changed, 22 insertions, 23 deletions
diff --git a/examples/output-layout.c b/examples/output-layout.c
index 8ba77861..f4df73a0 100644
--- a/examples/output-layout.c
+++ b/examples/output-layout.c
@@ -102,7 +102,7 @@ static void handle_output_frame(struct output_state *output,
wlr_output_make_current(wlr_output, NULL);
wlr_renderer_begin(sample->renderer, wlr_output);
- wlr_renderer_clear(sample->renderer, &(float[]){0.25f, 0.25f, 0.25f, 1});
+ wlr_renderer_clear(sample->renderer, (float[]){0.25f, 0.25f, 0.25f, 1});
animate_cat(sample, output->output);
@@ -119,10 +119,10 @@ static void handle_output_frame(struct output_state *output,
wlr_output_layout_output_coords(sample->layout, output->output,
&local_x, &local_y);
- wlr_texture_get_matrix(sample->cat_texture, &matrix,
- &wlr_output->transform_matrix, local_x, local_y);
+ wlr_texture_get_matrix(sample->cat_texture, matrix,
+ wlr_output->transform_matrix, local_x, local_y);
wlr_render_with_matrix(sample->renderer,
- sample->cat_texture, &matrix, 1.0f);
+ sample->cat_texture, matrix, 1.0f);
}
wlr_renderer_end(sample->renderer);
diff --git a/examples/rotation.c b/examples/rotation.c
index e38d53f4..0b0c6adf 100644
--- a/examples/rotation.c
+++ b/examples/rotation.c
@@ -44,15 +44,15 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts
wlr_output_make_current(wlr_output, NULL);
wlr_renderer_begin(sample->renderer, wlr_output);
- wlr_renderer_clear(sample->renderer, &(float[]){0.25f, 0.25f, 0.25f, 1});
+ wlr_renderer_clear(sample->renderer, (float[]){0.25f, 0.25f, 0.25f, 1});
float matrix[16];
for (int y = -128 + (int)odata->y_offs; y < height; y += 128) {
for (int x = -128 + (int)odata->x_offs; x < width; x += 128) {
- wlr_texture_get_matrix(sample->cat_texture, &matrix,
- &wlr_output->transform_matrix, x, y);
+ wlr_texture_get_matrix(sample->cat_texture, matrix,
+ wlr_output->transform_matrix, x, y);
wlr_render_with_matrix(sample->renderer,
- sample->cat_texture, &matrix, 1.0f);
+ sample->cat_texture, matrix, 1.0f);
}
}
diff --git a/examples/tablet.c b/examples/tablet.c
index aa02c6f4..82f86553 100644
--- a/examples/tablet.c
+++ b/examples/tablet.c
@@ -47,7 +47,7 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts
wlr_output_make_current(wlr_output, NULL);
wlr_renderer_begin(sample->renderer, wlr_output);
- wlr_renderer_clear(sample->renderer, &(float[]){0.25f, 0.25f, 0.25f, 1});
+ wlr_renderer_clear(sample->renderer, (float[]){0.25f, 0.25f, 0.25f, 1});
float matrix[16];
float distance = 0.8f * (1 - sample->distance);
@@ -65,9 +65,8 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts
.x = left, .y = top,
.width = pad_width, .height = pad_height,
};
- wlr_matrix_project_box(&matrix, &box, 0, 0,
- &wlr_output->transform_matrix);
- wlr_render_colored_quad(sample->renderer, &sample->pad_color, &matrix);
+ wlr_matrix_project_box(matrix, &box, 0, 0, wlr_output->transform_matrix);
+ wlr_render_colored_quad(sample->renderer, sample->pad_color, matrix);
if (sample->proximity) {
struct wlr_box box = {
@@ -76,16 +75,16 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts
.width = 16 * (sample->pressure + 1),
.height = 16 * (sample->pressure + 1),
};
- wlr_matrix_project_box(&matrix, &box, 0, sample->ring,
- &wlr_output->transform_matrix);
- wlr_render_colored_quad(sample->renderer, &tool_color, &matrix);
+ wlr_matrix_project_box(matrix, &box, 0, sample->ring,
+ wlr_output->transform_matrix);
+ wlr_render_colored_quad(sample->renderer, tool_color, matrix);
box.x += sample->x_tilt;
box.y += sample->y_tilt;
box.width /= 2;
box.height /= 2;
- wlr_matrix_project_box(&matrix, &box, 0, 0,
- &wlr_output->transform_matrix);
- wlr_render_colored_quad(sample->renderer, &tool_color, &matrix);
+ wlr_matrix_project_box(matrix, &box, 0, 0,
+ wlr_output->transform_matrix);
+ wlr_render_colored_quad(sample->renderer, tool_color, matrix);
}
wlr_renderer_end(sample->renderer);
diff --git a/examples/touch.c b/examples/touch.c
index 7b4559b9..6f4821ad 100644
--- a/examples/touch.c
+++ b/examples/touch.c
@@ -43,17 +43,17 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts
wlr_output_make_current(wlr_output, NULL);
wlr_renderer_begin(sample->renderer, wlr_output);
- wlr_renderer_clear(sample->renderer, &(float[]){0.25f, 0.25f, 0.25f, 1});
+ wlr_renderer_clear(sample->renderer, (float[]){0.25f, 0.25f, 0.25f, 1});
float matrix[16];
struct touch_point *p;
wl_list_for_each(p, &sample->touch_points, link) {
- wlr_texture_get_matrix(sample->cat_texture, &matrix,
- &wlr_output->transform_matrix,
+ wlr_texture_get_matrix(sample->cat_texture, matrix,
+ wlr_output->transform_matrix,
(int)(p->x * width) - sample->cat_texture->width / 2,
(int)(p->y * height) - sample->cat_texture->height / 2);
- wlr_render_with_matrix(sample->renderer,
- sample->cat_texture, &matrix, 1.0f);
+ wlr_render_with_matrix(sample->renderer, sample->cat_texture,
+ matrix, 1.0f);
}
wlr_renderer_end(sample->renderer);