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-rw-r--r--examples/pointer.c6
-rw-r--r--examples/touch.c6
2 files changed, 6 insertions, 6 deletions
diff --git a/examples/pointer.c b/examples/pointer.c
index 8c3c8b85..66598ad4 100644
--- a/examples/pointer.c
+++ b/examples/pointer.c
@@ -213,7 +213,7 @@ static void handle_touch_up(struct wl_listener *listener, void *data) {
for (size_t i = 0; i < sample->touch_points->length; ++i) {
struct touch_point *point = sample->touch_points->items[i];
if (point->slot == event->slot) {
- list_del(sample->touch_points, i);
+ wlr_list_del(sample->touch_points, i);
break;
}
}
@@ -228,7 +228,7 @@ static void handle_touch_down(struct wl_listener *listener, void *data) {
point->slot = event->slot;
point->x = event->x_mm / event->width_mm;
point->y = event->y_mm / event->height_mm;
- if (list_add(sample->touch_points, point) == -1) {
+ if (wlr_list_add(sample->touch_points, point) == -1) {
free(point);
}
@@ -270,7 +270,7 @@ int main(int argc, char *argv[]) {
struct sample_state state = {
.default_color = { 0.25f, 0.25f, 0.25f, 1 },
.clear_color = { 0.25f, 0.25f, 0.25f, 1 },
- .touch_points = list_create(),
+ .touch_points = wlr_list_create(),
};
state.config = parse_args(argc, argv);
diff --git a/examples/touch.c b/examples/touch.c
index 60fb0ae4..3f0c4867 100644
--- a/examples/touch.c
+++ b/examples/touch.c
@@ -65,7 +65,7 @@ static void handle_touch_down(struct touch_state *tstate, int32_t slot,
point->slot = slot;
point->x = x / width;
point->y = y / height;
- if (list_add(sample->touch_points, point) == -1) {
+ if (wlr_list_add(sample->touch_points, point) == -1) {
free(point);
}
}
@@ -75,7 +75,7 @@ static void handle_touch_up(struct touch_state *tstate, int32_t slot) {
for (size_t i = 0; i < sample->touch_points->length; ++i) {
struct touch_point *point = sample->touch_points->items[i];
if (point->slot == slot) {
- list_del(sample->touch_points, i);
+ wlr_list_del(sample->touch_points, i);
break;
}
}
@@ -96,7 +96,7 @@ static void handle_touch_motion(struct touch_state *tstate, int32_t slot,
int main(int argc, char *argv[]) {
struct sample_state state = {
- .touch_points = list_create()
+ .touch_points = wlr_list_create()
};
struct compositor_state compositor = { 0,
.data = &state,